Fixed · Rendering issues

1,3511,367 of 1,367

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-1804FixedGraphics: Fixed a regression where calling the the Texture2D.Resize method with a Texture format parameter caused the underlying GraphicsFormat to flip color spaces on each call.2020.3.38f1Aug 17, 20221
UUM-2198FixedShaders: Fixed ddx\_fine and ddx\_coarse on Vulkan and capable GLCore targets.2020.3.38f1Aug 17, 20221
UUM-2506FixedGraphics: 2D Textures with multiple faces or images now correctly update their hash values when any face/image is changed and not just the first one.2021.3.8f1Aug 8, 20222
UUM-1295FixedVFX Graph: Position ArcSphere failing with BlendDirection.2021.3.7f1Jul 28, 20221
UUM-1921FixedURP: URP 2D - Fixes vertex color for sprite shapes.2021.3.7f1Jul 28, 20221
UUM-3339FixedHDRP: Fixed a render graph error when opening a project with default lighting enabled and clouds in the scene.2021.3.7f1Jul 28, 20221
UUM-4336FixedGraphics: SkinnedMeshRenderer and MeshRenderer are now in the same SRP Batch during shadow pass.2021.3.7f1Jul 28, 20221
UUM-5546FixedGraphics: Fixed some dropdown menus in the Mac Editor that would previously jitter or jerk out with artifacts when opened.2021.3.7f1Jul 28, 20221
UUM-5547FixedGraphics: Switching vsync mode while in a Metal player could sometimes cause a freeze due to the vsync status not syncing correctly before waiting on the frame present - this has been fixed.2021.3.7f1Jul 28, 20222
UUM-4697FixedGraphics: Fixed consistent Gfx.WaitForPresentOnGfxThread editor spikes when using Metal. Also fixed issue which caused the Game View FPS to drop when the editor was moved to a different display. In addition, fixed bad performance when Game View wa…2020.3.37f1Jul 21, 20221
UUM-929FixedShaders: Fixed a surface shader error when multiple uv sets were being used on the same texture.2020.3.37f1Jul 21, 20222
UUM-1845FixedURP: URP 2D - Fix Light2D upgrading issue with m\_AlphaBlendOnOverlap property2021.3.6f1Jul 8, 20221
UUM-2536FixedShader System: Editor crashes when building if calling "ShaderKeyword" methods in "IPreprocessShaders" classes2021.3.6f1Jul 8, 20222021.3.10f1Sep 16, 2022703
UUM-5469FixedGraphics: Fixes incorrectly regenerated thumbnails when reimporting sprites with an asset postprocessor.2021.3.6f1Jul 8, 20221
UUM-571FixedVFX Graph: Fixed exception when there is a GPU in subgraph and flow link in parent graph.2021.3.6f1Jul 8, 20221
UUM-6109FixedGraphics: Fixed a performance issue in the SRP Render loop.2021.3.6f1Jul 8, 20221
UUM-1869FixedURP: URP 2D - Fix bug when upgrading parametric lights to freeform lights.2021.3.5f1Jun 22, 20221
Where the numbers come from
  • Editor releases ingested 11h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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