UUM-17912
Fixed in 2022.3.14f1Mentioned in 8 release notes.
First fixed in 2022.3.14f1 (Nov 21, 2023); relisted in 7 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 2021.3.44f1 | Fixes HDRP | Fix | Reimporting ShaderGraph assets no longer triggers a UnityVCS/Perfoce local checkout. | |
| 2022.3.47f1 | Fixes HDRP | Fix | Reimporting ShaderGraph assets no longer triggers a UnityVCS/Perfoce local checkout. | |
| 6000.0.0b16 | Fixes HDRP | Fix | Fixed ShaderGraph being dirty when opened just after the creation of the asset. | |
| 6000.0.0b15 | Fixes HDRP | Fix | Fixed ShaderGraph being dirty when opened just after the creation of the asset. | |
| 6000.0.0b13 | Fixes HDRP | Fix | Fixed ShaderGraph being dirty when opened just after the creation of the asset. | |
| 6000.0.0b12 | Fixes HDRP | Fix | Fixed ShaderGraph being dirty when opened just after the creation of the asset. | |
| 6000.0.0b11 | Fixes HDRP | Fix | Fixed ShaderGraph being dirty when opened just after the creation of the asset. | |
| 2022.3.14f1 | Fixes HDRP | Fix | Fixed ShaderGraph being dirty when opened just after the creation of the asset. |