Fixed · Rendering issues

926950 of 1,365

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-49770FixedVFX Graph: Fixed shader compilation error when using a Custom HLSL node.6000.0.0b11Mar 13, 20245
UUM-51531FixedHDRP: Added "Include for Path Tracing" checkbox on lights, ensured "Include for Ray Tracing" checkbox is visible on supported lights.6000.0.0b11Mar 13, 20245
UUM-51652FixedVFX Graph: Fixed property not visible in blackboard with creating using ALT+Drag shortcut.6000.0.0b11Mar 13, 20245
UUM-51849FixedHDRP: Fixed probe volume live subdivision not culling cells correctly.6000.0.0b11Mar 13, 20245
UUM-52927FixedGraphics: Support requesting a DXT compressed texture using ImageConversion.LoadImage and Texture2D.LoadImage on Android.6000.0.0b11Mar 13, 20247
UUM-53128FixedHDRP: Fixed an issue where internally created Game Objects were being deallocated on scene changes.6000.0.0b11Mar 13, 20246
UUM-53429FixedHDRP: Fixed the scroll bar jumping at the top of the window when focusing a settings from the same panel in the project settings.6000.0.0b11Mar 13, 20245
UUM-53661FixedSRP Core: Fixed CurrentPipelineHelpURLAttribute.URL returning null when render no pipeline is active, causing errors.6000.0.0b11Mar 13, 20245
UUM-53778FixedShadergraph: Fixed an issue where drag-out node creation would leave the editor unresponsive.6000.0.0b11Mar 13, 20245
UUM-53779FixedHDRP: Fixed double Shadow Quality UI in HD Lights.6000.0.0b11Mar 13, 20245
UUM-53816FixedSRP Core: NullReferenceException when trying to display VolumeComponents overrides.6000.0.0b11Mar 13, 20245
UUM-54446FixedHDRP: Fixed a motion blur blending issue.6000.0.0b11Mar 13, 20246
UUM-54781FixedVFX Graph: Fixed error feedback context menu could not be displayed anymore.6000.0.0b11Mar 13, 20245
UUM-55806FixedHDRP: Fixed autoregistered diffusion profiles not getting applied immediately.6000.0.0b11Mar 13, 20245
UUM-5582FixedShaders: Fixed UsePass shader to update its state whenever the pass owner shader is being modified.6000.0.0b11Mar 13, 20246
UUM-56000FixedHDRP: Fixed Box Light appearance in HDRP Path Tracing.6000.0.0b11Mar 13, 20245
UUM-56515FixedHDRP: Fixed visible light clamping in the path tracer when using very low exposure settings and neutral tone mapping.6000.0.0b11Mar 13, 20245
UUM-566FixedVFX Graph: Fixed shadows being cast by Mesh Output when "cast shadows" was disabled (URP only).6000.0.0b11Mar 13, 20245
UUM-56620FixedVFX Graph: Fixed editor freeze when selecting all properties/custom attributes from the blackboard6000.0.0b11Mar 13, 20245
UUM-56691FixedVFX Graph: Indeterminate state object fields were hidden instead of greyed out.6000.0.0b11Mar 13, 20245
UUM-56829FixedVFX Graph: Visual Effects back in Scene FX window.6000.0.0b11Mar 13, 20245
UUM-56902FixedVFX Graph: Fixed copy/paste a parameter node was also duplicating the parameter itself.6000.0.0b11Mar 13, 20245
UUM-5692FixedVFX Graph: Fixed ShaderGraph keywords so that they are now correctly supported in VFX Graph Output.6000.0.0b11Mar 13, 20245
UUM-56958FixedVFX Graph: Fixed a Custom HLSL used in ShaderGraph Output issue.6000.0.0b11Mar 13, 20245
UUM-5812FixedGraphics: Fixed a crash in Mesh bounds recalculation when not enough vertices are assigned to the mesh for each sub-mesh.6000.0.0b11Mar 13, 20246
Where the numbers come from
  • Editor releases ingested 3h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.