Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Rendering issues
926–950 of 1,365
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-49770 | Fixed | VFX Graph: Fixed shader compilation error when using a Custom HLSL node. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-51531 | Fixed | HDRP: Added "Include for Path Tracing" checkbox on lights, ensured "Include for Ray Tracing" checkbox is visible on supported lights. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-51652 | Fixed | VFX Graph: Fixed property not visible in blackboard with creating using ALT+Drag shortcut. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-51849 | Fixed | HDRP: Fixed probe volume live subdivision not culling cells correctly. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-52927 | Fixed | Graphics: Support requesting a DXT compressed texture using ImageConversion.LoadImage and Texture2D.LoadImage on Android. | — | 6000.0.0b11Mar 13, 2024 | — | 7 |
| UUM-53128 | Fixed | HDRP: Fixed an issue where internally created Game Objects were being deallocated on scene changes. | — | 6000.0.0b11Mar 13, 2024 | — | 6 |
| UUM-53429 | Fixed | HDRP: Fixed the scroll bar jumping at the top of the window when focusing a settings from the same panel in the project settings. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-53661 | Fixed | SRP Core: Fixed CurrentPipelineHelpURLAttribute.URL returning null when render no pipeline is active, causing errors. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-53778 | Fixed | Shadergraph: Fixed an issue where drag-out node creation would leave the editor unresponsive. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-53779 | Fixed | HDRP: Fixed double Shadow Quality UI in HD Lights. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-53816 | Fixed | SRP Core: NullReferenceException when trying to display VolumeComponents overrides. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-54446 | Fixed | HDRP: Fixed a motion blur blending issue. | — | 6000.0.0b11Mar 13, 2024 | — | 6 |
| UUM-54781 | Fixed | VFX Graph: Fixed error feedback context menu could not be displayed anymore. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-55806 | Fixed | HDRP: Fixed autoregistered diffusion profiles not getting applied immediately. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-5582 | Fixed | Shaders: Fixed UsePass shader to update its state whenever the pass owner shader is being modified. | — | 6000.0.0b11Mar 13, 2024 | — | 6 |
| UUM-56000 | Fixed | HDRP: Fixed Box Light appearance in HDRP Path Tracing. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-56515 | Fixed | HDRP: Fixed visible light clamping in the path tracer when using very low exposure settings and neutral tone mapping. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-566 | Fixed | VFX Graph: Fixed shadows being cast by Mesh Output when "cast shadows" was disabled (URP only). | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-56620 | Fixed | VFX Graph: Fixed editor freeze when selecting all properties/custom attributes from the blackboard | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-56691 | Fixed | VFX Graph: Indeterminate state object fields were hidden instead of greyed out. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-56829 | Fixed | VFX Graph: Visual Effects back in Scene FX window. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-56902 | Fixed | VFX Graph: Fixed copy/paste a parameter node was also duplicating the parameter itself. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-5692 | Fixed | VFX Graph: Fixed ShaderGraph keywords so that they are now correctly supported in VFX Graph Output. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-56958 | Fixed | VFX Graph: Fixed a Custom HLSL used in ShaderGraph Output issue. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-5812 | Fixed | Graphics: Fixed a crash in Mesh bounds recalculation when not enough vertices are assigned to the mesh for each sub-mesh. | — | 6000.0.0b11Mar 13, 2024 | — | 6 |