VersionSectionRiskImpactNote
6000.2.0f1Fixes
Graphics
FixFixed an issue where mesh changes would not propagate correctly when using GPU Resident Drawer and GPU Occlusion Culling.
6000.2.0b13Fixes
Graphics
FixFixed an issue where mesh changes would not propagate correctly when using GPU Resident Drawer and GPU Occlusion Culling.
6000.2.0b12Fixes
Graphics
FixFixed an issue where mesh changes would not propagate correctly when using GPU Resident Drawer and GPU Occlusion Culling.
6000.2.0b11Fixes
Graphics
FixFixed an issue where mesh changes would not propagate correctly when using GPU Resident Drawer and GPU Occlusion Culling.
6000.2.0b10Fixes
Graphics
FixFixed an issue where mesh changes would not propagate correctly when using GPU Resident Drawer and GPU Occlusion Culling.
6000.2.0b9Fixes
Graphics
FixFixed an issue where mesh changes would not propagate correctly when using GPU Resident Drawer and GPU Occlusion Culling.
6000.2.0b8Fixes
Graphics
FixFixed an issue where mesh changes would not propagate correctly when using GPU Resident Drawer and GPU Occlusion Culling.
6000.2.0b7Fixes
Graphics
FixFixed an issue where mesh changes would not propagate correctly when using GPU Resident Drawer and GPU Occlusion Culling.
6000.2.0b6Fixes
Graphics
FixFixed an issue where mesh changes would not propagate correctly when using GPU Resident Drawer and GPU Occlusion Culling.
6000.0.51f1Fixes
Graphics
FixFixed an issue where mesh changes would not propagate correctly when using GPU Resident Drawer and GPU Occlusion Culling.
6000.2.0b5Fixes
Graphics
FixFixed an issue where mesh changes would not propagate correctly when using GPU Resident Drawer and GPU Occlusion Culling.
6000.1.6f1Fixes
Graphics
FixFixed an issue where mesh changes would not propagate correctly when using GPU Resident Drawer and GPU Occlusion Culling.
6000.2.0b4Fixes
Graphics
FixFixed an issue where mesh changes would not propagate correctly when using GPU Resident Drawer and GPU Occlusion Culling.
6000.2.0b3Fixes
Graphics
FixFixed an issue where mesh changes would not propagate correctly when using GPU Resident Drawer and GPU Occlusion Culling.
6000.2.0b2Fixes
Graphics
FixFixed an issue where mesh changes would not propagate correctly when using GPU Resident Drawer and GPU Occlusion Culling.
6000.2.0b2Fixes
Graphics
FixFixed an issue where mesh changes would not propagate correctly when using GPU Resident Drawer and GPU Occlusion Culling.
6000.2.0b1Known Issues
Graphics
CautionKnown issueFixed an issue where mesh changes would not propagate correctly when using GPU Resident Drawer and GPU Occlusion Culling. (UUM-103207) Fixed in 6000.2.0b2.
6000.2.0a10Known Issues
Graphics
CautionKnown issueFixed an issue where mesh changes would not propagate correctly when using GPU Resident Drawer and GPU Occlusion Culling. (UUM-103207) Fixed in 6000.2.0b2.
6000.2.0a9Known Issues
Graphics
CautionKnown issueFixed an issue where mesh changes would not propagate correctly when using GPU Resident Drawer and GPU Occlusion Culling. (UUM-103207) Fixed in 6000.2.0b2.
6000.2.0a8Known Issues
Graphics
CautionKnown issueFixed an issue where mesh changes would not propagate correctly when using GPU Resident Drawer and GPU Occlusion Culling. (UUM-103207) Fixed in 6000.2.0b2.
6000.2.0a6Known Issues
Graphics
CautionKnown issueFixed an issue where mesh changes would not propagate correctly when using GPU Resident Drawer and GPU Occlusion Culling. (UUM-103207) Fixed in 6000.2.0b2.
6000.2.0a4Known Issues
Graphics
CautionKnown issueFixed an issue where mesh changes would not propagate correctly when using GPU Resident Drawer and GPU Occlusion Culling. (UUM-103207) Fixed in 6000.2.0b2.
6000.2.0a1Known Issues
Graphics
CautionKnown issueFixed an issue where mesh changes would not propagate correctly when using GPU Resident Drawer and GPU Occlusion Culling. (UUM-103207) Fixed in 6000.2.0b2.

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