Fixed · Rendering issues

551–575 of 1,527

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-112729FixedURP: Fixed base camera not being cleared to specified color when overlay camera is active.—6000.0.57f1Sep 3, 2025—1
UUM-113505FixedSRP Core: Fixed invisible grid lines in Render Graph Viewer with light theme.—6000.2.2f1Aug 26, 2025—11
UUM-103966FixedVFX Graph: Prevent the output category in the blackboard from being duplicatable, renamable or deletable.—6000.3.0a5Aug 21, 2025—13
UUM-104071FixedGraphics: Fixed Cubemap mipmaps display differently between Editor and Player when using custom mipmaps.—6000.3.0a5Aug 21, 2025—14
UUM-104713FixedHDRP: Fixed All button is not presented using the macOS system.—6000.3.0a5Aug 21, 2025—11
UUM-104714FixedHDRP: Reload Window fails to reload the HDRP Wizard window.—6000.3.0a5Aug 21, 2025—11
UUM-104997FixedURP: Fixed spotlights with small angles not being rendered on mobile devices in URP—6000.3.0a5Aug 21, 2025—11
UUM-107966FixedURP: Added check logic related to OpenGL devices in DecalRenderFeature.—6000.3.0a5Aug 21, 2025—13
UUM-108798FixedVFX Graph: Improved sticky notes content margins so that text is not too close to edges. Also improved the margins for the title. Fixed the sticky note content "auto scrolling" when typing text. (UUM-108798) First seen in 6000.3.0a1.—6000.3.0a5Aug 21, 2025—1
UUM-109392FixedVFX Graph: Properly support \r special character in custom hlsl tooltip comments—6000.3.0a5Aug 21, 2025—12
UUM-110192FixedVFX Graph: Ease the usage of the shortcut to remove a node from a group. (UUM-110192) First seen in 6000.3.0a1.—6000.3.0a5Aug 21, 2025—1
UUM-110231FixedVFX Graph: Turn context's display name label back to default text color in the inspector for better readability in light theme.—6000.3.0a5Aug 21, 2025—11
UUM-110444FixedVFX Graph: Default Texture wasn't taken into consideration with ShaderGraph when non exposed. (UUM-110444) First seen in 6000.3.0a2.—6000.3.0a5Aug 21, 2025—1
UUM-111257FixedVFX Graph: Limit the maximum number of characters to 128 for a group title to avoid any visual glitch.—6000.3.0a5Aug 21, 2025—13
UUM-111258FixedVFX Graph: The title of a group could not be edited anymore when the title has been emptied.—6000.3.0a5Aug 21, 2025—13
UUM-111577FixedHDRP: Moving hdrp wizard default settings to Edit > Preferences > Graphics. (UUM-111577) First seen in 6000.3.0a3.—6000.3.0a5Aug 21, 2025—1
UUM-111630FixedVFX Graph: Fixed to avoid an exception when creating a new VFX asset from a template using the + button.—6000.3.0a5Aug 21, 2025—12
UUM-113351FixedGraphics: This PR fixes the light flickering issue when deferred, shadow, and TAA are enabled.—6000.3.0a5Aug 21, 2025—13
UUM-113605FixedVFX Graph: Template icons could be wrong when the template window is opened for ShaderGraph while it is already opened for VFX Graph. (UUM-113605) First seen in 6000.3.0a4.—6000.3.0a5Aug 21, 2025—1
UUM-113853FixedHDRP: Color Checker - Fixed overlap of the label when the inspector width is narrow.—6000.3.0a5Aug 21, 2025—13
UUM-75485FixedURP: Fixed SSAO depth issue on Mali GPU (Android) devices.—6000.3.0a5Aug 21, 2025—11
UUM-99709FixedSRP Core: Fixed an Issue where the MaterialUpgrader in URP wouldnt enable Alpha Clipping on Materials that started out using Render Mode Cutout.—6000.3.0a5Aug 21, 2025—15
UUM-102789FixedSRP Core: Removed extra manual clear operation for textures imported to Render Graph and used first as render pass attachments.—6000.2.1f1Aug 20, 2025—1
UUM-112727FixedGraphics: Increased the maximum amount of UAVs that can be bound to RayTracingShaders from 8 to 64.—6000.2.1f1Aug 20, 2025—13
UUM-114721FixedCamera: Crash on RenderManager::CheckRenderPipelineChanges when importing "2D Beginner: Adventure Game Complete Project" into a new 2D URP project6000.2.1f1Aug 20, 20256000.2.3f1Sep 4, 20251413
Where the numbers come from
  • Editor releases ingested 2h ago · package versions ingested 2h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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