UUM-126700
Fixed in 6000.5.0a3Mentioned in 27 release notes.
First fixed in 6000.5.0a3 (Dec 16, 2025); relisted in 26 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.5.0f1 | Fixes HDRP | Fix | Shadows no longer get pixelated if the shadow is far away from the light source given the resolution is high enough. | |
| 6000.5.0b11 | Fixes HDRP | Fix | Shadows no longer get pixelated if the shadow is far away from the light source given the resolution is high enough. | |
| 6000.5.0b10 | Fixes HDRP | Fix | Shadows no longer get pixelated if the shadow is far away from the light source given the resolution is high enough. | |
| 6000.5.0b9 | Fixes HDRP | Fix | Shadows no longer get pixelated if the shadow is far away from the light source given the resolution is high enough. | |
| 6000.5.0b8 | Fixes HDRP | Fix | Shadows no longer get pixelated if the shadow is far away from the light source given the resolution is high enough. | |
| 6000.5.0b7 | Fixes HDRP | Fix | Shadows no longer get pixelated if the shadow is far away from the light source given the resolution is high enough. | |
| 6000.5.0b6 | Fixes HDRP | Fix | Shadows no longer get pixelated if the shadow is far away from the light source given the resolution is high enough. | |
| 6000.5.0b5 | Fixes HDRP | Fix | Shadows no longer get pixelated if the shadow is far away from the light source given the resolution is high enough. | |
| 6000.5.0b4 | Fixes HDRP | Fix | Shadows no longer get pixelated if the shadow is far away from the light source given the resolution is high enough. | |
| 6000.5.0b3 | Fixes HDRP | Fix | Shadows no longer get pixelated if the shadow is far away from the light source given the resolution is high enough. | |
| 6000.5.0b2 | Fixes HDRP | Fix | Shadows no longer get pixelated if the shadow is far away from the light source given the resolution is high enough. | |
| 6000.5.0b1 | Fixes HDRP | Fix | Shadows no longer get pixelated if the shadow is far away from the light source given the resolution is high enough. | |
| 6000.5.0a9 | Fixes HDRP | Fix | Shadows no longer get pixelated if the shadow is far away from the light source given the resolution is high enough. | |
| 6000.4.0f1 | Fixes HDRP | Fix | Fixed an issue that caused shadows to appear pixelated when cast far from a light source, even when using a high shadow resolution. | |
| 6000.5.0a8 | Fixes HDRP | Fix | Shadows no longer get pixelated if the shadow is far away from the light source given the resolution is high enough. | |
| 6000.4.0b11 | Fixes HDRP | Fix | Fixed an issue that caused shadows to appear pixelated when cast far from a light source, even when using a high shadow resolution. | |
| 6000.4.0b10 | Fixes HDRP | Fix | Fixed an issue that caused shadows to appear pixelated when cast far from a light source, even when using a high shadow resolution. | |
| 6000.4.0b8 | Fixes HDRP | Fix | Fixed an issue that caused shadows to appear pixelated when cast far from a light source, even when using a high shadow resolution. | |
| 6000.4.0b9 | Fixes HDRP | Fix | Fixed an issue that caused shadows to appear pixelated when cast far from a light source, even when using a high shadow resolution. | |
| 6000.5.0a7 | Fixes HDRP | Fix | Shadows no longer get pixelated if the shadow is far away from the light source given the resolution is high enough. | |
| 6000.5.0a6 | Fixes HDRP | Fix | Shadows no longer get pixelated if the shadow is far away from the light source given the resolution is high enough. | |
| 6000.0.67f1 | Fixes HDRP | Fix | Shadows no longer get pixelated if the shadow is far away from the light source given the resolution is high enough. | |
| 6000.4.0b7 | Fixes HDRP | Fix | Fixed an issue that caused shadows to appear pixelated when cast far from a light source, even when using a high shadow resolution. | |
| 6000.3.6f1 | Fixes HDRP | Fix | Shadows no longer get pixelated if the shadow is far away from the light source given the resolution is high enough. | |
| 6000.5.0a5 | Fixes HDRP | Fix | Shadows no longer get pixelated if the shadow is far away from the light source given the resolution is high enough. | |
| 6000.5.0a4 | Fixes HDRP | Fix | Shadows no longer get pixelated if the shadow is far away from the light source given the resolution is high enough. | |
| 6000.5.0a3 | Fixes HDRP | Fix | Shadows no longer get pixelated if the shadow is far away from the light source given the resolution is high enough. |