Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Rendering issues
451–475 of 1,341
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-92254 | Fixed | VFX Graph: Fixed sticky note title had always a small font size while being edited. | — | 6000.2.0b4Jun 4, 2025 | — | 24 |
| UUM-96217 | Fixed | Graphics: Fixed shadow culling not working correctly for intermediate renderers like Graphics.RenderMesh or Terrain. | — | 6000.2.0b4Jun 4, 2025 | — | 26 |
| UUM-105490 | Fixed | SRP Core: Fixed NullReferenceException due to missing DebugState annotation when trying to use DebugUI.ObjectField. | — | 6000.2.0b3May 29, 2025 | — | 25 |
| UUM-86164 | Fixed | Graphics: Fixed memcpy crash with "load texture data on demand" related to UnityDefaultRuntimeTheme.tss. | — | 6000.0.50f1May 28, 2025 | — | 1 |
| UUM-102022 | Fixed | URP: Fixed IndexOutOfRangeException by allocating size with respect to visible light's length. | — | 6000.1.5f1May 28, 2025 | — | 26 |
| UUM-102896 | Fixed | Graphics: Fixed a potential deadlock that could freeze players when loading or unloading AssetBundles with threaded texture uploads enabled. | — | 6000.1.5f1May 28, 2025 | — | 26 |
| UUM-103975 | Fixed | Graphics: Removed an assert exception in UnityEngine.Rendering.CreateDrawBatchesJob.ProcessRenderer when changing a material property of a material used in MeshRenderers with multiple submeshes, after re-importing URP or HDRP. | — | 6000.1.5f1May 28, 2025 | — | 26 |
| UUM-102344 | Fixed | Graphics: Upgraded DLSS version from version 3.1.10 to 3.7.20, fixing ghosting artifacts and improving image stability. | — | 6000.2.0b2May 20, 2025 | — | 15 |
| UUM-103646 | Fixed | SRP Core: Fixed an issue where the Add Override button in the Global Volume's Inspector panel did not work correctly on Linux. | — | 6000.2.0b2May 20, 2025 | — | 13 |
| UUM-104687 | Fixed | SRP Core: Fixed out of bounds read in CoreUnsafeUtils.FixedBufferStringQueue.TryPop when the remaining bytes in the buffer is less than 4. | — | 6000.2.0b2May 20, 2025 | — | 15 |
| UUM-104768 | Fixed | VFX Graph: Fixed erroneous error feedback within the Visual Effect Graph. | — | 6000.2.0b2May 20, 2025 | — | 15 |
| UUM-88980 | Fixed | HDRP: Fixed a crash in AMDUnityPlugin.dll when there are multiple cameras and one is toggled off. | — | 6000.2.0b2May 20, 2025 | — | 15 |
| UUM-102044 | Fixed | HDRP: Fixed tooltip positions in HDWizard. | — | 6000.2.0b1May 15, 2025 | — | 14 |
| UUM-102075 | Fixed | HDRP: Fixed warning padding in HDWizard. | — | 6000.2.0b1May 15, 2025 | — | 14 |
| UUM-102151 | Fixed | HDRP: Fixed warning padding in HDWizard. | — | 6000.2.0b1May 15, 2025 | — | 14 |
| UUM-102157 | Fixed | HDRP: Updated UI warnings to provide clearer messaging when ray tracing is not supported. | — | 6000.2.0b1May 15, 2025 | — | 14 |
| UUM-102159 | Fixed | HDRP: Updated UI warnings to provide clearer messaging when ray tracing is not supported. | — | 6000.2.0b1May 15, 2025 | — | 14 |
| UUM-102654 | Fixed | VFX Graph: Fixed an issue where volumetric output connected to particle strips was rendered incorrectly. | — | 6000.2.0b1May 15, 2025 | — | 16 |
| UUM-79283 | Fixed | HDRP: Fixed issue to now prevent CustomPass using camera depth if the injection point is set to AfterPostprocess. Show a warning in the CustomPass inspector if this configuration is present. | — | 6000.2.0b1May 15, 2025 | — | 18 |
| UUM-92249 | Fixed | VFX Graph: Fixed an issue with six-way axes inversion when using the Six-way Shader Graph target on non-VFX objects. | — | 6000.2.0b1May 15, 2025 | — | 14 |
| UUM-97614 | Fixed | VFX Graph: Now avoid compilation warnings while emptying ribbon VFX. | — | 6000.2.0b1May 15, 2025 | — | 14 |
| UUM-96066 | Fixed | Graphics: Fixed an issue where ASTC compression can have different results if called multiple times within the same process | — | 6000.1.3f1May 14, 2025 | — | 17 |
| UUM-98161 | Fixed | SRP Core: Fixed an editor crash that could sometimes occur when throwing an exception from Dispose() in a custom SRP renderer feature. | — | 6000.1.3f1May 14, 2025 | — | 15 |
| UUM-98788 | Fixed | URP: Fixed light rendering incorrectly from certain angles when using Forward+ in URP. | — | 6000.1.3f1May 14, 2025 | — | 16 |
| UUM-100540 | Fixed | Graphics: Fixed issue that may cause redundant a clear-only renderpass when using Vulkan. | — | 6000.2.0a10May 1, 2025 | — | 18 |