UUM-126066
Fixed in 6000.3.8f1Mentioned in 19 release notes.
First fixed in 6000.3.8f1 (Feb 11, 2026); relisted in 18 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.5.0f1 | Fixes Graphics | Fix | Fixed rare deadlock scenario in AsyncResourceUploadBlocking() occasionally happening when loading resources (typically Textures) from AssetBundles. | |
| 6000.5.0b11 | Fixes Graphics | Fix | Fixed rare deadlock scenario in AsyncResourceUploadBlocking() occasionally happening when loading resources (typically Textures) from AssetBundles. | |
| 6000.5.0b10 | Fixes Graphics | Fix | Fixed rare deadlock scenario in AsyncResourceUploadBlocking() occasionally happening when loading resources (typically Textures) from AssetBundles. | |
| 6000.5.0b9 | Fixes Graphics | Fix | Fixed rare deadlock scenario in AsyncResourceUploadBlocking() occasionally happening when loading resources (typically Textures) from AssetBundles. | |
| 6000.5.0b8 | Fixes Graphics | Fix | Fixed rare deadlock scenario in AsyncResourceUploadBlocking() occasionally happening when loading resources (typically Textures) from AssetBundles. | |
| 6000.5.0b7 | Fixes Graphics | Fix | Fixed rare deadlock scenario in AsyncResourceUploadBlocking() occasionally happening when loading resources (typically Textures) from AssetBundles. | |
| 6000.5.0b6 | Fixes Graphics | Fix | Fixed rare deadlock scenario in AsyncResourceUploadBlocking() occasionally happening when loading resources (typically Textures) from AssetBundles. | |
| 6000.5.0b5 | Fixes Graphics | Fix | Fixed rare deadlock scenario in AsyncResourceUploadBlocking() occasionally happening when loading resources (typically Textures) from AssetBundles. | |
| 6000.5.0a8 | Fixes Graphics | Fix | Fixed rare deadlock scenario in AsyncResourceUploadBlocking() occasionally happening when loading resources (typically Textures) from AssetBundles. | |
| 6000.4.0b11 | Fixes Graphics | Fix | Fixed rare deadlock scenario in AsyncResourceUploadBlocking() occasionally happening when loading resources (typically Textures) from AssetBundles. | |
| 6000.4.0b10 | Fixes Graphics | Fix | Fixed rare deadlock scenario in AsyncResourceUploadBlocking() occasionally happening when loading resources (typically Textures) from AssetBundles. | |
| 6000.4.0b8 | Fixes Graphics | Fix | Fixed rare deadlock scenario in AsyncResourceUploadBlocking() occasionally happening when loading resources (typically Textures) from AssetBundles. | |
| 6000.4.0b8 | Fixes Graphics | Fix | Fixed rare deadlock scenario in AsyncResourceUploadBlocking() occasionally happening when loading resources (typically Textures) from AssetBundles. | |
| 6000.4.0b9 | Fixes Graphics | Fix | Fixed rare deadlock scenario in AsyncResourceUploadBlocking() occasionally happening when loading resources (typically Textures) from AssetBundles. | |
| 6000.5.0a7 | Fixes Graphics | Fix | Fixed rare deadlock scenario in AsyncResourceUploadBlocking() occasionally happening when loading resources (typically Textures) from AssetBundles. | |
| 6000.5.0a7 | Fixes Graphics | Fix | Fixed rare deadlock scenario in AsyncResourceUploadBlocking() occasionally happening when loading resources (typically Textures) from AssetBundles. | |
| 6000.0.68f1 | Fixes Graphics | Fix | Fixed rare deadlock scenario in AsyncResourceUploadBlocking() occasionally happening when loading resources (typically Textures) from AssetBundles. | |
| 2022.3.72f1 | Fixes Graphics | Fix | Fixed rare deadlock scenario in AsyncResourceUploadBlocking() occasionally happening when loading resources (typically Textures) from AssetBundles. | |
| 6000.3.8f1 | Fixes Graphics | Fix | Fixed rare deadlock scenario in AsyncResourceUploadBlocking() occasionally happening when loading resources (typically Textures) from AssetBundles. |