UUM-92181
Fixed in 6000.5.0a7Mentioned in 11 release notes.
First fixed in 6000.5.0a7 (Feb 19, 2026); relisted in 10 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.5.0f1 | Fixes Shadergraph | Fix | Fixed an issue where deleting a block from the vertex stage resulted in a shader whose vertex outputs didn't respect the graph's precision. | |
| 6000.5.0b11 | Fixes Shadergraph | Fix | Fixed an issue where deleting a block from the vertex stage resulted in a shader whose vertex outputs didn't respect the graph's precision. | |
| 6000.5.0b10 | Fixes Shadergraph | Fix | Fixed an issue where deleting a block from the vertex stage resulted in a shader whose vertex outputs didn't respect the graph's precision. | |
| 6000.5.0b9 | Fixes Shadergraph | Fix | Fixed an issue where deleting a block from the vertex stage resulted in a shader whose vertex outputs didn't respect the graph's precision. | |
| 6000.5.0b8 | Fixes Shadergraph | Fix | Fixed an issue where deleting a block from the vertex stage resulted in a shader whose vertex outputs didn't respect the graph's precision. | |
| 6000.5.0b7 | Fixes Shadergraph | Fix | Fixed an issue where deleting a block from the vertex stage resulted in a shader whose vertex outputs didn't respect the graph's precision. | |
| 6000.5.0b6 | Fixes Shadergraph | Fix | Fixed an issue where deleting a block from the vertex stage resulted in a shader whose vertex outputs didn't respect the graph's precision. | |
| 6000.5.0b5 | Fixes Shadergraph | Fix | Fixed an issue where deleting a block from the vertex stage resulted in a shader whose vertex outputs didn't respect the graph's precision. | |
| 6000.5.0a8 | Fixes Shadergraph | Fix | Fixed an issue where deleting a block from the vertex stage resulted in a shader whose vertex outputs didn't respect the graph's precision. | |
| 6000.5.0a7 | Fixes Shadergraph | Fix | Fixed an issue where deleting a block from the vertex stage resulted in a shader whose vertex outputs didn't respect the graph's precision. | |
| 6000.5.0a7 | Fixes Shadergraph | Fix | Fixed an issue where deleting a block from the vertex stage resulted in a shader whose vertex outputs didn't respect the graph's precision. |