Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Open · Other issues
76–100 of 157
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-82801 | Open | Environment Effects: A pink line of the size of the Tree is drawn in the Hierarchy when opening any dropdown in the Inspector | 2022.3.49f1Oct 1, 2024 | — | 597 | 2 |
| UUM-76170 | Open | Templates Microgames: Errors are thrown when creating a new FPS Microgame template project | 2021.3.41f1Jul 23, 2024 | — | 667 | 1 |
| UUM-65366 | Open | PhysX Integration: A 1000 times heavier GameObject will stutter when colliding with a lighter GameObject | 2022.3.30f1May 21, 2024 | — | 730 | 15 |
| UUM-60011 | Open | Packman: In the Project window Package folders are visually empty when a new 3D (URP) core Template project is created | 6000.0.0b15Apr 13, 2024 | — | 769 | 2 |
| UUM-46567 | Open | OpenGL: [Linux] Crash on ApiGLES::TextureImage when loading a scene | 6000.0.0b12Mar 19, 2024 | — | 793 | 1 |
| UUM-62559 | Open | DirectX11: Crash on RENDERDOC_EndProfileRegion when trying to load RenderDoc on a POLYGON Fantasy Kingdom URP scene | 6000.0.0b12Mar 19, 2024 | — | 793 | 2 |
| UUM-67108 | Open | License: Hub crashes if the user is marked as non-compliant in the genesis backend | 6000.0.0b12Mar 19, 2024 | — | 793 | 1 |
| UUM-59026 | Open | HD RP: ..." and "Invalid AABB ..." errors spammed in the Console when entering Play Mode | 2022.3.22f1Mar 19, 2024 | — | 793 | 2 |
| UUM-62691 | Open | Universal RP: Canvas is resized when enabling Bloom | 6000.0.0b11Mar 13, 2024 | — | 799 | 4 |
| UUM-63928 | Open | Universal RP: Errors are thrown and the Scene view is not rendered when Rendering Path is set to Deferred | 6000.0.0b11Mar 13, 2024 | — | 799 | 10 |
| UUM-22444 | Open | RP Foundation: Stacked camera is not rendering when using custom post effects is done in PreRender PostRender and Camera is not in HDR | 2022.3.21f1Mar 5, 2024 | — | 807 | 7 |
| UUM-63983 | Open | Shortcut Management: [MacOS] The Scene Pan Tool does not work when "Pan Focus Tool" and "Temporary Pan Tool 1" shortcuts are conflicting by default | 2022.3.21f1Mar 5, 2024 | — | 807 | 1 |
| UUM-64799 | Open | Culling: Changes to MeshRenderer.shadowCastingMode don't take effect immediately when being made in OnPreRender | 2022.3.21f1Mar 5, 2024 | — | 807 | 5 |
| UUM-57542 | Open | Universal RP: Overlay Canvas is not visible when the Anti-aliasing field is set to FXAA and the Full Screen Pass Renderer Features’s Injection Point is set to “After Rendering Post Processing” | 2022.3.20f1Feb 14, 2024 | — | 827 | 1 |
| UUM-57113 | Open | DirectX12: Crash on D3D12Fence::Wait when using Forward+ Rendering Path with Better Shaders asset | 2022.3.17f1Jan 9, 2024 | — | 863 | 5 |
| UUM-59652 | Open | Kernel: Crash on TransformAccessClearCallback when undoing ModularAvatar > Setup Outfit | 2022.3.17f1Jan 9, 2024 | — | 863 | 2 |
| UUM-15831 | Open | 3D Physics: Physics.ComputePenetration returns False when two colliders overlap | 2022.3.16f1Dec 19, 2023 | — | 884 | 10 |
| UUM-55105 | Open | IAP: [Android] The Player crashes with a "JNI ERROR (app bug)" error when the global reference table gets overflowed by BillingClientStateListener | 2022.3.15f1Dec 5, 2023 | — | 898 | 25 |
| UUM-55081 | Open | PhysX Integration: Rigidbody component's values do not translate to the PhysX calculations when they are being overridden via a script | 2022.3.13f1Nov 7, 2023 | — | 926 | 7 |
| UUM-52706 | Open | Packman: [Linux] Package Manager window disappears when adding a package from git URL | 2022.3.11f1Oct 10, 2023 | — | 954 | 4 |
| UUM-49251 | Open | DirectX11: D3D11 swapchain error pop-up appears and the Editor shuts down when opening a project | 2021.3.31f1Oct 3, 2023 | — | 961 | 1 |
| UUM-48842 | Open | Optimization: Crash on RendererUpdateManager::RemoveRenderer when undoing painting tiles to the scene | 2022.3.10f1Sep 19, 2023 | — | 975 | 1 |
| UUM-35705 | Open | Culling: kShadowCastingShadowsOnly objects are rendered by Projectors (built-in renderer) | 2021.3.30f1Aug 29, 2023 | — | 996 | 3 |
| UUM-37775 | Open | Addressable Assets: The released assets are not unloaded when Resources.UnloadUnusedAssets is called | 2022.3.8f1Aug 22, 2023 | — | 1003 | 2 |
| UUM-44222 | Open | OpenGL: [Linux][URP][OpenGL] Scene View has a red texture overlay when the project is using URP and OpenGLCore Graphics API | 2022.3.8f1Aug 22, 2023 | — | 1003 | 6 |