Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
551–575 of 1,723
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-105782 | Fixed | Terrain: Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. | — | 6000.2.0b6Jun 18, 2025 | — | 23 |
| UUM-107297 | Fixed | Package Manager: Fixed the issue where the details panel is too width when text starts cropping. | — | 6000.2.0b6Jun 18, 2025 | — | 23 |
| UUM-101294 | Fixed | GI: Valid mesh fails extraction for LightBaking. | — | 6000.1.8f1Jun 18, 2025 | — | 24 |
| UUM-105174 | Fixed | DX12: Fixed by displaying more details in the log message and displaying them only once to avoid spam. | — | 6000.1.8f1Jun 18, 2025 | — | 24 |
| UUM-109250 | Fixed | Vulkan: AndroidPlayer selects Vulkan Graphics API over GLES even on devices with limited support | 6000.1.8f1Jun 18, 2025 | 6000.1.9f1Jun 24, 2025 | 6 | 28 |
| UUM-107530 | Fixed | Vulkan: [Android] Runtime performance deteriorates on certain Android devices when Graphics API is set to Vulkan on an upgraded project | 6000.0.51f1Jun 11, 2025 | 6000.1.14f1Jul 30, 2025 | 48 | 15 |
| UUM-100078 | Fixed | Package Manager: Fixed the issue where Assets cannot be imported when the Asset package contains project settings and all project settings are unchanged | — | 6000.2.0b5Jun 10, 2025 | — | 26 |
| UUM-108799 | Fixed | Video: Crash on WindowsVideoMedia::GetVideoFrameAtIndex when instantiating a Prefab with Rigidbody after loading a scene from an Asset Bundle | 6000.2.0b5Jun 10, 2025 | 6000.2.6f1Sep 25, 2025 | 106 | 42 |
| UUM-104830 | Fixed | 2D: Fixed FullScreenRendererFeature exception when use with Rendergraph 2D. | — | 6000.2.0b3May 29, 2025 | — | 27 |
| UUM-100552 | Fixed | Text: Fixed IME issue. | — | 6000.1.5f1May 28, 2025 | — | 26 |
| UUM-102670 | Fixed | Player: Fixed an issue where the startup logs would be missing from the normal log file (or standard output) when the "Capture Startup Logs" player setting was enabled. | — | 6000.1.5f1May 28, 2025 | — | 26 |
| UUM-103808 | Fixed | Accessibility: Fixed multiple accessibility node focus issues on Android. | — | 6000.1.5f1May 28, 2025 | — | 16 |
| UUM-104536 | Fixed | 2D: Fixed TextureImporter meta file modification when reimporting a texture while the "Default Behaviour Mode" is set to 2D for new imported files. | — | 6000.1.5f1May 28, 2025 | — | 27 |
| UUM-104633 | Fixed | Scene/Game View: Fixed a bug where Camera overlays dropdown wouldn't display the camera name. | — | 6000.1.5f1May 28, 2025 | — | 15 |
| UUM-105570 | Fixed | 2D: Fixed case where last segment is missed if any of the segment uses Null Sprite inbetween. | — | 6000.1.5f1May 28, 2025 | — | 26 |
| UUM-84399 | Fixed | Package Manager: Fixed the issue where extension buttons are not consistently shown. | — | 6000.1.5f1May 28, 2025 | — | 26 |
| UUM-104855 | Fixed | DirectX12: [AMD] Crash on VerifyD3DTextureSharingCallback when creating a new project | 6000.1.4f1May 21, 2025 | 6000.3.0b1Sep 9, 2025 | 111 | 32 |
| UUM-103926 | Fixed | 2D: Fixed an issue where the mask interaction settings of one TilemapRenderer could persist to the next TilemapRenderer. | — | 6000.2.0b2May 20, 2025 | — | 15 |
| UUM-103942 | Fixed | 2D: Fixed an issue where an error message appeared in the Console window when the Tile Palette clipboard was open with an invalid width or height. | — | 6000.2.0b2May 20, 2025 | — | 15 |
| UUM-77742 | Fixed | Universal RP: Added Prepass Layer Mask to determine which GameObjects write depth. | — | 6000.2.0b2May 20, 2025 | — | 13 |
| UUM-100174 | Fixed | Universal RP: Fixed a crash that occurred when a Renderer Feature attempted to render into a released RenderTexture. | — | 6000.2.0b1May 15, 2025 | — | 14 |
| UUM-100264 | Fixed | GI: Fixed a bug where the unity_RendererBounds_Min and unity_RendererBounds_Max uniforms would be set to random uninitialized memory in the ShadowCaster pass. | — | 6000.2.0b1May 15, 2025 | — | 17 |
| UUM-103203 | Fixed | Web: Fixed an issue where the diagnostic overlay was unavailable for Progressive Web App (PWA) and minimal Web template builds. | — | 6000.2.0b1May 15, 2025 | — | 17 |
| UUM-103976 | Fixed | GI: Fixed an issue wher adaptive probe volumes failed to bake with dilation enabled and exception "Cannot allocate more brick chunks, probe volume brick pool is full" was printed. | — | 6000.2.0b1May 15, 2025 | — | 16 |
| UUM-103991 | Fixed | Search: Fixed Search's Object Selector collapsing the entire Undo stack. (UUM-103991) First seen in 6000.2.0a11. | — | 6000.2.0b1May 15, 2025 | — | 1 |