UUM-123124
Fixed in 6000.5.0a5Mentioned in 100 release notes.
First fixed in 6000.5.0a5 (Jan 22, 2026); relisted in 99 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.5.0f1 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default BoxcastCommand() constructor. | |
| 6000.5.0f1 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default CapsulecastCommand() constructor. | |
| 6000.5.0f1 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default RaycastCommand() constructor. | |
| 6000.5.0f1 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default SpherecastCommand() constructor. | |
| 6000.5.0b11 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default BoxcastCommand() constructor. | |
| 6000.5.0b11 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default CapsulecastCommand() constructor. | |
| 6000.5.0b11 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default RaycastCommand() constructor. | |
| 6000.5.0b11 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default SpherecastCommand() constructor. | |
| 6000.5.0b10 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default BoxcastCommand() constructor. | |
| 6000.5.0b10 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default CapsulecastCommand() constructor. | |
| 6000.5.0b10 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default RaycastCommand() constructor. | |
| 6000.5.0b10 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default SpherecastCommand() constructor. | |
| 6000.5.0b9 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default BoxcastCommand() constructor. | |
| 6000.5.0b9 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default CapsulecastCommand() constructor. | |
| 6000.5.0b9 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default RaycastCommand() constructor. | |
| 6000.5.0b9 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default SpherecastCommand() constructor. | |
| 6000.5.0b8 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default BoxcastCommand() constructor. | |
| 6000.5.0b8 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default CapsulecastCommand() constructor. | |
| 6000.5.0b8 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default RaycastCommand() constructor. | |
| 6000.5.0b8 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default SpherecastCommand() constructor. | |
| 6000.5.0b7 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default BoxcastCommand() constructor. | |
| 6000.5.0b7 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default CapsulecastCommand() constructor. | |
| 6000.5.0b7 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default RaycastCommand() constructor. | |
| 6000.5.0b7 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default SpherecastCommand() constructor. | |
| 6000.5.0b6 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default BoxcastCommand() constructor. | |
| 6000.5.0b6 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default CapsulecastCommand() constructor. | |
| 6000.5.0b6 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default RaycastCommand() constructor. | |
| 6000.5.0b6 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default SpherecastCommand() constructor. | |
| 6000.5.0b5 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default BoxcastCommand() constructor. | |
| 6000.5.0b5 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default CapsulecastCommand() constructor. | |
| 6000.5.0b5 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default RaycastCommand() constructor. | |
| 6000.5.0b5 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default SpherecastCommand() constructor. | |
| 6000.5.0b4 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default BoxcastCommand() constructor. | |
| 6000.5.0b4 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default CapsulecastCommand() constructor. | |
| 6000.5.0b4 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default RaycastCommand() constructor. | |
| 6000.5.0b4 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default SpherecastCommand() constructor. | |
| 6000.5.0b3 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default BoxcastCommand() constructor. | |
| 6000.5.0b3 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default CapsulecastCommand() constructor. | |
| 6000.5.0b3 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default RaycastCommand() constructor. | |
| 6000.5.0b3 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default SpherecastCommand() constructor. | |
| 6000.5.0b2 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default BoxcastCommand() constructor. | |
| 6000.5.0b2 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default CapsulecastCommand() constructor. | |
| 6000.5.0b2 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default RaycastCommand() constructor. | |
| 6000.5.0b2 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default SpherecastCommand() constructor. | |
| 6000.5.0b1 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default BoxcastCommand() constructor. | |
| 6000.5.0b1 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default CapsulecastCommand() constructor. | |
| 6000.5.0b1 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default RaycastCommand() constructor. | |
| 6000.5.0b1 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default SpherecastCommand() constructor. | |
| 6000.5.0a9 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default BoxcastCommand() constructor. | |
| 6000.5.0a9 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default CapsulecastCommand() constructor. | |
| 6000.5.0a9 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default RaycastCommand() constructor. | |
| 6000.5.0a9 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default SpherecastCommand() constructor. | |
| 6000.4.0f1 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default BoxcastCommand() constructor. | |
| 6000.4.0f1 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default CapsulecastCommand() constructor. | |
| 6000.4.0f1 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default RaycastCommand() constructor. | |
| 6000.4.0f1 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default SpherecastCommand() constructor. | |
| 6000.5.0a8 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default BoxcastCommand() constructor. | |
| 6000.5.0a8 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default CapsulecastCommand() constructor. | |
| 6000.5.0a8 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default RaycastCommand() constructor. | |
| 6000.5.0a8 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default SpherecastCommand() constructor. | |
| 6000.4.0b11 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default BoxcastCommand() constructor. | |
| 6000.4.0b11 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default CapsulecastCommand() constructor. | |
| 6000.4.0b11 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default RaycastCommand() constructor. | |
| 6000.4.0b11 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default SpherecastCommand() constructor. | |
| 6000.4.0b10 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default BoxcastCommand() constructor. | |
| 6000.4.0b10 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default CapsulecastCommand() constructor. | |
| 6000.4.0b10 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default RaycastCommand() constructor. | |
| 6000.4.0b10 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default SpherecastCommand() constructor. | |
| 6000.4.0b8 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default BoxcastCommand() constructor. | |
| 6000.4.0b8 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default CapsulecastCommand() constructor. | |
| 6000.4.0b8 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default RaycastCommand() constructor. | |
| 6000.4.0b8 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default SpherecastCommand() constructor. | |
| 6000.4.0b9 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default BoxcastCommand() constructor. | |
| 6000.4.0b9 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default CapsulecastCommand() constructor. | |
| 6000.4.0b9 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default RaycastCommand() constructor. | |
| 6000.4.0b9 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default SpherecastCommand() constructor. | |
| 6000.5.0a7 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default BoxcastCommand() constructor. | |
| 6000.5.0a7 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default CapsulecastCommand() constructor. | |
| 6000.5.0a7 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default RaycastCommand() constructor. | |
| 6000.5.0a7 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default SpherecastCommand() constructor. | |
| 6000.5.0a6 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default BoxcastCommand() constructor. | |
| 6000.5.0a6 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default CapsulecastCommand() constructor. | |
| 6000.5.0a6 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default RaycastCommand() constructor. | |
| 6000.5.0a6 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default SpherecastCommand() constructor. | |
| 6000.4.0b7 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default BoxcastCommand() constructor. | |
| 6000.4.0b7 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default CapsulecastCommand() constructor. | |
| 6000.4.0b7 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default RaycastCommand() constructor. | |
| 6000.4.0b7 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default SpherecastCommand() constructor. | |
| 6000.4.0b6 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default BoxcastCommand() constructor. | |
| 6000.4.0b6 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default CapsulecastCommand() constructor. | |
| 6000.4.0b6 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default RaycastCommand() constructor. | |
| 6000.4.0b6 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default SpherecastCommand() constructor. | |
| 6000.4.0b5 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default BoxcastCommand() constructor. | |
| 6000.4.0b5 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default CapsulecastCommand() constructor. | |
| 6000.4.0b5 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default RaycastCommand() constructor. | |
| 6000.4.0b5 | Fixes Editor | Fix | Fixed a bug where a Raycast hit would not be successful when using the default SpherecastCommand() constructor. | |
| 6000.5.0a5 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default BoxcastCommand() constructor. | |
| 6000.5.0a5 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default CapsulecastCommand() constructor. | |
| 6000.5.0a5 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default RaycastCommand() constructor. | |
| 6000.5.0a5 | Fixes Editor | Fix | Fixed an issue where a Raycast hit would not be successful when using the default SpherecastCommand() constructor. |