Crash on D3D12DeviceState::ApplyRenderTargets when creating a new "Get Started With Unity" project
DirectX12Known issueBlockerUUM-105801open 6000.4.0b10
[Linux] Crash on ModalProgressBackendLinux::Clear when Domain Reload progress bar appears
Editor Application Shell IntegrationKnown issueBlockerLinuxUUM-122055fixed 6000.2.13f1
Crash on mono_dump_native_crash_info in a project with a Render Pipeline, which uses a 2D renderer when changing the Shader of a material to Standard Unlit
MetalKnown issueBlockerUUM-121727fixed 6000.3.0b8
Crash on tlsf_free when selecting a cube in the "Getting Started With Unity" template
Shader SystemKnown issueBlockerUUM-107673fixed 6000.4.0a2
Crash on DetailDatabase::SetupPreloadTextureAtlasData when building a specific scene
TerrainKnown issueBlockerUUM-122921fixed 6000.2.14f1
Increased Memory usage when Update Mode 'On Demand' Realtime lights are used and DX12 API is selected
DirectX12Known issueCautionUUM-90065fixed 6000.1.0f1
False Warning "BatchRendererGroups currently don't support override shaders" is spammed in Play mode when using H-Trace WSGI with BatchRenderGroups
GPU Resident DrawerKnown issueCautionUUM-122367fixed 6000.3.0b10
Wheel Collider does not interact with other colliders when the GameObject is destroyed and instantiated
PhysX IntegrationKnown issueCautionUUM-117450fixed 6000.3.0b6
Editor performance degrades when PlayableDirector with multiple bindings remains visible in the Inspector during Play mode
SerializationKnown issueCautionUUM-122354fixed 6000.0.63f1
UI Builder throws errors and breaks the UI Document when renaming elements and saving without validating
UI BuilderKnown issueCautionUUM-125901fixed 6000.2.13f1
Added logging for SDR rendering configuration when 10-Bit HDR Output is active. This helps you understand what to expect and any automatic adjustments URP makes. Refer to \[Use Standard Dynamic Range (SDR) Rendering with HDR Output enabled\](https://docs.unity3d.com/6000.3/Documentation/Manual/urp/post-processing/hdr-output.html) for more details.
URPImprovementUUM-115727
Fixed issue where "Invalid AABB inAABB" and "Assertion failed on expression: 'awake.loadStarted'" errors are thrown when when instantiating a prefab with InstantiateAsync.
Burst SharedStatic memory is now cleared prior to object deserialization, which fixes a crash that could occur if jobs are scheduled during object deserialization.
Fixed for missing "Some values driven by GridLayoutGroup" when users alter elements under parent/sibling LayoutGroup.
Fixed OutOfRange error encountered while using the 'Edit the joint angular limits' button in the Articulation Body component.
Fixed Segmentation fault occurring when using --reset-diagnostic-switches via CLI on Linux.
Engine DiagnosticsFixLinuxUUM-111566fixed 6000.4.0a2
Disabled the CAMetalDisplayLink on iOS as using it might cause GPU hangs and rendering freeze. It will be enabled again once we find the underlying cause.
Fixed scene hash does not exist and scene list issues in virtual players in Multiplayer Play Mode.
Fixed an issue with Rigidbody2D linear/angular drag to damping rename when used in prefab variants.
Fixed a crash occurring when opening a scene with missing prefabs and added components in prefab modifications.
Fixed "Profiler is not able to flush data to a file or socket" warning after auto connecting Profiler to a Player on OSX.
Fixed issue with "Target Frames Per Second" Profiler setting having inconsistent results when entering an overly large/small value.
Fixed a bug where SpeedTrees loaded as asset bundles could cause the player to crash on exit.
Fixed a potential crash that could occur when a CanvasRenderer was destroyed while its parent canvas was itself nested under a disabled parent.
Universal RP: Universal RP: Universal RP: Depth Priming requires a full prepass to the activeCameraDepth. In deferred, a partial prepass should not be considered depth priming.
Modified Universal Render Pipeline HDR Output behavior to maintain 16-bit HDR Output when switching to Render Pipeline Assets that don't support HDR Rendering.
URPChangeUUM-115727

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