Fixed · Other issues

476500 of 1,839

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-120770FixedGI: Ensured that we don't crash the Editor in a specific edge case, when a reflection probe is added to a scene which has never been saved and the scene is then baked without first explicitly saving the scene.6000.2.9f1Oct 22, 202521
UUM-121449FixedCode Stripping: Fixed crash on startup that could occur when the legacy Unity Analytics module is removed from the package manifest and code stripping is enabled for the build.6000.2.9f1Oct 22, 202515
UUM-97138FixedLinux: Fixed Steam Deck D-Pad is either not working or sometimes working when UI->Navigation is set to "Pass Through" in Input Actions.6000.2.9f1Oct 22, 202521
UUM-99304FixedUniversal RP: Added a missing shader include in Shadows.hlsl, so that the function LerpWhiteTo() is included correctly.6000.0.60f1Oct 16, 20252
UUM-104711FixedGI: Fixed a bug where baking a scene containing a static Skinned Mesh Renderer and Adaptive Probe Volumes would throw an exception.6000.4.0a2Oct 16, 202519
UUM-104762FixedPlayer: The Player no longer becomes unresponsive after resolution switch in Exclusive Fullscreen mode when using the DX12 Graphics API.6000.4.0a2Oct 16, 202524
UUM-105409FixedUniversal RP: Fixed missing shader variant in URP when drawing to an offscreen depth only image.6000.4.0a2Oct 16, 202522
UUM-108292FixedWebGL: Fixed WebCamDevice.isFrontFacing for WebGL on iOS when the device is set to a non-English language.6000.4.0a2Oct 16, 202517
UUM-109361FixedUniversal RP: Fixed a warning that was logged when injecting a pass on AfterRenderPostProcessing + X.6000.4.0a2Oct 16, 202522
UUM-109540FixedUniversal RP: Added optional terrain shader inclusion setting in URP Graphics settings. Unchecking it will prevent terrain detail shaders from being added to the build.6000.4.0a2Oct 16, 202516
UUM-109862FixedWebGL: Fixed an issue where DownloadHandlerScript.CompleteContent was called twice in WebGL builds.6000.4.0a2Oct 16, 202522
UUM-110165FixedVideo: \[Linux\] Crash on VideoPlayer::InvokeScriptCallbacks when domain reloads while playing a video6000.4.0a2Oct 16, 202518
UUM-110292FixedScene/Game View: Fixed the Cameras overlay popup having the wrong height when first person controls are toggled in the overlay.6000.4.0a2Oct 16, 202522
UUM-113126FixedPackage Manager: Fixed the issue where package folder name is not synchronized when package technical name change.6000.4.0a2Oct 16, 202515
UUM-113224FixedSpeedTree: Fixed a bug where SpeedTrees loaded as asset bundles could cause the player to crash on exit.6000.4.0a2Oct 16, 202523
UUM-114629FixedSearch: Keywords are associated to their documents and correctly cleaned up.6000.4.0a2Oct 16, 202515
UUM-115212FixedText: Ensure Ellipsis state is reset when caching is reused.6000.4.0a2Oct 16, 202516
UUM-115361FixedDX12: Added extra null checks in BufferD3D12.h6000.4.0a2Oct 16, 202521
UUM-115382FixedParticles: Prevent crash when using nested sub-emitters with the Birth spawn condition.6000.4.0a2Oct 16, 202517
UUM-115877FixedGI: Silence Surface Cache shader compilation warnings when switching to the Web platform.6000.4.0a2Oct 16, 202516
UUM-116023FixedPackage Manager: Updated version validation message that contains unclear 'SemVer' abbreviation.6000.4.0a2Oct 16, 202516
UUM-116057Fixed2D: Fix Assertion error when validating packed region6000.4.0a2Oct 16, 202520
UUM-117098FixedGI: Fixed an issue where Adaptive Probe Volumes would produce lightmap atlases during baking, which is a waste of time.6000.4.0a2Oct 16, 202516
UUM-117242FixedGI: Fix lightmap preview slider disappearing when scaling window.6000.4.0a2Oct 16, 202515
UUM-117545Fixed2D: Fixed Create New Tile Palette/Create New Target dropdown menu's vertical alignment when there are no selected options available.6000.4.0a2Oct 16, 202523
Where the numbers come from
  • Editor releases ingested 4h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.