Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
451–475 of 1,839
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-120045 | Fixed | 2D: Fixed issue where "Invalid AABB inAABB" and "Assertion failed on expression: 'awake.loadStarted'" errors are thrown when when instantiating a prefab with InstantiateAsync. | — | 6000.0.62f1Nov 5, 2025 | — | 19 |
| UUM-120637 | Fixed | DX12: Fixed memory leak in certain scenarios when using DX12 + Graphics Jobs (split mode). | — | 6000.0.62f1Nov 5, 2025 | — | 23 |
| UUM-125363 | Fixed | Terrain: Crash on DetailDatabase::SetupPreloadTextureAtlasData when building a project with specific Addressables data | 6000.0.62f1Nov 5, 2025 | 6000.2.14f1Nov 26, 2025 | 21 | 35 |
| UUM-121408 | Fixed | License: Builds failing with the Error Code 404 | 6000.0.61f1Oct 30, 2025 | 6000.3.0b10Nov 12, 2025 | 12 | 42 |
| UUM-116904 | Fixed | Profiler: Fixed issue with "Target Frames Per Second" Profiler setting having inconsistent results when entering an overly large/small value. | — | 6000.3.0b8Oct 29, 2025 | — | 20 |
| UUM-119285 | Fixed | 2D: Fixed crash issue with the TilemapRenderer where the TilemapRenderer is destroyed while the graphics renderer is still rendering the TilemapRenderer. | — | 6000.3.0b8Oct 29, 2025 | — | 20 |
| UUM-125154 | Fixed | 2D: Crash on GameObject::QueryComponentByType when creating a Prefab containing a Sorting Group component with 'Sort 3D as 2D' enabled | 6000.3.0b8Oct 29, 2025 | 6000.3.0b10Nov 12, 2025 | 13 | 3 |
| UUM-110296 | Fixed | Plugins: Fixed white flickering around the edges of the image when the camera is rotated. | — | 6000.2.10f1Oct 29, 2025 | — | 20 |
| UUM-113117 | Fixed | DX12: Fixed render targets to be set correctly to shader texture parameters in D3D12. | — | 6000.2.10f1Oct 29, 2025 | — | 19 |
| UUM-115947 | Fixed | Scene/Game View: Fixed Shortcut Manager's UI elements overlapping when window is resized down to narrow width. | — | 6000.2.10f1Oct 29, 2025 | — | 20 |
| UUM-122127 | Fixed | Scene/Game View: Fixed UI layout issue for Scene View's 3D Mode Placement preference. | — | 6000.2.10f1Oct 29, 2025 | — | 19 |
| UUM-123124 | Fixed | 3D Physics: No valid hits are returned when using RaycastCommand | 6000.2.10f1Oct 29, 2025 | 6000.2.14f1Nov 26, 2025 | 28 | 45 |
| UUM-110571 | Fixed | Web: Fixed an issue where WebGL 1.0 builds were not correctly using the fallback fullscreen mesh with fullscreen blits using URP. | — | 2022.3.68f1Oct 23, 2025 | — | 1 |
| UUM-113483 | Fixed | Package Manager: Clearing the 'Minimum Unity Version' field now properly leaves it empty (and removes it from the manifest) instead of defaulting to '0a1'. (UUM-113483) First seen in 6000.3.0a4. | — | 6000.3.0b7Oct 22, 2025 | — | 15 |
| UUM-114468 | Fixed | Profiler: Fixed capture list warning tooltip background colour in light mode. (UUM-114468) First seen in 6000.3.0a5. | — | 6000.3.0b7Oct 22, 2025 | — | 15 |
| UUM-116428 | Fixed | Search: Fixed crash in Search when a domain reload occurs while an index merge operation is in progress. (UUM-116428) First seen in 6000.3.0b2. | — | 6000.3.0b7Oct 22, 2025 | — | 15 |
| UUM-116894 | Fixed | Profiler: Fixed profiler captures being treated as different to their loaded data if they were renamed after being loaded. (UUM-116894) First seen in 6000.3.0b1. | — | 6000.3.0b7Oct 22, 2025 | — | 15 |
| UUM-117087 | Fixed | GI: Editor closes and does not reopen after applying changes to GPU Baking Device in Lighting window. Only the hub is opened. (UUM-117087) First seen in 6000.3.0b1. | — | 6000.3.0b7Oct 22, 2025 | — | 15 |
| UUM-117707 | Fixed | Profiler: Fixed profiler captures section reappearing after domain reload if it was previously collapsed. (UUM-117707) First seen in 6000.3.0b2. | — | 6000.3.0b7Oct 22, 2025 | — | 15 |
| UUM-121604 | Fixed | WebGL: Fixed compressed 3d textures if the WebGPU extension is available. | — | 6000.3.0b7Oct 22, 2025 | — | 20 |
| UUM-121729 | Fixed | Package Manager: Fixed an issue where running -upmPack produced a valid signed package but Unity Editor process exited with code 1. (UUM-121729) First seen in 6000.3.0a3. | — | 6000.3.0b7Oct 22, 2025 | — | 15 |
| UUM-121754 | Fixed | Package Manager: Fixed an issue when selecting the manifest of a package in the Inspector window did not throw NullException if the author field is set to a simple string value. (UUM-121754) First seen in 6000.3.0b5. Fixed in 6000.3.0b8. | 6000.3.0b7Oct 22, 2025 | 6000.3.0b8Oct 29, 2025 | 7 | 16 |
| UUM-114855 | Fixed | Terrain: Added missing selected icons for Terrain properties. | — | 6000.2.9f1Oct 22, 2025 | — | 21 |
| UUM-116877 | Fixed | Scene/Game View: Fixed an issue where the editor would throw if layers StateCache json file was empty. | — | 6000.2.9f1Oct 22, 2025 | — | 21 |
| UUM-119198 | Fixed | 2D: Fixed issue where the "Invalid SortingGroup index set in Renderer" assert is triggered when multiple SortingGroups and SpriteRenderers are disabled and enabled in a single frame without a SortingGroupManager.Update occurring. | — | 6000.2.9f1Oct 22, 2025 | — | 21 |