Fixed · Other issues

451475 of 1,723

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-113221FixedPackage Manager: Fixed the issue where the "Edit" button messed up the Package Selection Inspector when the inspector window is locked. (UUM-113221) First seen in 6000.3.0a4.6000.3.0b1Sep 9, 20251
UUM-113363FixedEngine Diagnostics: Fixed a crash on UnityEngine::Insights::Metric::Metric caused by a race condition (UUM-113363) Fixed in 6000.3.0b2.6000.3.0b1Sep 9, 20256000.3.0b2Sep 17, 2025728
UUM-113370FixedPackage Manager: Fixed the issue where package created in the UI doesn't pass name validation in the inspector. (UUM-113370) First seen in 6000.3.0a4.6000.3.0b1Sep 9, 20251
UUM-113476FixedPackage Manager: Fixed the issue where Test Framework package version is outdated in newly created packages. (UUM-113476) First seen in 6000.3.0a4.6000.3.0b1Sep 9, 20251
UUM-113611FixedScene/Game View: Fixed a bug where the Overlay Menu would not be usable when the window does not have active overlays.6000.3.0b1Sep 9, 202512
UUM-113852FixedParticles: Changed default particle material for HDRP to be consistent with other pipelines6000.3.0b1Sep 9, 202512
UUM-114084FixedWeb: Fixed code optimization options "Runtime Speed" and "Disk Size": disable Link Time Optimization(LTO). This allows to workaround "Runtime Error: unreachable" bug with certain projects.6000.3.0b1Sep 9, 202512
UUM-114211FixedUniversal RP: Fix errors & black screen when resetting active URP Asset from UI context menu6000.3.0b1Sep 9, 202510
UUM-114303FixedProfiler: Fixed crash when game view is resized while the Profiler is active. (UUM-114303) First seen in 6000.3.0a5.6000.3.0b1Sep 9, 20251
UUM-114431FixedProfiler: Fixed cases where renaming Profiler captures with overly long filenames/paths would throw exceptions. (UUM-114431) First seen in 6000.3.0a5.6000.3.0b1Sep 9, 20251
UUM-114575FixedScene/Game View: Fixed an issue where an Overlay could have an empty title and be shown as an empty button in the overlay menu toolbar.6000.3.0b1Sep 9, 202512
UUM-114896FixedUniversal RP: Fixed missing asset icon for URP Asset after creating it while typing its name.6000.3.0b1Sep 9, 202510
UUM-115475Fixed2D: [Android][PowerVR] 2D Lights are constantly duplicating and increasing in intensity in the Player6000.3.0b1Sep 9, 20256000.4.0a2Oct 16, 20253633
UUM-117182FixedSearch: Search window freezes and takes a long time to open when using "Find References In Project" context menu option6000.3.0b1Sep 9, 20256000.2.6f1Sep 25, 20251529
UUM-40536FixedParticles: Prevent potential crash when calling GetParticles on a system with trails6000.3.0b1Sep 9, 202512
UUM-74844FixedWeb: Fixed a crash happening when transform position carries NaN values.6000.3.0b1Sep 9, 202512
UUM-87043FixedmacOS: Fixed GPU occlusion culling interop with MSAA rt.6000.3.0b1Sep 9, 202512
UUM-103389FixedGI: Raised the limit of probes that APV can handle and also introduced a descriptive error message for the console in case this new limit is exceeded6000.2.3f1Sep 4, 202511
UUM-111608FixedVideo: Fixed a VideoPlayer freezes for a short duration after 1 second when streaming on WebGL from StreamingAssets.6000.2.3f1Sep 4, 202512
UUM-112926Fixed2D: Fixed case where crash on BlockMask::FillSpriteData when building the Android Player.6000.2.3f1Sep 4, 202513
UUM-108753FixedDocumentation: Updated the documentation for AudioSource.time to reflect that it always returns 0 if queried while the audio source is not playing.6000.0.57f1Sep 3, 202512
UUM-112272FixedWindows: Changed underlying API used to retrieve touch and mouse pointer state which resolves issues where Touchscreen interaction would be sending Mouse events.6000.0.57f1Sep 3, 20251
UUM-113762Fixed2D: Fixed case where SpriteShapeRenderer overrides stencil settings when a custom shader is used to set stencil values.6000.0.57f1Sep 3, 202512
UUM-116048FixedVulkan: Artifacts appear in the Player when using Screen Space shadows with orthographic camera6000.0.57f1Sep 3, 20256000.2.7f2Oct 8, 20253536
UUM-112716Fixed2D: Fixed Light2D issue on certain android devices.2022.3.66f1Aug 27, 20251
Where the numbers come from
  • Editor releases ingested 6h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.