Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
451–475 of 1,723
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-113221 | Fixed | Package Manager: Fixed the issue where the "Edit" button messed up the Package Selection Inspector when the inspector window is locked. (UUM-113221) First seen in 6000.3.0a4. | — | 6000.3.0b1Sep 9, 2025 | — | 1 |
| UUM-113363 | Fixed | Engine Diagnostics: Fixed a crash on UnityEngine::Insights::Metric::Metric caused by a race condition (UUM-113363) Fixed in 6000.3.0b2. | 6000.3.0b1Sep 9, 2025 | 6000.3.0b2Sep 17, 2025 | 7 | 28 |
| UUM-113370 | Fixed | Package Manager: Fixed the issue where package created in the UI doesn't pass name validation in the inspector. (UUM-113370) First seen in 6000.3.0a4. | — | 6000.3.0b1Sep 9, 2025 | — | 1 |
| UUM-113476 | Fixed | Package Manager: Fixed the issue where Test Framework package version is outdated in newly created packages. (UUM-113476) First seen in 6000.3.0a4. | — | 6000.3.0b1Sep 9, 2025 | — | 1 |
| UUM-113611 | Fixed | Scene/Game View: Fixed a bug where the Overlay Menu would not be usable when the window does not have active overlays. | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-113852 | Fixed | Particles: Changed default particle material for HDRP to be consistent with other pipelines | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-114084 | Fixed | Web: Fixed code optimization options "Runtime Speed" and "Disk Size": disable Link Time Optimization(LTO). This allows to workaround "Runtime Error: unreachable" bug with certain projects. | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-114211 | Fixed | Universal RP: Fix errors & black screen when resetting active URP Asset from UI context menu | — | 6000.3.0b1Sep 9, 2025 | — | 10 |
| UUM-114303 | Fixed | Profiler: Fixed crash when game view is resized while the Profiler is active. (UUM-114303) First seen in 6000.3.0a5. | — | 6000.3.0b1Sep 9, 2025 | — | 1 |
| UUM-114431 | Fixed | Profiler: Fixed cases where renaming Profiler captures with overly long filenames/paths would throw exceptions. (UUM-114431) First seen in 6000.3.0a5. | — | 6000.3.0b1Sep 9, 2025 | — | 1 |
| UUM-114575 | Fixed | Scene/Game View: Fixed an issue where an Overlay could have an empty title and be shown as an empty button in the overlay menu toolbar. | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-114896 | Fixed | Universal RP: Fixed missing asset icon for URP Asset after creating it while typing its name. | — | 6000.3.0b1Sep 9, 2025 | — | 10 |
| UUM-115475 | Fixed | 2D: [Android][PowerVR] 2D Lights are constantly duplicating and increasing in intensity in the Player | 6000.3.0b1Sep 9, 2025 | 6000.4.0a2Oct 16, 2025 | 36 | 33 |
| UUM-117182 | Fixed | Search: Search window freezes and takes a long time to open when using "Find References In Project" context menu option | 6000.3.0b1Sep 9, 2025 | 6000.2.6f1Sep 25, 2025 | 15 | 29 |
| UUM-40536 | Fixed | Particles: Prevent potential crash when calling GetParticles on a system with trails | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-74844 | Fixed | Web: Fixed a crash happening when transform position carries NaN values. | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-87043 | Fixed | macOS: Fixed GPU occlusion culling interop with MSAA rt. | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-103389 | Fixed | GI: Raised the limit of probes that APV can handle and also introduced a descriptive error message for the console in case this new limit is exceeded | — | 6000.2.3f1Sep 4, 2025 | — | 11 |
| UUM-111608 | Fixed | Video: Fixed a VideoPlayer freezes for a short duration after 1 second when streaming on WebGL from StreamingAssets. | — | 6000.2.3f1Sep 4, 2025 | — | 12 |
| UUM-112926 | Fixed | 2D: Fixed case where crash on BlockMask::FillSpriteData when building the Android Player. | — | 6000.2.3f1Sep 4, 2025 | — | 13 |
| UUM-108753 | Fixed | Documentation: Updated the documentation for AudioSource.time to reflect that it always returns 0 if queried while the audio source is not playing. | — | 6000.0.57f1Sep 3, 2025 | — | 12 |
| UUM-112272 | Fixed | Windows: Changed underlying API used to retrieve touch and mouse pointer state which resolves issues where Touchscreen interaction would be sending Mouse events. | — | 6000.0.57f1Sep 3, 2025 | — | 1 |
| UUM-113762 | Fixed | 2D: Fixed case where SpriteShapeRenderer overrides stencil settings when a custom shader is used to set stencil values. | — | 6000.0.57f1Sep 3, 2025 | — | 12 |
| UUM-116048 | Fixed | Vulkan: Artifacts appear in the Player when using Screen Space shadows with orthographic camera | 6000.0.57f1Sep 3, 2025 | 6000.2.7f2Oct 8, 2025 | 35 | 36 |
| UUM-112716 | Fixed | 2D: Fixed Light2D issue on certain android devices. | — | 2022.3.66f1Aug 27, 2025 | — | 1 |