Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Mobile issues
176–200 of 245
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-30243 | Fixed | Android: AndroidJavaProxy correctly maps null variables (e.g empty string) for reflection search + automatic tests for AndroidJavaProxy. | — | 2022.3.5f1Jul 13, 2023 | — | 7 |
| UUM-36096 | Fixed | Android: Fixed crash when using Optimized Frame Pacing combined with Vulkan native rendering plugins. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-29409 | Fixed | Android: Fixed crash when creating pipeline objects for some URP Lit shader on some older Adreno drivers. | — | 2021.3.28f1Jul 4, 2023 | — | 1 |
| UUM-36598 | Fixed | iOS: Fixed Screen.orientation not changing value when only landscape orientations are enabled and device is rotated. | — | 2021.3.28f1Jul 4, 2023 | — | 2 |
| UUM-39644 | Fixed | iOS: App freezes and the "You can attach a managed debugger now if you want” message doesn’t show up when running the app on iOS devices with the "Wait For Managed Debugger" setting enabled | 2021.3.28f1Jul 4, 2023 | 2022.3.8f1Aug 22, 2023 | 48 | 11 |
| UUM-889 | Fixed | Android: Fixed R8 mapping output and enforced use of R8 for targetSDK 33 and above. | — | 2021.3.28f1Jul 4, 2023 | — | 1 |
| UUM-23251 | Fixed | iOS: Fixed Screen.orientation returns wrong values when switching from Landscape orientation to AutoRotation at runtime on iOS 16. | — | 2022.3.4f1Jun 26, 2023 | — | 2 |
| UUM-30811 | Fixed | Android: Updated that the text inputfield to appear and disappear with the "Enter" key. | — | 2022.3.4f1Jun 26, 2023 | — | 2 |
| UUM-27977 | Fixed | iOS: Delete unneeded files when replacing the build. | — | 2022.3.3f1Jun 21, 2023 | — | 1 |
| UUM-20838 | Fixed | iOS: Fixed low memory usage event not triggered when using Unity as a library. | — | 2022.3.2f1Jun 13, 2023 | — | 2 |
| UUM-30925 | Fixed | iOS: Fixed "Screen.orientation" is not changing orientation in the UaaL. | — | 2022.3.2f1Jun 13, 2023 | — | 2 |
| UUM-25096 | Fixed | Android: Allow different maximum MSAA samples count for different graphics formats. | — | 2021.3.27f1Jun 7, 2023 | — | 1 |
| UUM-19038 | Fixed | Android: Fixed errors on new InputSystem when using mouse clicks on Samsung Dex. | — | 2022.3.1f1Jun 7, 2023 | — | 2 |
| UUM-1944 | Fixed | iOS: Fixed leak error messages for iOS build and run process on MacOS editor. | — | 2022.3.1f1Jun 7, 2023 | — | 2 |
| UUM-19505 | Fixed | iOS: Fixed a bug with the player settings "Force iOS Speakers when Recording". It wasn't working properly when "Mute Other Audio Sources" and "Prepare iOS for Recording" were both disabled. It was also not working correctly with wired headpho… | — | 2021.3.26f1May 25, 2023 | — | 1 |
| UUM-22474 | Fixed | iOS: Added cutouts for iPhone14 family. | — | 2021.3.25f1May 11, 2023 | — | 1 |
| UUM-25447 | Fixed | Android: Fixed escaped double quotes when using SetAdditionalIl2CppArgs. | — | 2021.3.25f1May 11, 2023 | — | 1 |
| UUM-30719 | Fixed | Android: Fixed the Troubleshooting button URL upon gradle error. | — | 2021.3.25f1May 11, 2023 | — | 1 |
| UUM-32676 | Fixed | Android: Removed OPENGLES uses-feature element in AndroidManifest of the exported project when not selected in Player Settings. | — | 2021.3.25f1May 11, 2023 | — | 1 |
| UUM-22614 | Fixed | iOS: Fixed a crash on iOS when Graphics Jobs were enabled. | — | 2021.3.24f1Apr 27, 2023 | — | 1 |
| UUM-8457 | Fixed | iOS: Fixed memory leak when using GL.Clear in MonoBehaviour Update/LateUpdate. | — | 2021.3.24f1Apr 27, 2023 | — | 2 |
| UUM-21954 | Fixed | Android: Enabled the unlock image to be set on each lock rather than only on the first. | — | 2021.3.23f1Apr 14, 2023 | — | 2 |
| UUM-20754 | Fixed | Android: Fixed an issue where the Accelerometer values are not updated when the ASENSOR_TYPE_LINEAR_ACCELERATION sensor is disabled on certain Samsung devices. | — | 2020.3.47f1Apr 5, 2023 | — | 2 |
| UUM-9480 | Fixed | iOS: Rendering freezes when the orientation is changed | 2021.3.22f1Mar 29, 2023 | 2022.3.12f1Oct 26, 2023 | 210 | 19 |
| UUM-22766 | Fixed | Mobile: Shaders with normals are rendered correctly when sampling pixels with mixed shader evaluation on iOS and Android builds. | — | 2021.3.21f1Mar 15, 2023 | — | 1 |