Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Editor issues
376–400 of 1,804
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-127897 | Fixed | Editor: Fixed an issue where tool contexts can be missing if their associated component is placed after an invalid component. | — | 6000.3.1f1Dec 9, 2025 | — | 29 |
| UUM-127936 | Fixed | Editor: Fixed an issue where accessing an overlay's containerWindow could throw a NullRef Exception. | — | 6000.3.1f1Dec 9, 2025 | — | 31 |
| UUM-128102 | Fixed | Editor: Fixed an issue where the dynamic panels are difficult to resize when they are fully expanded to their maximum width. | — | 6000.3.1f1Dec 9, 2025 | — | 29 |
| UUM-128238 | Fixed | Editor: Fixed artifact in bitmap IMGUI text. | — | 6000.3.1f1Dec 9, 2025 | — | 30 |
| UUM-128465 | Fixed | Editor: Fixed missing connection check when re-importing all assets via the cache server. | — | 6000.3.1f1Dec 9, 2025 | — | 30 |
| UUM-128585 | Fixed | Editor: Fixed a NullReferenceException that would throw each frame when opening a ColorPresetLibrary asset in the Inspector. | — | 6000.3.1f1Dec 9, 2025 | — | 29 |
| UUM-88043 | Fixed | Editor: Fixed an issue where the mesh would not update on the first undo in TreeEditor. | — | 6000.3.1f1Dec 9, 2025 | — | 30 |
| UUM-125650 | Fixed | Editor: Fixed an issue where dialogs in the Windows Editor were obscured by secondary windows. (UUM-125650) First seen in 6000.3.0b9. | — | 6000.3.0f1Dec 3, 2025 | — | 29 |
| UUM-125881 | Fixed | Editor: All queries are generated using path instead of GlobalObjectId which make the error message if nothing is found more readable. | — | 6000.3.0f1Dec 3, 2025 | — | 29 |
| UUM-107639 | Fixed | Editor: Fixed random flickering outline around selected objects when using Umbra baked occlusion culling. | — | 6000.2.15f1Dec 3, 2025 | — | 31 |
| UUM-120502 | Fixed | Editor: "Unity Services are not disabled and cause longer build times when the project is not connected to Unity Cloud". | — | 6000.2.15f1Dec 3, 2025 | — | 30 |
| UUM-126695 | Fixed | Editor: Fixed an editor crash which occurring in projects using split native graphics jobs. | — | 6000.2.15f1Dec 3, 2025 | — | 30 |
| UUM-119530 | Fixed | Editor: Fixed null reference exception in the layer inspector when removing items. | — | 6000.2.14f1Nov 26, 2025 | — | 31 |
| UUM-120294 | Fixed | Editor: Object pickability fix with GRD. | — | 6000.2.14f1Nov 26, 2025 | — | 31 |
| UUM-120684 | Fixed | Editor: Toggling off the Scene Visibility button in the scene view toolbar now disables hiding of objects and scene correctly when using GPU Resident Drawer. | — | 6000.2.14f1Nov 26, 2025 | — | 31 |
| UUM-122775 | Fixed | Editor: Prevent null asset to be passed to OnWillSaveAssets. | — | 6000.2.14f1Nov 26, 2025 | — | 31 |
| UUM-125788 | Fixed | Editor: Fixed an uncommon LinuxEditor crash when maximizing a VFX Graph window tab. | — | 6000.2.14f1Nov 26, 2025 | — | 2 |
| UUM-115219 | Fixed | Editor: Fix AudioRandomContainer loop count randomisation UI flickering when changing values through range slider | — | 6000.4.0a5Nov 20, 2025 | — | 30 |
| UUM-117563 | Fixed | Editor: Fixed null material pointer crash in IMGUI | — | 6000.4.0a5Nov 20, 2025 | — | 31 |
| UUM-122926 | Fixed | Editor: AdbImplicit query supports a:<area> | — | 6000.4.0a5Nov 20, 2025 | — | 29 |
| UUM-122955 | Fixed | Editor: Fixes an issue with the frame debugger not showing the correct RenderPass texture. | — | 6000.4.0a5Nov 20, 2025 | — | 31 |
| UUM-124907 | Fixed | Editor: Fix thread issue when using matchMaterialPreset | — | 6000.4.0a5Nov 20, 2025 | — | 31 |
| UUM-125689 | Fixed | Editor: Project browser search area changes when maximing Game View | — | 6000.4.0a5Nov 20, 2025 | — | 31 |
| UUM-125718 | Fixed | Editor: Fixed rounding issue in IMGUI | — | 6000.4.0a5Nov 20, 2025 | — | 30 |
| UUM-122778 | Fixed | Editor: Fixed applying SerializeReference root property overrides from prefab instances to prefab assets when the managed object already exists in the asset. | — | 6000.2.13f1Nov 19, 2025 | — | 32 |