UUM-87564
Fixed in 6000.2.0a1Mentioned in 34 Unity 6 release notes.
First fixed in 6000.2.0a1 (Jan 29, 2025); relisted in 33 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.2.0f1 | Fixes Android | Fix | Fixed an issue where the Player lost focus when UnityEngine.Handheld.StartActivityIndicator() was used with the Facebook SDK. | |
| 6000.2.0b13 | Fixes Android | Fix | Fixed an issue where the Player lost focus when UnityEngine.Handheld.StartActivityIndicator() was used with the Facebook SDK. | |
| 6000.2.0b12 | Fixes Android | Fix | Fixed an issue where the Player lost focus when UnityEngine.Handheld.StartActivityIndicator() was used with the Facebook SDK. | |
| 6000.2.0b11 | Fixes Android | Fix | Fixed an issue where the Player lost focus when UnityEngine.Handheld.StartActivityIndicator() was used with the Facebook SDK. | |
| 6000.2.0b10 | Fixes Android | Fix | Fixed an issue where the Player lost focus when UnityEngine.Handheld.StartActivityIndicator() was used with the Facebook SDK. | |
| 6000.2.0b9 | Fixes Android | Fix | Fixed an issue where the Player lost focus when UnityEngine.Handheld.StartActivityIndicator() was used with the Facebook SDK. | |
| 6000.2.0b8 | Fixes Android | Fix | Fixed an issue where the Player lost focus when UnityEngine.Handheld.StartActivityIndicator() was used with the Facebook SDK. | |
| 6000.2.0b7 | Fixes Android | Fix | Fixed an issue where the Player lost focus when UnityEngine.Handheld.StartActivityIndicator() was used with the Facebook SDK. | |
| 6000.2.0b6 | Fixes Android | Fix | Fixed an issue where the Player lost focus when UnityEngine.Handheld.StartActivityIndicator() was used with the Facebook SDK. | |
| 6000.2.0b5 | Fixes Android | Fix | Fixed an issue where the Player lost focus when UnityEngine.Handheld.StartActivityIndicator() was used with the Facebook SDK. | |
| 6000.2.0b4 | Fixes Android | Fix | Fixed an issue where the Player lost focus when UnityEngine.Handheld.StartActivityIndicator() was used with the Facebook SDK. | |
| 6000.2.0b3 | Fixes Android | Fix | Fixed an issue where the Player lost focus when UnityEngine.Handheld.StartActivityIndicator() was used with the Facebook SDK. | |
| 6000.2.0b2 | Fixes Android | Fix | Fixed an issue where the Player lost focus when UnityEngine.Handheld.StartActivityIndicator() was used with the Facebook SDK. | |
| 6000.2.0b1 | Fixes Android | Fix | Fixed an issue where the Player lost focus when UnityEngine.Handheld.StartActivityIndicator() was used with the Facebook SDK. | |
| 6000.2.0a10 | Fixes Android | Fix | Fixed an issue where the Player lost focus when UnityEngine.Handheld.StartActivityIndicator() was used with the Facebook SDK. | |
| 6000.1.0f1 | Fixes Android | Fix | Fixed an issue where the Player lost focus when using UnityEngine.Handheld.StartActivityIndicator() with the Facebook SDK. | |
| 6000.2.0a9 | Fixes Android | Fix | Fixed an issue where the Player lost focus when UnityEngine.Handheld.StartActivityIndicator() was used with the Facebook SDK. | |
| 6000.1.0b15 | Fixes Android | Fix | Fixed an issue where the Player lost focus when using UnityEngine.Handheld.StartActivityIndicator() with the Facebook SDK. | |
| 6000.1.0b14 | Fixes Android | Fix | Fixed an issue where the Player lost focus when using UnityEngine.Handheld.StartActivityIndicator() with the Facebook SDK. | |
| 6000.1.0b13 | Fixes Android | Fix | Fixed an issue where the Player lost focus when using UnityEngine.Handheld.StartActivityIndicator() with the Facebook SDK. | |
| 6000.2.0a8 | Fixes Android | Fix | Fixed an issue where the Player lost focus when UnityEngine.Handheld.StartActivityIndicator() was used with the Facebook SDK. | |
| 6000.1.0b12 | Fixes Android | Fix | Fixed an issue where the Player lost focus when using UnityEngine.Handheld.StartActivityIndicator() with the Facebook SDK. | |
| 6000.1.0b11 | Fixes Android | Fix | Fixed an issue where the Player lost focus when using UnityEngine.Handheld.StartActivityIndicator() with the Facebook SDK. | |
| 6000.1.0b10 | Fixes Android | Fix | Fixed an issue where the Player lost focus when using UnityEngine.Handheld.StartActivityIndicator() with the Facebook SDK. | |
| 6000.1.0b9 | Fixes Android | Fix | Fixed an issue where the Player lost focus when using UnityEngine.Handheld.StartActivityIndicator() with the Facebook SDK. | |
| 6000.2.0a6 | Fixes Android | Fix | Fixed an issue where the Player lost focus when UnityEngine.Handheld.StartActivityIndicator() was used with the Facebook SDK. | |
| 6000.1.0b8 | Fixes Android | Fix | Fixed an issue where the Player lost focus when using UnityEngine.Handheld.StartActivityIndicator() with the Facebook SDK. | |
| 6000.2.0a4 | Fixes Android | Fix | Fixed an issue where the Player lost focus when UnityEngine.Handheld.StartActivityIndicator() was used with the Facebook SDK. | |
| 6000.1.0b7 | Fixes Android | Fix | Fixed an issue where the Player lost focus when using UnityEngine.Handheld.StartActivityIndicator() with the Facebook SDK. | |
| 6000.1.0b6 | Fixes Android | Fix | Fixed an issue where the Player lost focus when using UnityEngine.Handheld.StartActivityIndicator() with the Facebook SDK. | |
| 6000.1.0b5 | Fixes Android | Fix | Fixed an issue where the Player lost focus when using UnityEngine.Handheld.StartActivityIndicator() with the Facebook SDK. | |
| 6000.1.0b5 | Fixes Android | Fix | Fixed an issue where the Player lost focus when using UnityEngine.Handheld.StartActivityIndicator() with the Facebook SDK. | |
| 6000.0.37f1 | Fixes Android | Fix | Fixed an issue where the Player lost focus when UnityEngine.Handheld.StartActivityIndicator() was used with the Facebook SDK. | |
| 6000.2.0a1 | Fixes Android | Fix | Fixed an issue where the Player lost focus when UnityEngine.Handheld.StartActivityIndicator() was used with the Facebook SDK. |