UUM-84287
Fixed in 6000.1.0a2Mentioned in 25 Unity 6 release notes.
First fixed in 6000.1.0a2 (Oct 30, 2024); relisted in 24 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.1.0f1 | Fixes Universal RP | Fix | Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. | |
| 6000.1.0b15 | Fixes Universal RP | Fix | Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. | |
| 6000.1.0b14 | Fixes Universal RP | Fix | Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. | |
| 6000.1.0b13 | Fixes Universal RP | Fix | Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. | |
| 6000.1.0b12 | Fixes Universal RP | Fix | Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. | |
| 6000.1.0b11 | Fixes Universal RP | Fix | Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. | |
| 6000.1.0b10 | Fixes Universal RP | Fix | Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. | |
| 6000.1.0b9 | Fixes Universal RP | Fix | Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. | |
| 6000.1.0b8 | Fixes Universal RP | Fix | Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. | |
| 6000.1.0b7 | Fixes Universal RP | Fix | Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. | |
| 6000.1.0b6 | Fixes Universal RP | Fix | Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. | |
| 6000.1.0b5 | Fixes Universal RP | Fix | Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. | |
| 6000.1.0b4 | Fixes Universal RP | Fix | Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. | |
| 6000.1.0b3 | Fixes Universal RP | Fix | Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. | |
| 6000.1.0b2 | Fixes Universal RP | Fix | Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. | |
| 6000.1.0b1 | Fixes Universal RP | Fix | Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. | |
| 6000.1.0a9 | Fixes Universal RP | Fix | Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. | |
| 6000.1.0a8 | Fixes Universal RP | Fix | Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. | |
| 6000.1.0a7 | Fixes Universal RP | Fix | Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. | |
| 6000.1.0a6 | Fixes Universal RP | Fix | Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. | |
| 6000.1.0a5 | Fixes Universal RP | Fix | Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. | |
| 6000.1.0a4 | Fixes Universal RP | Fix | Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. | |
| 6000.0.26f1 | Fixes Universal RP | Fix | Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. | |
| 6000.1.0a3 | Fixes Universal RP | Fix | Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. | |
| 6000.1.0a2 | Fixes Universal RP | Fix | Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows. |