What’s new in Unity 6.1?
Update releaseSuperseded

More lights and objects
Deferred+ expands rendering options for scenes with more lights and objects.

Project checks
Project Auditor helps inspect code, assets, settings, and builds.

Rolling waves
Water deformation adds rolling waves to high-end scenes.

WebGPU browser graphics
Experimental WebGPU support brings newer graphics capabilities to browsers.

Focus graphics work where it matters
Variable Rate Shading reduces detail in selected areas to save rendering work.

Set quality per build
Build profiles can override quality settings for different target devices.
Support and release details
Superseded. This Update release has been replaced. Its regular support window has ended.
Released · Reviewed
Unity’s support policy