Rolling waves

Water deformation adds rolling waves to high-end scenes.

Unity 6.1
Update releaseSuperseded
Deform a water surface vertically
Rolling wave created with HDRP water deformation

What changed

Unity feature: HDRP water deformation

HDRP water decals can deform a water surface vertically and horizontally. A Shader Graph material defines the pattern, including rolling waves.

Use it

  1. Enable Deformation in the water surface’s Water Decals settings.
  2. Add GameObject > Water > Water Decal, create a Deformer and Foam Water Decal material, and edit its Shader Graph.

Requirements and limits

  • Requires HDRP’s water system. Deformation changes height; it is not a general fluid simulation.
All Unity 6.1 features

Launch guide · Reviewed Oct 24, 2026. Images and source material from Unity; rights remain with their owners.

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