Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
1,401–1,425 of 6,885
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-112105 | Fixed | UI Toolkit: Set a maximum character limit for VisualElement names in the UI Builder to avoid freezes. | — | 6000.4.0a4Nov 5, 2025 | — | 14 |
| UUM-113869 | Fixed | VFX Graph: Do not remove empty groups when grouping a node selection. | — | 6000.4.0a4Nov 5, 2025 | — | 15 |
| UUM-113957 | Fixed | VFX Graph: Exposed property value not properly restored with multi selection. | — | 6000.4.0a4Nov 5, 2025 | — | 17 |
| UUM-114087 | Fixed | VFX Graph: Fixed wrapping issue in the VFX Graph Control Panel. | — | 6000.4.0a4Nov 5, 2025 | — | 16 |
| UUM-114092 | Fixed | Editor: Fixed missing help url in the property inspector. | — | 6000.4.0a4Nov 5, 2025 | — | 17 |
| UUM-114102 | Fixed | VFX Graph: Restore panels visibility when the VFX Graph editor is opened and keep them visible when entering play mode. | — | 6000.4.0a4Nov 5, 2025 | — | 16 |
| UUM-114261 | Fixed | VFX Graph: Fixed an issue where the label for an output context in the VFX Graph did not update when its associated Shader Graph asset was renamed. | — | 6000.4.0a4Nov 5, 2025 | — | 14 |
| UUM-114471 | Fixed | Editor: Fixed Overlay Menu names not having a limit. | — | 6000.4.0a4Nov 5, 2025 | — | 15 |
| UUM-114577 | Fixed | Editor: Fixed Undocked Overlay Menu not having a max width. | — | 6000.4.0a4Nov 5, 2025 | — | 15 |
| UUM-114997 | Fixed | Editor: Fixed an issue in the Hierarchy window where an active rename operation was not cancelled when right-clicking on a different item. | — | 6000.4.0a4Nov 5, 2025 | — | 15 |
| UUM-115024 | Fixed | Editor: Fixed crash when some engine textures are used during shadow pass. | — | 6000.4.0a4Nov 5, 2025 | — | 16 |
| UUM-116162 | Fixed | Editor: Fixed show packages filter. (UUM-116162) First seen in 6000.4.0a1. | — | 6000.4.0a4Nov 5, 2025 | — | 1 |
| UUM-116893 | Fixed | Editor: Prefab Inspector - Fix preview cache invalidation for material and GameObject changes. | — | 6000.4.0a4Nov 5, 2025 | — | 14 |
| UUM-116897 | Fixed | UI Toolkit: Fixed SVG importer glitches when paths fold on themselves. | — | 6000.4.0a4Nov 5, 2025 | — | 31 |
| UUM-117137 | Fixed | Video: Fixed settings not being applied when using the Preset Selector to apply a preset to a VideoClip. | — | 6000.4.0a4Nov 5, 2025 | — | 18 |
| UUM-117687 | Fixed | Particles: Fixed potential crash with complex nested sub-emitter hierarchies. | — | 6000.4.0a4Nov 5, 2025 | — | 15 |
| UUM-119359 | Fixed | Editor: Fixed a bug where entering Playmode with the Save Preset window open would throw an error in the console. | — | 6000.4.0a4Nov 5, 2025 | — | 18 |
| UUM-119451 | Fixed | Scripting: Fixed GameView not rendering on Quest when hidden in Editor. | — | 6000.4.0a4Nov 5, 2025 | — | 19 |
| UUM-119542 | Fixed | Universal Windows Platform: Removed WindowsMobile SDK reference from generated UWP projects. | — | 6000.4.0a4Nov 5, 2025 | — | 14 |
| UUM-119645 | Fixed | Graphics: Render Pipeline Converter -Fixes missing serialization attribute in converters. (UUM-119645) First seen in 6000.4.0a1. | — | 6000.4.0a4Nov 5, 2025 | — | 1 |
| UUM-119873 | Fixed | VFX Graph: Fixed node search help icon was blurry. | — | 6000.4.0a4Nov 5, 2025 | — | 14 |
| UUM-120164 | Fixed | VFX Graph: Make the expand/collapse behavior and UI more consistent with the editor. | — | 6000.4.0a4Nov 5, 2025 | — | 17 |
| UUM-120359 | Fixed | Android: Added activity-alias support to Build and Run. | — | 6000.4.0a4Nov 5, 2025 | — | 18 |
| UUM-120940 | Fixed | Graphics: Project Settings - Graphics - Help button display on IRenderPipelineGraphicsSettings. (UUM-120940) First seen in 6000.4.0a1. | — | 6000.4.0a4Nov 5, 2025 | — | 1 |
| UUM-121031 | Fixed | 2D: Fixed case where Texture 2D Importer fails passing a default value to the "namefileidtable" when using a texture preset. | — | 6000.4.0a4Nov 5, 2025 | — | 17 |