Fixed issues

1,4011,425 of 6,885

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-112105FixedUI Toolkit: Set a maximum character limit for VisualElement names in the UI Builder to avoid freezes.6000.4.0a4Nov 5, 202514
UUM-113869FixedVFX Graph: Do not remove empty groups when grouping a node selection.6000.4.0a4Nov 5, 202515
UUM-113957FixedVFX Graph: Exposed property value not properly restored with multi selection.6000.4.0a4Nov 5, 202517
UUM-114087FixedVFX Graph: Fixed wrapping issue in the VFX Graph Control Panel.6000.4.0a4Nov 5, 202516
UUM-114092FixedEditor: Fixed missing help url in the property inspector.6000.4.0a4Nov 5, 202517
UUM-114102FixedVFX Graph: Restore panels visibility when the VFX Graph editor is opened and keep them visible when entering play mode.6000.4.0a4Nov 5, 202516
UUM-114261FixedVFX Graph: Fixed an issue where the label for an output context in the VFX Graph did not update when its associated Shader Graph asset was renamed.6000.4.0a4Nov 5, 202514
UUM-114471FixedEditor: Fixed Overlay Menu names not having a limit.6000.4.0a4Nov 5, 202515
UUM-114577FixedEditor: Fixed Undocked Overlay Menu not having a max width.6000.4.0a4Nov 5, 202515
UUM-114997FixedEditor: Fixed an issue in the Hierarchy window where an active rename operation was not cancelled when right-clicking on a different item.6000.4.0a4Nov 5, 202515
UUM-115024FixedEditor: Fixed crash when some engine textures are used during shadow pass.6000.4.0a4Nov 5, 202516
UUM-116162FixedEditor: Fixed show packages filter. (UUM-116162) First seen in 6000.4.0a1.6000.4.0a4Nov 5, 20251
UUM-116893FixedEditor: Prefab Inspector - Fix preview cache invalidation for material and GameObject changes.6000.4.0a4Nov 5, 202514
UUM-116897FixedUI Toolkit: Fixed SVG importer glitches when paths fold on themselves.6000.4.0a4Nov 5, 202531
UUM-117137FixedVideo: Fixed settings not being applied when using the Preset Selector to apply a preset to a VideoClip.6000.4.0a4Nov 5, 202518
UUM-117687FixedParticles: Fixed potential crash with complex nested sub-emitter hierarchies.6000.4.0a4Nov 5, 202515
UUM-119359FixedEditor: Fixed a bug where entering Playmode with the Save Preset window open would throw an error in the console.6000.4.0a4Nov 5, 202518
UUM-119451FixedScripting: Fixed GameView not rendering on Quest when hidden in Editor.6000.4.0a4Nov 5, 202519
UUM-119542FixedUniversal Windows Platform: Removed WindowsMobile SDK reference from generated UWP projects.6000.4.0a4Nov 5, 202514
UUM-119645FixedGraphics: Render Pipeline Converter -Fixes missing serialization attribute in converters. (UUM-119645) First seen in 6000.4.0a1.6000.4.0a4Nov 5, 20251
UUM-119873FixedVFX Graph: Fixed node search help icon was blurry.6000.4.0a4Nov 5, 202514
UUM-120164FixedVFX Graph: Make the expand/collapse behavior and UI more consistent with the editor.6000.4.0a4Nov 5, 202517
UUM-120359FixedAndroid: Added activity-alias support to Build and Run.6000.4.0a4Nov 5, 202518
UUM-120940FixedGraphics: Project Settings - Graphics - Help button display on IRenderPipelineGraphicsSettings. (UUM-120940) First seen in 6000.4.0a1.6000.4.0a4Nov 5, 20251
UUM-121031Fixed2D: Fixed case where Texture 2D Importer fails passing a default value to the "namefileidtable" when using a texture preset.6000.4.0a4Nov 5, 202517
Where the numbers come from
  • Editor releases ingested 9h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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