UUM-150029
Fixed in 6000.6.0f1Mentioned in 7 release notes.
First fixed in 6000.6.0f1 (Aug 31, 2026); relisted in 6 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b2 | Fixes Physics 2D | Fix | Applying a very large wind force via PhysicsBody.ApplyWind, or a very large impulse via PhysicsWorld.Explode, could silently corrupt the entire physics world with NaN or Infinity values. | |
| 6000.7.0b1 | Fixes Physics 2D | Fix | Applying a very large wind force via PhysicsBody.ApplyWind, or a very large impulse via PhysicsWorld.Explode, could silently corrupt the entire physics world with NaN or Infinity values. | |
| 6000.7.0a6 | Fixes Physics 2D | Fix | Applying a very large wind force via PhysicsBody.ApplyWind, or a very large impulse via PhysicsWorld.Explode, could silently corrupt the entire physics world with NaN or Infinity values. | |
| 6000.7.0a6 | Fixes Physics 2D | Fix | Applying a very large wind force via PhysicsBody.ApplyWind, or a very large impulse via PhysicsWorld.Explode, could silently corrupt the entire physics world with NaN or Infinity values. | |
| 6000.5.11f1 | Fixes Physics 2D | Fix | Applying a very large wind force via PhysicsBody.ApplyWind, or a very large impulse via PhysicsWorld.Explode, could silently corrupt the entire physics world with NaN or Infinity values. | |
| 6000.6.0f1 | Fixes Physics 2D | Fix | Applying a very large wind force via PhysicsBody.ApplyWind, or a very large impulse via PhysicsWorld.Explode, could silently corrupt the entire physics world with NaN or Infinity values. | |
| 6000.6.0f1 | Fixes Physics 2D | Fix | Applying a very large wind force via PhysicsBody.ApplyWind, or a very large impulse via PhysicsWorld.Explode, could silently corrupt the entire physics world with NaN or Infinity values. |