UUM-138528
Fixed in 6000.6.0b10Mentioned in 16 release notes.
First fixed in 6000.6.0b10 (Aug 25, 2026); relisted in 15 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b2 | Fixes Physics | Fix | Fixed an issue where a mesh collider on a static body, would not have it's sub-aabbs recalculated when using incremental static broadphase. This lead to the collider being ignored by queries such as raycasts. | |
| 6000.7.0b2 | Fixes Physics | Fix | Fixed an issue where replacing a PhysicsCollider's BlobAsset reference in place would not get picked up when using the incremental static broadphase feature. Thus causing queries such as raycasts to report incorrect data. | |
| 6000.7.0b1 | Fixes Physics | Fix | Fixed an issue where a mesh collider on a static body, would not have it's sub-aabbs recalculated when using incremental static broadphase. This lead to the collider being ignored by queries such as raycasts. | |
| 6000.7.0b1 | Fixes Physics | Fix | Fixed an issue where replacing a PhysicsCollider's BlobAsset reference in place would not get picked up when using the incremental static broadphase feature. Thus causing queries such as raycasts to report incorrect data. | |
| 6000.7.0a6 | Fixes Physics | Fix | Fixed an issue where a mesh collider on a static body, would not have it's sub-aabbs recalculated when using incremental static broadphase. This lead to the collider being ignored by queries such as raycasts. | |
| 6000.7.0a6 | Fixes Physics | Fix | Fixed an issue where replacing a PhysicsCollider's BlobAsset reference in place would not get picked up when using the incremental static broadphase feature. Thus causing queries such as raycasts to report incorrect data. | |
| 6000.7.0a6 | Fixes Physics | Fix | Fixed an issue where a mesh collider on a static body, would not have it's sub-aabbs recalculated when using incremental static broadphase. This lead to the collider being ignored by queries such as raycasts. | |
| 6000.7.0a6 | Fixes Physics | Fix | Fixed an issue where replacing a PhysicsCollider's BlobAsset reference in place would not get picked up when using the incremental static broadphase feature. Thus causing queries such as raycasts to report incorrect data. | |
| 6000.6.0f1 | Fixes Physics | Fix | Fixed an issue where a mesh collider on a static body, would not have it's sub-aabbs recalculated when using incremental static broadphase. This lead to the collider being ignored by queries such as raycasts. | |
| 6000.6.0f1 | Fixes Physics | Fix | Fixed an issue where replacing a PhysicsCollider's BlobAsset reference in place would not get picked up when using the incremental static broadphase feature. Thus causing queries such as raycasts to report incorrect data. | |
| 6000.5.10f1 | Fixes Physics | Fix | Fixed an issue where a mesh collider on a static body, would not have it's sub-aabbs recalculated when using incremental static broadphase. This lead to the collider being ignored by queries such as raycasts. | |
| 6000.5.10f1 | Fixes Physics | Fix | Fixed an issue where replacing a PhysicsCollider's BlobAsset reference in place would not get picked up when using the incremental static broadphase feature. Thus causing queries such as raycasts to report incorrect data. | |
| 6000.6.0b10 | Fixes Physics | Fix | Fixed an issue where a mesh collider on a static body, would not have it's sub-aabbs recalculated when using incremental static broadphase. This lead to the collider being ignored by queries such as raycasts. | |
| 6000.6.0b10 | Fixes Physics | Fix | Fixed an issue where replacing a PhysicsCollider's BlobAsset reference in place would not get picked up when using the incremental static broadphase feature. Thus causing queries such as raycasts to report incorrect data. | |
| 6000.6.0b10 | Fixes Physics | Fix | Fixed an issue where a mesh collider on a static body, would not have it's sub-aabbs recalculated when using incremental static broadphase. This lead to the collider being ignored by queries such as raycasts. | |
| 6000.6.0b10 | Fixes Physics | Fix | Fixed an issue where replacing a PhysicsCollider's BlobAsset reference in place would not get picked up when using the incremental static broadphase feature. Thus causing queries such as raycasts to report incorrect data. |