Search results for "Android"

251–275 of 394

Matches UUM-id substrings and the body of the issue's first Known-Issues mention.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-59734FixedAndroid: Fixed problem with with using AndroidJavaObject.Set() for AndroidJavaProxy.—2022.3.20f1Feb 14, 2024—7
UUM-60293FixedAndroid: Making splash background color always editable for Android, even if a splash screen background image is set.—2022.3.20f1Feb 14, 2024—6
UUM-60727FixedAndroid: Fixed problem with JNI global reference table overflow when AndroidJavaObjects are deleted by garbage collector.—2022.3.20f1Feb 14, 2024—6
UUM-63345FixedGLES: Memory leak when Application.runInBackground is set to false and the Editor is unfocused2022.3.20f1Feb 14, 20242022.3.47f1Sep 18, 20242162
UUM-34725FixedGraphics: Fixed vertex color input when frame buffer fetch is used on GLES.—2021.3.35f1Feb 6, 2024—2
UUM-56231FixedIL2CPP: Fixed C++ compilation error on missing type reference is generic code.—2021.3.35f1Feb 6, 2024—6
UUM-60586FixedSRP Core: Fixed lens flare occlusion format support test.—2022.3.19f1Jan 31, 2024—1
UUM-52910FixedAndroid: Fixed Graphics.Blit with Vulkan PreTransform creating corrupted RenderTexture data in landscape orientation.—2022.3.18f1Jan 20, 2024—6
UUM-57566FixedAndroid: Upgraded Google's Frame Pacing library from v1.7 to v1.10 to fix various stability and performance issues with Optimized Frame Pacing.—2022.3.18f1Jan 20, 2024—2
UUM-58286FixedAndroid: Fixed problem with WebCamTexture feed being black when using it on an older OS version device.—2022.3.18f1Jan 20, 2024—1
UUM-41423FixedGraphics: Fixed a potential crash on Vulkan where RenderTextures may reuse handles and change them to Memoryless textures which may cause an improper pointer dereference.—2022.3.17f1Jan 9, 2024—1
UUM-44021FixedAndroid: Added Auto Rotation behavior to the Orientation section.—2022.3.17f1Jan 9, 2024—7
UUM-14136FixedVideo: Fixed a freeze when the video has a variable framerate on Android.—2022.3.16f1Dec 19, 2023—6
UUM-48574FixedEditor: Fixed an issue where setting AppendHashToAssetBundleName to true would sometimes cause code that should be preserved to be stripped.—2022.3.16f1Dec 19, 2023—6
UUM-57229FixedEditor: Plugins of .androidlib type will by default be marked as only compatible with Android.—2022.3.16f1Dec 19, 2023—7
UUM-44890FixeduGUI: Sprite transparency fix when using RGB ETC1 format with split alpha channel.—2022.3.15f1Dec 5, 2023—1
UUM-55105OpenIAP: [Android] The Player crashes with a "JNI ERROR (app bug)" error when the global reference table gets overflowed by BillingClientStateListener2022.3.15f1Dec 5, 2023—105525
UUM-48068FixedEditor: [Android] Broadcast Receiver in UnityPlayer was removed as it is unneeded and causing crash on Android 14 development due to missing EXPORTED/NOT_EXPORTED flag when registering receiver.—2021.3.33f1Nov 28, 2023—6
UUM-52211FixedAndroid: Input device listener processes the callback on UI thread, instead of the Main thread; this was incompatible with GameActivity setup, where Java looper is not present on Unity's main thread. This change fixed the bug where DualShock4 con…—2021.3.33f1Nov 28, 2023—2
UUM-57151FixedAndroid: AdmobSDK banner ad disappears when the device goes to the home screen and returns to the application2021.3.33f1Nov 28, 20232022.3.16f1Dec 19, 2023—9
UUM-43301FixedGraphics: Fixed Alpha channel been discarded when texture is imported as Cube Map, Texture2D or Texture2DArray on Android platform when the editor Graphics API is set as DX11/DX12.—2022.3.14f1Nov 21, 2023—7
UUM-48569FixedURP: Fixed partially corrupted Android screen when Vulkan display rotation during rendering is enabled.—2022.3.14f1Nov 21, 2023—7
UUM-45665FixedAudio: On Android, fixed a crash when an audio device is recording, either the device is disconnected or AudioSettings.Reset is called, and then the recorded AudioClip properties are accessed.—2022.3.13f1Nov 7, 2023—6
UUM-53142FixedGraphics: Fixed crash when trying to upload a texture with TextureUploadFlags::kTextureUploadUninitialized and using OpenGL.—2022.3.13f1Nov 7, 2023—6
UUM-894FixedEditor: [Android] Samsung S8 crashing after OpenExtractor failing to translate archive.—2022.3.13f1Nov 7, 2023—7
Where the numbers come from
  • Editor releases ingested 7h ago · package versions ingested 7h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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