Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
2,701–2,725 of 6,923
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-76696 | Fixed | Terrain: Fixed terrain detail rendering with render layer feature enabled under DX11. | — | 6000.1.0b15Apr 16, 2025 | — | 19 |
| UUM-86553 | Fixed | Editor: Fixed an issue so the console will no longer displays "Missing APV data asset . Please make sure that the lighting has been baked properly." when baking APV data and volume occlusion data is not created during baking | — | 6000.1.0b15Apr 16, 2025 | — | 19 |
| UUM-91813 | Fixed | Physics: Fixed swap bodies behaviour on configurable joint to not fully swap the actor poses but swap the parent - child actors on the joint. | — | 6000.1.0b15Apr 16, 2025 | — | 19 |
| UUM-96178 | Fixed | Web: Fixed an issu by correcting the name of the background image file in the output directory when using "Name Files as Hashes". | — | 6000.1.0b15Apr 16, 2025 | — | 21 |
| UUM-96371 | Fixed | Bug Reporter: Fixed the bug type field not being locked to the Crash option when launching the bug reporter following an Editor crash. (UUM-96371) First seen in 6000.1.0b5. | — | 6000.1.0b15Apr 16, 2025 | — | 17 |
| UUM-96465 | Fixed | Web: Work around a browser issue, where, on some platforms, Time.realtimeSinceStartup/Time.realtimeSinceStartupAsDouble did not include elapsed time in system sleep when accessing these properties. Note that this may limit the precision of th… | — | 6000.1.0b15Apr 16, 2025 | — | 19 |
| UUM-97301 | Fixed | Shaders: Fixed bad shader code generated on metal sometimes when using CubeMapFaceID. | — | 6000.1.0b15Apr 16, 2025 | — | 19 |
| UUM-97503 | Fixed | Bug Reporter: Fixed poor color contrast for selected text within the bug reporter. (UUM-97503) First seen in 6000.1.0b6. | — | 6000.1.0b15Apr 16, 2025 | — | 17 |
| UUM-98400 | Fixed | Animation: Fixed copy and paste for animation properties contextual menu. | — | 6000.1.0b15Apr 16, 2025 | — | 19 |
| UUM-98451 | Fixed | Text: Mark color selection API as obsolete. | — | 6000.1.0b15Apr 16, 2025 | — | 19 |
| UUM-98657 | Fixed | Shadergraph: Fixed an issue where the asset icon of newly-created Shader Graphs would not be visible until a name was entered. | — | 6000.1.0b15Apr 16, 2025 | — | 18 |
| UUM-98728 | Fixed | Editor: Fixed the "Unity Android Player" hyperlink by making it point to the latest android manual. (UUM-98728) First seen in 6000.1.0b9. | — | 6000.1.0b15Apr 16, 2025 | — | 17 |
| UUM-98899 | Fixed | UI Toolkit: UI Toolkit now warns you that UI elements might not render correctly if you disable depth and stencil. | — | 6000.1.0b15Apr 16, 2025 | — | 20 |
| UUM-98921 | Fixed | Bug Reporter: Fixed an issue causing the bug reporter to crash when internet connection is unavailable. (UUM-98921) First seen in 6000.1.0b8. | — | 6000.1.0b15Apr 16, 2025 | — | 17 |
| UUM-98964 | Fixed | Editor: Fixed an issue to ensure the Platform Discovery window save the platform selection upon domain reload. (UUM-98964) First seen in 6000.1.0b9. | — | 6000.1.0b15Apr 16, 2025 | — | 17 |
| UUM-99090 | Fixed | Editor: Fixed an issue by bring the Helpbox to the same design pattern. (UUM-99090) First seen in 6000.1.0b9. | — | 6000.1.0b15Apr 16, 2025 | — | 17 |
| UUM-99172 | Fixed | Shaders: Fixed an editor crash in shader fallback resolving when importing a specific bundle of assets. | — | 6000.1.0b15Apr 16, 2025 | — | 20 |
| UUM-100009 | Fixed | Graphics: Fixed crash in Vulkan Editor when texture uploads happen during an active render pass. | — | 6000.1.0b14Apr 10, 2025 | — | 20 |
| UUM-100456 | Fixed | Universal RP: Fixed asset counter number getting out of sync with selection in Render Pipeline Converter. | — | 6000.1.0b14Apr 10, 2025 | — | 19 |
| UUM-45999 | Fixed | iOS: Improve responsiveness of motion devices (Accelerometer, Gyroscope, Attitude sensor) after device orientation changes when using Input System | — | 6000.1.0b14Apr 10, 2025 | — | 20 |
| UUM-88981 | Fixed | Graphics: Updating info in error message to give users more context when exceeding the max allowed render texture size when inspecting an asset in the editor | — | 6000.1.0b14Apr 10, 2025 | — | 19 |
| UUM-97041 | Fixed | UI Toolkit: Fixed focus style not applied after element with focus is removed and readded to its panel. (UUM-97041) First seen in 6000.1.0b5. | — | 6000.1.0b14Apr 10, 2025 | — | 17 |
| UUM-99317 | Fixed | VFX Graph: Fixed the cone's direction to be multiplied by the regular transform. | — | 6000.1.0b14Apr 10, 2025 | — | 19 |
| UUM-99450 | Fixed | Editor: Fixed an isseu in split view clean up process. | — | 6000.1.0b14Apr 10, 2025 | — | 19 |
| UUM-99660 | Fixed | UI Toolkit: Reduce initial memory usage of UI Toolkit in the Player. | — | 6000.1.0b14Apr 10, 2025 | — | 20 |