UUM-141555
Fixed in 6000.6.0a5Mentioned in 20 release notes.
First fixed in 6000.6.0a5 (May 13, 2026); relisted in 13 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.6.0b9 | Fixes DX12 | Fix | Fixed the D3D12 device not being selected even when it was first in the graphics API list. | |
| 6000.6.0b8 | Fixes DX12 | Fix | Fixed the D3D12 device not being selected even when it was first in the graphics API list. | |
| 6000.6.0b7 | Fixes DX12 | Fix | Fixed the D3D12 device not being selected even when it was first in the graphics API list. | |
| 6000.6.0b6 | Fixes DX12 | Fix | Fixed the D3D12 device not being selected even when it was first in the graphics API list. | |
| 6000.6.0b5 | Fixes DX12 | Fix | Fixed the D3D12 device not being selected even when it was first in the graphics API list. | |
| 6000.6.0b4 | Fixes DX12 | Fix | Fixed the D3D12 device not being selected even when it was first in the graphics API list. | |
| 6000.6.0b3 | Fixes DX12 | Fix | Fixed the D3D12 device not being selected even when it was first in the graphics API list. | |
| 6000.6.0b2 | Fixes DX12 | Fix | Fixed the D3D12 device not being selected even when it was first in the graphics API list. | |
| 6000.6.0b1 | Fixes DX12 | Fix | Fixed the D3D12 device not being selected even when it was first in the graphics API list. | |
| 6000.6.0a7 | Fixes DX12 | Fix | Fixed the D3D12 device not being selected even when it was first in the graphics API list. | |
| 6000.6.0a6 | Fixes DX12 | Fix | Fixed the D3D12 device not being selected even when it was first in the graphics API list. | |
| 6000.4.8f1 | Fixes DX12 | Fix | Fixed the D3D12 device not being selected even when it was first in the graphics API list. | |
| 6000.3.16f1 | Known Issues | Caution | Known issue | DX12 Graphics API is not used, when it is first in the graphics API list |
| 6000.6.0a5 | Fixes DX12 | Fix | Fixed the D3D12 device not being selected even when it was first in the graphics API list. | |
| 6000.6.0a5 | Fixes DX12 | Fix | Fixed the D3D12 device not being selected even when it was first in the graphics API list. | |
| 6000.3.15f1 | Known Issues | Caution | Known issue | DX12 Graphics API is not used, when it is first in the graphics API list |
| 6000.5.0b7 | Known Issues | Caution | Known issue | DX12 Graphics API is not used, when it is first in the graphics API list |
| 6000.4.6f1 | Known Issues | Caution | Known issue | DX12 Graphics API is not used, when it is first in the graphics API list |
| 6000.6.0a3 | Known Issues DX12 | Caution | Known issue | Fixed the D3D12 device not being selected even when it was first in the graphics API list. (UUM-141555) Fixed in 6000.6.0a5. |
| 6000.6.0a2 | Known Issues DX12 | Caution | Known issue | Fixed the D3D12 device not being selected even when it was first in the graphics API list. (UUM-141555) Fixed in 6000.6.0a5. |