Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Scripting issues
201–225 of 321
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-44323 | Fixed | IL2CPP: Fixed get_base_method() to behave as mono does, preventing a crash when the method slot is outside of the vtable. | — | 2022.3.11f1Oct 10, 2023 | — | 7 |
| UUM-42694 | Fixed | IL2CPP: Fixed a crash in some cases where a generic type was being used. | — | 2021.3.31f1Oct 3, 2023 | — | 7 |
| UUM-42937 | Fixed | IL2CPP: Fixed ExceptionSupportStack overflow with exception filters in loops. | — | 2021.3.31f1Oct 3, 2023 | — | 7 |
| UUM-45293 | Fixed | Mono: Fixed Editor crash when mini_get_method fails. | — | 2021.3.31f1Oct 3, 2023 | — | 7 |
| UUM-46718 | Fixed | Scripting Runtime: Sometimes the wrong image is displayed when using Cursor.SetCursor in software mode | 2022.3.10f1Sep 19, 2023 | 2022.3.16f1Dec 19, 2023 | 90 | 12 |
| UUM-37939 | Fixed | IL2CPP: ARM64 build fails when Script Debugging is enabled. | — | 2022.3.9f1Sep 5, 2023 | — | 6 |
| UUM-44037 | Fixed | IL2CPP: Fixed build failure when a delegate had a first parameter that was a function pointer. | — | 2022.3.9f1Sep 5, 2023 | — | 7 |
| UUM-30210 | Fixed | Mono: Fixed issue where a fixed buffer within a valuetype struct would not be passed by value correctly. | — | 2021.3.30f1Aug 29, 2023 | — | 7 |
| UUM-41406 | Fixed | IL2CPP: Fixed unsigned shift right of pointer types. | — | 2021.3.30f1Aug 29, 2023 | — | 7 |
| UUM-45551 | Fixed | IL2CPP: Added DivideByZeroChecks to modulo/remainder operator. | — | 2021.3.30f1Aug 29, 2023 | — | 7 |
| UUM-31808 | Fixed | IL2CPP: Allow the number of thread local storage slots to grow at runtime. | — | 2022.3.8f1Aug 22, 2023 | — | 1 |
| UUM-32855 | Fixed | Scripting: Respect Reference Validation Plugin setting. | — | 2022.3.8f1Aug 22, 2023 | — | 1 |
| UUM-33714 | Fixed | Scripting: PrefabUtilitiy.InstantiateAttachedAsset is deprecated. | — | 2022.3.8f1Aug 22, 2023 | — | 7 |
| UUM-33871 | Fixed | IL2CPP: Fixed Calli scanning bug in MarkReflectionLikeDependencies pass. | — | 2022.3.7f1Aug 8, 2023 | — | 2 |
| UUM-43158 | Fixed | IL2CPP: Corrected the offset of properties within Explicit layout structs with FieldOffset. | — | 2022.3.7f1Aug 8, 2023 | — | 6 |
| UUM-35559 | Fixed | Mono: This fixes string initialization when creating a new string with the intention of all characters getting set to null. Removes the optimization that assumes the memory is clean. | — | 2021.3.29f1Jul 25, 2023 | — | 1 |
| UUM-27537 | Fixed | Mono: Fixed crash when attempting to access a field of a null valuetype object. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-30763 | Fixed | IL2CPP: Fixed issue with Managed code stripping when inlining setters with a backing type located in a different assembly. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-32851 | Fixed | IL2CPP: Process.getProcessName will now return the process name only rather than the full path to the process. | — | 2022.3.5f1Jul 13, 2023 | — | 1 |
| UUM-34854 | Fixed | Mono: Avoid an incorrect TypeLoadException when a generic type has a field which is a 2D array of itself. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-35032 | Fixed | IL2CPP: Fixed Marshal.OffsetOf returning the wrong offsets for explicit layouts. | — | 2022.3.5f1Jul 13, 2023 | — | 1 |
| UUM-38089 | Fixed | Scripting: Fixed performance regression on some API that take array parameters. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-39521 | Fixed | IL2CPP: Fixed static constructors on structs not being called before class to struct instance methods. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-40355 | Fixed | IL2CPP: Fixed field alignment of generic struct fields. | — | 2022.3.5f1Jul 13, 2023 | — | 1 |
| UUM-33942 | Fixed | IL2CPP: When P/Invoking with a blittable class parameter, pass a pinned pointer to the managed class to native. | — | 2021.3.28f1Jul 4, 2023 | — | 1 |