Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Rendering issues
1,326–1,350 of 1,367
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-3942 | Fixed | HDRP: Fixed tonemapping not being applied when using the Show Cascades debug view. | — | 2021.3.11f1Sep 29, 2022 | — | 1 |
| UUM-4353 | Fixed | HDRP: Fixed a null ref exception when destroying a used decal material. | — | 2021.3.11f1Sep 29, 2022 | — | 1 |
| UUM-5701 | Fixed | HDRP: Fixed bad undo behaviour with light layers and shadows. | — | 2021.3.11f1Sep 29, 2022 | — | 1 |
| UUM-5928 | Fixed | HDRP: Initialize DLSS at loading of HDRP asset. Previously intialization was too late (ad HDRP pipeline constructor). Moved initialization to OnEnable of SRP asset. | — | 2021.3.11f1Sep 29, 2022 | — | 1 |
| UUM-7419 | Fixed | HDRP: Clarify the error message saying the HDRP is not supported on a certain platform. | — | 2021.3.11f1Sep 29, 2022 | — | 1 |
| UUM-8476 | Fixed | VFX Graph: Removed incompatible target generating shader targetting VFX. | — | 2021.3.11f1Sep 29, 2022 | — | 1 |
| UUM-13249 | Fixed | Graphics Device Features: \[Graphics\] Crash when submitting depth with no MSAA | 2021.3.10f1Sep 16, 2022 | 2021.3.15f1Dec 1, 2022 | 76 | 2 |
| UUM-6726 | Fixed | Graphics: Fixed crash in Vulkan Editor on Windows when using XR Mock HMD. | — | 2021.3.10f1Sep 16, 2022 | — | 1 |
| UUM-2528 | Fixed | Graphics: Fixed ImageConversion.LoadImage and Texture2D.LoadImage always returning true even in case of a failure. | — | 2020.3.39f1Sep 14, 2022 | — | 1 |
| UUM-3322 | Fixed | HDRP: Fixed incorrect distortion when hardware DRS is enabled. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-3341 | Fixed | HDRP: Fixed noisy top shadows when using 'High' Filtering Quality with Tesselated Meshes (Lit Tesselation). | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-3711 | Fixed | Shader System: Shader variant build preparation does not scale | 2021.3.9f1Sep 1, 2022 | 2021.3.15f1Dec 1, 2022 | 91 | 3 |
| UUM-6026 | Fixed | Shaders: DrawMeshInstanced now provides error feedback when using a shader that does not support instancing. | — | 2021.3.9f1Sep 1, 2022 | — | 2 |
| UUM-6173 | Fixed | HDRP: Fixed duplicated code sample in the custom pass documentation. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-6176 | Fixed | HDRP: Fixed re-ordering issue in the custom pass list. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-6179 | Fixed | HDRP: Fixed a discrepancy between recursive rendering and path tracing for refraction models. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-6181 | Fixed | HDRP: Fixed blinking SSGI with dynamic resolution. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-6188 | Fixed | HDRP: Fixed an issue with DOTS and Look Dev tool causing entities in the tool to be drawn in the game view. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-6189 | Fixed | HDRP: Fixed a render graph error when rendering a scene with no opaque objects in forward. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-6190 | Fixed | HDRP: Fixed an issue with up direction of the light anchor tool being wrong on occasion. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-6205 | Fixed | HDRP: Fixed quad artifacts on TAA and fixed an issue on bicubic filtering. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-6513 | Fixed | HDRP: Fixed the clamp happening on the sum of ray tracing samples instead of per sample. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-6662 | Fixed | HDRP: Specular occlusion now falls back to normal when bent normal is not available. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-6664 | Fixed | HDRP: Fixed Decal Layer Texture lifetime in rendergraph. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-6998 | Fixed | URP: Fixed alpha discard on Unlit Sprite targets for Shadergraph. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |