Fixed · Rendering issues

651675 of 1,342

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-78038FixedHDRP: Fixed an issue where cascade shadows and distance shadowmask were not blended properly.2022.3.55f1Dec 17, 20242
UUM-90053FixedShadergraph: Fixed Shader warnings in URP ShaderGraph when using the Normal From Texture node.2022.3.55f1Dec 17, 202419
UUM-76437FixedGraphics: Fixed an Editor crash when releasing Adaptive Probe Volume data.6000.1.0a8Dec 10, 202419
UUM-79322FixedGraphics: Fixed a crash when importing a 16K normal map texture from gray scale.6000.1.0a8Dec 10, 202420
UUM-83862FixedURP: Fixed sorting the Reflection Probe by resolution.6000.1.0a8Dec 10, 202421
UUM-82849FixedHDRP: Fixed invalid global state pushed when using override camera rendering in the CustomPassUtils functions.6000.1.0a7Dec 5, 202421
UUM-83678FixedVFX Graph: Fixed an issue where reordering properties inside a category were not possible. Also reordering a category could not work if there was properties at the root (with no category)6000.1.0a7Dec 5, 202420
UUM-84610FixedHDRP: Fixed visual artifacts when using the Graphics Compositor on the editor on MacOS. The issue occurred when changing the "Output Camera" and the "Clear Color" field was disabled.6000.1.0a7Dec 5, 202419
UUM-85231FixedVFX Graph: Fixed an exception that could prevent opening a VFX in one specific case.6000.1.0a7Dec 5, 202421
UUM-85970FixedGraphics: Fixed too aggressive material property block clearing issue.6000.1.0a7Dec 5, 202421
UUM-83852FixedVFX Graph: Fixed port's label was not be visible when node is collapsed.6000.0.30f1Dec 4, 202420
UUM-66524FixedGraphics: Fixed cases where drawing line primitives would draw triangles instead.2022.3.54f1Dec 4, 20242
UUM-67179FixedSRP Core: Fixed the crash happening when APV tried to stream in block data.6000.1.0a6Nov 28, 202420
UUM-83137FixedGraphics: Decreased storage size of combined static meshes when using Metal.6000.1.0a6Nov 28, 202420
UUM-84065FixedVFX Graph: Fixed argument Exception using Arc Transform in blackboard.6000.1.0a6Nov 28, 202420
UUM-84545FixedVFX Graph: Fixed arc Shape properties in blackboard not applied in VFXGraph.6000.1.0a6Nov 28, 202420
UUM-85384FixedVFX Graph: Fixed usage of FogNode is always returning 1.0 in URP.6000.1.0a6Nov 28, 202421
UUM-85851FixedHDRP: Fixed errors that would occur when building the XR player with Water System enabled.6000.1.0a6Nov 28, 202421
UUM-86681FixedVFX Graph: Fixed a small cursor offset when drawing a rectangle selection.6000.1.0a6Nov 28, 202421
UUM-87121FixedGraphics: Fixed an issue where STP is disabled if TAA is disabled.6000.0.29f1Nov 28, 202421
UUM-87423FixedShaders: Fixed an issue where SHADER_TARGET macro was not available during shader import.6000.0.29f1Nov 28, 202421
UUM-64316FixedURP: Fixed the CameraDepthAttachment turning black for DX11.6000.1.0a5Nov 20, 202423
UUM-72279FixedHDRP: Fixed an issue by adding clamp to HairAngleWorld to prevent nan from FastASin.6000.1.0a5Nov 20, 202424
UUM-83521FixedVFX Graph: Fixed an issue subgraph blocks did not accept correct types of block based on their suitable context.6000.1.0a5Nov 20, 202422
UUM-83616FixedHDRP: Fixed to avoid calling the Cleanup method twice so the celestial data remains.6000.1.0a5Nov 20, 202440
Where the numbers come from
  • Editor releases ingested 3h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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