Fixed · Rendering issues

501525 of 1,342

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-99172FixedShaders: Fixed an editor crash in shader fallback resolving when importing a specific bundle of assets.6000.1.0b15Apr 16, 202520
UUM-100009FixedGraphics: Fixed crash in Vulkan Editor when texture uploads happen during an active render pass.6000.1.0b14Apr 10, 202520
UUM-88981FixedGraphics: Updating info in error message to give users more context when exceeding the max allowed render texture size when inspecting an asset in the editor6000.1.0b14Apr 10, 202519
UUM-99317FixedVFX Graph: Fixed the cone's direction to be multiplied by the regular transform.6000.1.0b14Apr 10, 202519
UUM-100898FixedGraphics: Fixed a crash that can happen when using procedural geometries (intersection shaders) in ray tracing effects in the Editor.2022.3.61f1Apr 10, 20251
UUM-101323FixedGraphics: Fixed NullReferenceException when baking a scene with multiple APVs, terrain and trees.6000.0.46f1Apr 10, 202520
UUM-101480FixedGraphics: Fixed warning when baking APV with zero occlusion data.6000.0.46f1Apr 10, 202519
UUM-99020FixedGraphics: Fixed shadows for additional lights in URP in custom shaders.6000.0.46f1Apr 10, 202520
UUM-100002FixedGraphics: Fixed separate depth/stencil clears when using Vulkan.6000.2.0a8Apr 3, 202522
UUM-75383FixedURP: Fixed issue where inverse matrices were not set in XR.6000.2.0a8Apr 3, 202523
UUM-79015FixedHDRP: Fixed a \[Scene Color Sampling fails when using a custom pass in 'After Post Process'\].6000.2.0a8Apr 3, 202518
UUM-85565FixedHDRP: Fixed null exception when selecting a material due to a broken diffusion profile.6000.2.0a8Apr 3, 202517
UUM-91905FixedHDRP: Added pixel load offset in CompositeWithUIAndOETF to match input buffer coordinate.6000.2.0a8Apr 3, 202517
UUM-96096FixedGraphics: Fixed the CustomRenderTexture Shader Properties array size warning.6000.2.0a8Apr 3, 202521
UUM-97406FixedGraphics: Fixed issues with recycling buffers in WebGPU.6000.2.0a8Apr 3, 202519
UUM-97849FixedVFX Graph: Fixed Undo/Redo while changing ShaderGraph reference.6000.2.0a8Apr 3, 202520
UUM-97850FixedVFX Graph: Fixed Mesh Output compilation error while plugged on strip system.6000.2.0a8Apr 3, 202519
UUM-98374FixedVFX Graph: Fixed invalid shader source index while double clicking on shader error or warning message.6000.2.0a8Apr 3, 202517
UUM-98939FixedHDRP: Removed DLSS Sharpness slider as it has been deprecated.6000.2.0a8Apr 3, 202519
UUM-99643FixedHDRP: Fixed typo in Material Type tooltip.6000.2.0a8Apr 3, 202517
UUM-99927FixedVFX Graph: Fixed crash on mobile player builds when loading a Scene referencing a VisualEffect component but not a VfxRenderer component with the "Strip Engine Code" feature enabled. The VfxRenderer component engine code is no longer incorrectly st…6000.2.0a8Apr 3, 202523
UUM-100070FixedHDRP: Fixed a shader compilation error of HDRP Lit Shader if UV mapping for Emissive Map is set to "Same as Base".6000.0.45f1Apr 2, 20252
UUM-83777FixedVFX Graph: Update documentation to remove mention of VFXFIXED_RAND macro which is not supported in custom hlsl nodes6000.0.45f1Apr 2, 202521
UUM-95343FixedVFX Graph: Fixed messy expand/collapse icon when zoomed in.6000.0.45f1Apr 2, 202522
UUM-97951FixedVFX Graph: Fixed exception when converting a selection that contains an empty group to a subgraph.6000.0.45f1Apr 2, 202522
Where the numbers come from
  • Editor releases ingested 8h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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