Fixed · Rendering issues

501525 of 1,430

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-103871FixedVFX Graph: Fixed issue to now use display name instead of reference name for shaderKeyword integration with Shader Graph.6000.3.0a2Jul 17, 202513
UUM-103873FixedVFX Graph: Non exposed properties aren't using default value.6000.3.0a2Jul 17, 202513
UUM-104000FixedSRP Core: Added OpenGLES3 to the list of XR systems that use texture arrays.6000.3.0a2Jul 17, 202513
UUM-104079FixedVFX Graph: Fixed issue so now you can forbid dragging a subgraph block onto the graph directly, only allow on compatible contexts.6000.3.0a2Jul 17, 202515
UUM-104383FixedSRP Foundation: Gizmos are not rendering in Game view6000.3.0a2Jul 17, 20256000.2.4f1Sep 12, 20255639
UUM-104548FixedVFX Graph: Refresh Gizmo on Model Change to handle shape switches.6000.3.0a2Jul 17, 202513
UUM-105000FixedHDRP: Fixed default fog volume shader warning.6000.3.0a2Jul 17, 202513
UUM-105299FixedVFX Graph: Fixed node search window was not compliant with light theme colors.6000.3.0a2Jul 17, 202513
UUM-105303FixedVFX Graph: Fixed an exception that could happen when double clicking on a separator in the node search.6000.3.0a2Jul 17, 202515
UUM-105393FixedSRP Core: Fixed MaterialUpgrader not saving the upgraded materials to disk, causing preview icons to not update.6000.3.0a2Jul 17, 202514
UUM-105576FixedSRP Core: Fixed Rendering Debugger panel splitter not being clamped properly.6000.3.0a2Jul 17, 202513
UUM-105697FixedGraphics: Fixed an issue with "Rendering Layers" in Decal Projector contains the 24th layer or above on URP, decal projection does not work properly.6000.3.0a2Jul 17, 202513
UUM-108240FixedVFX Graph: Six-way lighting : fix APV indirect lighting when the VFX system is in world space.6000.3.0a2Jul 17, 202515
UUM-108361FixedVFX Graph: Avoid DPI warning message in the console.6000.3.0a2Jul 17, 202514
UUM-72015FixedVFX Graph: Added clear in graph error feedback when a strip child system capacity does not match its parent system.6000.3.0a2Jul 17, 202513
UUM-97688FixedGraphics: Compressed texture atlases no longer produce invalid mipmaps for smaller atlas items by limiting the number of miplevels. This is based on the miplevel where the smallest atlas item is exactly one compression block large.6000.3.0a2Jul 17, 202515
UUM-99451FixedVFX Graph: Fixed inconsistency with a wrap mode "hold".6000.3.0a2Jul 17, 202513
UUM-108517FixedGraphics: Fixed additional separator in menu when the VolumeComponent is in the default VolumeProfile.6000.1.12f1Jul 15, 202518
UUM-108543FixedGraphics: Fixed additional separator in menu when there is no advanced properties in the VolumeComponent.6000.1.12f1Jul 15, 202518
UUM-107673FixedShader System: Crash on tlsf_free when adding a 3D object to a Scene of a new Universal 3D project6000.1.10f1Jul 2, 20256000.4.0a2Oct 16, 202510549
UUM-102257FixedSRP Core: Fixed the documentation link for the Volume component.6000.2.0b8Jul 2, 202517
UUM-99384FixedURP: Fixed an issue to avoid persistent memory allocation (_CameraTargetAttachmentX and _CameraUpscaledTargetAttachmentX) in RenderGraph when possible (single camera), and use a RenderGraph texture instead.6000.2.0b8Jul 2, 202519
UUM-103777FixedShadergraph: Shader Graph Asset help button now redirects to the correct URL.6000.0.52f1Jul 2, 202515
UUM-103781FixedShadergraph: Float node documentation link now resolves correctly.6000.0.52f1Jul 2, 202515
UUM-103861FixedShadergraph: Added wrapping to the custom function node's label and fixed an issue where it would not update immediately.6000.0.52f1Jul 2, 202514
Where the numbers come from
  • Editor releases ingested 5h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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