Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
1,201–1,225 of 1,737
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-62795 | Fixed | Search: Added new square icon for AssetLabel. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-64413 | Fixed | GI: Removed logging which has caused users, supporters and developers to waste time and leave the user with no solution. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-64416 | Fixed | Universal RP: Fixed an issue where keywords were incorrectly enabled/disabled when shadows were enabled in the URP Asset and "Transparent Receive Shadows" was disabled on the renderer. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-64447 | Fixed | Universal RP: Fixed an issue where using Alpha Clipped shaders and Depth Priming resulted in invisible objects. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-11731 | Fixed | DX12: Fixed flickering meshes, when using DrawMeshNow() on DX12. | — | 2022.3.20f1Feb 14, 2024 | — | 1 |
| UUM-28514 | Fixed | Particles: Fixed that ParticleSystems playing in Edit mode no longer plays after undoing changes, applying or reverting prefab instances or copy-pasting. | — | 2022.3.20f1Feb 14, 2024 | — | 6 |
| UUM-49634 | Fixed | WebGL: Fixed Orientation Lock code to not crash when run on iOS Safari's new partially complete implementation of screen.orientation API. | — | 2022.3.20f1Feb 14, 2024 | — | 7 |
| UUM-52219 | Fixed | macOS: Fixed memory leak when enumerating files. | — | 2022.3.20f1Feb 14, 2024 | — | 7 |
| UUM-52949 | Fixed | Universal RP: Fixed bright pixels when using a camera with skybox and MSAA rendering opaque objects with alpha clipping together with a transparent object if additive blending. | — | 2022.3.20f1Feb 14, 2024 | — | 7 |
| UUM-53904 | Fixed | Undo System: Fixed Redo restoration of multiple ScriptableObject added via AddObjectToAsset. | — | 2022.3.20f1Feb 14, 2024 | — | 6 |
| UUM-54962 | Fixed | Particles: Random crash with Prewarm & SubEmitter. | — | 2022.3.20f1Feb 14, 2024 | — | 6 |
| UUM-55652 | Fixed | Universal Windows Platform: Player will now store the previous UnityPlayer.log under UnityPlayer-prev.log. | — | 2022.3.20f1Feb 14, 2024 | — | 7 |
| UUM-55671 | Fixed | 2D: Fixed case where sprite atlas secondary texture is not scaled down when setting Max Texture Size. | — | 2022.3.20f1Feb 14, 2024 | — | 7 |
| UUM-55801 | Fixed | Scene/Game View: Making GameObject icon visibility responsive to Scene View visibility. | — | 2022.3.20f1Feb 14, 2024 | — | 7 |
| UUM-56520 | Fixed | Scene/Game View: Fixed Move tool behavior when the parent GameObject changes during manipulation. | — | 2022.3.20f1Feb 14, 2024 | — | 7 |
| UUM-56639 | Fixed | Universal RP: Fixed an issue where renderer features didn't pass validation if they inherit from another renderer feature. | — | 2022.3.20f1Feb 14, 2024 | — | 7 |
| UUM-57495 | Fixed | Build Pipeline: Fixed adding or removing assets to bundles will cause other assets to be rebuilt when BuildAssetBundleOptions.UseContentHash is used. | — | 2022.3.20f1Feb 14, 2024 | — | 6 |
| UUM-58283 | Fixed | Particles: Fixed Noise Module occasional glitches. | — | 2022.3.20f1Feb 14, 2024 | — | 6 |
| UUM-58366 | Fixed | Particles: Fixed Trail module crash when using Generate Lighting Data checkbox. | — | 2022.3.20f1Feb 14, 2024 | — | 6 |
| UUM-59911 | Fixed | Documentation: Doc change on hdrSupportFlags. | — | 2022.3.20f1Feb 14, 2024 | — | 7 |
| UUM-60277 | Fixed | macOS: Crash Reporter failing to upload to cloud due to path not being pre-created. | — | 2022.3.20f1Feb 14, 2024 | — | 7 |
| UUM-61592 | Fixed | Core: Fixed APV registering all scenes in global settings. | — | 2022.3.20f1Feb 14, 2024 | — | 1 |
| UUM-63246 | Fixed | DirectX12: "Draw indirect argument buffer too small" is thrown when using an argument buffer of 4 ints | 2022.3.20f1Feb 14, 2024 | 2022.3.21f1Mar 5, 2024 | 20 | 8 |
| UUM-63345 | Fixed | GLES: Memory leak when Application.runInBackground is set to false and the Editor is unfocused | 2022.3.20f1Feb 14, 2024 | 2022.3.47f1Sep 18, 2024 | 216 | 2 |
| UUM-16927 | Fixed | Universal RP: Fixed issue where disabling/enabling ShadowCaster2Ds can create duplicate shadows. | — | 2021.3.35f1Feb 6, 2024 | — | 1 |