Fixed · Other issues

1,2011,225 of 1,845

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-30963FixedGI: Added a Null check to the default LSA asset name when cloning it through the Lighting Window.6000.0.0b11Mar 13, 20245
UUM-31371FixedTerrain: Fixed Terrain shaders for grass and SpeedTree to ensure billboard grass and trees are visible for all depth priming modes.6000.0.0b11Mar 13, 20245
UUM-33218FixedWebGL: Fixed an issue that prevented multithreaded builds from working if user repeatedly upgraded and then downgraded their project.6000.0.0b11Mar 13, 20246
UUM-37034FixedSerialization: Fixed an Editor crash that occured when creating asset bundle with fully supported inflated types.6000.0.0b11Mar 13, 20245
UUM-37115Fixed2D: Fixed an issue with ShadowCaster2D where they would sometimes throw an exception when provided with degenerate sprites.6000.0.0b11Mar 13, 20245
UUM-37116FixedKernel: Fixed synchronize implicit dependencies when using RunReadOnly on IJobParallelForTransform (causing "In-place job must not have dependencies" assert).6000.0.0b11Mar 13, 20245
UUM-39837FixedLinux: Fixed issue where text could be duplicated when pasted into a search field.6000.0.0b11Mar 13, 20245
UUM-40106FixedScene/Game View: Fixed a issue where the in-scene context menu would appear outside the Scene View.6000.0.0b11Mar 13, 20245
UUM-41038FixedSearch: Fixed the Search saved queries sort button to display the dropdown with the ordering options that wasn't showing up briefly.6000.0.0b11Mar 13, 20245
UUM-41892Fixed2D: Modified SpriteRenderer so that changes to a material's color property during an animation preview now reset back to their original state after exiting the animation preview.6000.0.0b11Mar 13, 20245
UUM-41988FixedGI: Fixed a memory leak that would occur when a bake was cancelled.6000.0.0b11Mar 13, 20245
UUM-42518FixedPackage Manager: Disabling "Clear Filters" button if the user is not using filters.6000.0.0b11Mar 13, 20245
UUM-42590FixedScene/Game View: Fixed an issue where the Add button in the GameView's Resolution Size menu was slightly obscured.6000.0.0b11Mar 13, 20245
UUM-42601FixedUniversal RP: Fixed shader stripping when using APV.6000.0.0b11Mar 13, 20245
UUM-43709Fixed2D: Fixed the high memory usage and crashing issue related to DynamicHeapAllocator::CreateTLSFBlock when opening project with Sprite Atlas V2 enabled.6000.0.0b11Mar 13, 20246
UUM-43907FixedSearch: Fixed an issue where items with the same name didn't appear when using the Advanced Search Picker.6000.0.0b11Mar 13, 20245
UUM-44349FixedSearch: Fixed an issue where Search's placeholder texts overlapped and escaped the search field.6000.0.0b11Mar 13, 20245
UUM-44351FixedSearch: Fixed Search's "Press Tab to filter" so its icon displays.6000.0.0b11Mar 13, 20245
UUM-44445Fixed2D: Fixed an issue where LineRenderer and TrailRenderer lines were not visible when using URP Sprite materials.6000.0.0b11Mar 13, 20245
UUM-44446FixedUniversal RP: Fixed depth buffer disappearing after using SwapColorBuffer.6000.0.0b11Mar 13, 20246
UUM-44774FixedVideo: Fixed an issue where after changing the scene, WebCamTextures did not properly destroy the internal GraphicsTexture which crashed the Editor.6000.0.0b11Mar 13, 20245
UUM-45512FixedTextCore: Fixed an issue to ensure space and underline are always added to Static FontAsset.6000.0.0b11Mar 13, 20246
UUM-45894FixedScene/Game View: Fixed an issue with CamerasOverlay styling when docked in a toolbar and pop-up mode.6000.0.0b11Mar 13, 20245
UUM-45948FixedPackage Manager: Added a horizontal scrollbar to ensure multi-select buttons are viewable in the Package Manager window.6000.0.0b11Mar 13, 20245
UUM-46164FixedDX12: Fixed enable_ray_tracing_shader_debug_symbols pragma not making HLSL source code available when debugging Ray Tracing shaders in PIX or NVIDIA NSIGHT.6000.0.0b11Mar 13, 20245
Where the numbers come from
  • Editor releases ingested 2h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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