Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
926–950 of 1,737
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-42148 | Fixed | Text: Fixed kerning issues with certain fonts. | — | 2022.3.46f1Sep 10, 2024 | — | 1 |
| UUM-72866 | Fixed | 2D: Fixed Crash on VertexUtility::CopyChannel when selecting or using a specific Sprite. | — | 2022.3.46f1Sep 10, 2024 | — | 2 |
| UUM-73236 | Fixed | Universal RP: Fixed shadow-map sampling artifacts present when using the Unlit DrawMode in the SceneView. | — | 2022.3.46f1Sep 10, 2024 | — | 2 |
| UUM-79332 | Fixed | Hybrid Renderer: [Linux] Crash on ScriptableBatchRenderer::GenerateBuiltInCBuffer when adding "PerObjectData.ReflectionProbes" | 2022.3.46f1Sep 10, 2024 | 2022.3.52f1Nov 6, 2024 | 56 | 7 |
| UUM-43091 | Fixed | Particles: Crash with Shape Module in Mesh mode while spawning inactive object through prefab or asset bundle. | — | 2022.3.45f1Sep 3, 2024 | — | 2 |
| UUM-49446 | Fixed | AI: Nav mesh agent will not move in Y axis if the surface is rotated to 90 in X. | — | 2022.3.45f1Sep 3, 2024 | — | 1 |
| UUM-52890 | Fixed | Universal RP: Fixed an issue where Shader Prefiltering data wasn't updated properly for Asset Bundles. | — | 2022.3.45f1Sep 3, 2024 | — | 1 |
| UUM-65367 | Fixed | WebGL: Fixed a bug where mouse button canceled events would emit after clicking and moving a mouse. | — | 2022.3.45f1Sep 3, 2024 | — | 2 |
| UUM-68495 | Fixed | GI: Fixed an issue where shader variants with LIGHTMAP_ON, but which don't declare DIRLIGHTMAP_COMBINED, were stripped during player builds when using directional lightmapping. | — | 2022.3.45f1Sep 3, 2024 | — | 2 |
| UUM-75469 | Fixed | Video: Fixed an issue where the sound of videos in Video Player is lost when Bluetooth headphones are connected or disconnected. | — | 2022.3.45f1Sep 3, 2024 | — | 1 |
| UUM-76307 | Fixed | Universal RP: Fixed camera offset in the UI editor for the RenderObject RenderFeature. | — | 2022.3.45f1Sep 3, 2024 | — | 2 |
| UUM-76845 | Fixed | Windows: Fixed issue where Arm64 architecture DLLs are incorrectly copied instead of x64 when building for Windows x64. | — | 2022.3.45f1Sep 3, 2024 | — | 2 |
| UUM-78236 | Fixed | Particles: Fixed invisible particles when shape Arc is set to 0 and Mode set to Loop. | — | 2022.3.45f1Sep 3, 2024 | — | 2 |
| UUM-78350 | Fixed | Profiler: Fixed high memory usage detection by profiler when there is still enough physical memory available. | — | 2022.3.45f1Sep 3, 2024 | — | 1 |
| UUM-60385 | Fixed | Web: Fixed an issue that Application.persistentDataPath would not automatically persist, by adding a new JS config option "autoSyncPersistentDataPath: true" to enable automatic synchronization of Application.persistentDataPath over to IndexedDB. | — | 2022.3.44f1Aug 23, 2024 | — | 2 |
| UUM-77356 | Fixed | Linux: Fixed Subsequent code executes after a crash. | — | 2022.3.44f1Aug 23, 2024 | — | 2 |
| UUM-59572 | Fixed | Universal RP: Expected application to have kicked everything until job: 96089 (possibly by calling glFlush)" are thrown in the Android Player on some devices with PowerVR Rogue GE8320 GPU. | — | 2022.3.43f1Aug 21, 2024 | — | 2 |
| UUM-66157 | Fixed | Serialization: Don't show crash reporter when reading corrupted files. | — | 2022.3.43f1Aug 21, 2024 | — | 2 |
| UUM-71799 | Fixed | Windows: Fixed keyboard keys display name provided by Input System displaying wrong Unicode character in certain situation when using some international layout. | — | 2022.3.43f1Aug 21, 2024 | — | 1 |
| UUM-74498 | Fixed | Scene/Game View: "Application.isFocused" returns "false" when entering the Play Mode with the Game window set to "Play Unfocused". | — | 2022.3.43f1Aug 21, 2024 | — | 2 |
| UUM-77620 | Fixed | Documentation: Ensure BEE_CACHE_DIRECTORY and BEE_CACHE_BEHAVIOUR are documented. | — | 2022.3.43f1Aug 21, 2024 | — | 1 |
| UUM-35595 | Fixed | WebGL: Fixed for frame delays when calling AsyncGPUReadback from WebGL. | — | 2022.3.42f1Aug 13, 2024 | — | 2 |
| UUM-66729 | Fixed | Web: Restored Build & Run feature on the singlethreaded Web platform to work with custom user web page templates that might have iframes pointing to foreign domains, and those domains are not configured with COEP & CORP headers. Note… | — | 2022.3.42f1Aug 13, 2024 | — | 1 |
| UUM-76537 | Fixed | GI: Fixed an issue where Unity would crash when loading scenes with probe data at nearly-overlapping positions. | — | 2022.3.41f1Aug 6, 2024 | — | 1 |
| UUM-77033 | Fixed | Kernel: Crash on TypeTreeQueries::IsStreamedBinaryCompatible when waiting for Unity’s code in UnityEditor.CoreModule.dll to finish executing | 2022.3.41f1Aug 6, 2024 | 2022.3.42f1Aug 13, 2024 | 6 | 2 |