Fixed · Other issues

426450 of 1,951

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-134053Fixed6000.0.65f1,6000.5.0a4,6000.3.3f1,6000.4.0b2: The Terrain tools follow the previous Terrain curvature when it was already undone6000.3.8f1Feb 11, 20266000.4.0b10Feb 25, 20261423
UUM-134064Fixed6000.5.0a5: DX12 Player brightness changes when changing Display resolution with Screen.SetResolution()6000.3.8f1Feb 11, 20266000.4.0b10Feb 25, 20261426
UUM-134161Fixed6000.3.0a1: Crash on PhysicsCommands::PhysX::GetShapeGeometryHolder when calling a method on a disabled object6000.3.8f1Feb 11, 20266000.3.10f1Feb 25, 20261423
UUM-105302FixedDX12: Fixed by allowing async compute fence waits inside render passes.6000.5.0a6Feb 4, 202620
UUM-112011FixedmacOS: Fixed stuttering issues with the Mac Player when using the new CAMetalDisplayLink which can be enabled in the Player Settings by toggling "Use MetalDisplayLink (Mac Player only)".6000.5.0a6Feb 4, 202618
UUM-117576FixedWebGL: Fixed a bug with AudioSource.SetScheduledEndTime, when an AudioSource play request is pending at startup when SetScheduledEndTime is called.6000.5.0a6Feb 4, 202619
UUM-128777FixedKernel: Fixed crash during shutdown if the job system was accessed from a finalizer.6000.5.0a6Feb 4, 202613
UUM-129885Fixed2D: Changed the image used for as a warning icon in the Tile Palette to a higher resolution image so that it looks less blurry in the Editor.6000.5.0a6Feb 4, 202621
UUM-130114FixedParticles: Added missing Icons for the Particle System Renderer in the Animation window.6000.5.0a6Feb 4, 202616
UUM-130333FixedText: Fixed crash on Windows ARM64 by pre-JIT compiling the textGenerationInfo getter. (UUM-130333) First seen in 6000.5.0a3.6000.5.0a6Feb 4, 20261
UUM-130369FixedWeb: Fixed simulated mouse position by touch events in legacy input system(Input.mousePosition).6000.5.0a6Feb 4, 202623
UUM-130958Fixed2D: Fixed artifacts appear on Sprites when generating a Sprite Atlas with Padding set to 2.6000.5.0a6Feb 4, 202616
UUM-131262FixedWebGL: resolve console CreateRenderPipeline errors with ShaderVariantCollection warmup.6000.5.0a6Feb 4, 202623
UUM-127155FixedVersion Control: Fixed Version Control project settings fields that didn't align with window title.6000.0.67f1Feb 4, 202617
UUM-129585FixedEmbeddedLinux: Fixed RaspiOS vulkan crash.6000.4.0b7Feb 3, 202624
UUM-131824FixedDX12: Fix crashes related to scratch memory allocation (UUM-131824) Fixed in 6000.4.0b9.6000.4.0b7Feb 3, 20266000.3.9f1Feb 18, 20261424
UUM-132202FixedText: Added ATG support for line-height.6000.4.0b7Feb 3, 202623
UUM-89085FixedDX12: Enable render pass path for UWP builds. Fix possibly incorrectly set viewport for some passes when render passe feature is not available.6000.4.0b7Feb 3, 202617
UUM-131862FixedWebGL: resolve error with Firefox with empty bindgroups.6000.3.6f1Jan 29, 202624
UUM-132028FixedScene/Game View: Exposed the RectTransform gizmo colors in the color preferences of the editor.6000.3.6f1Jan 29, 202623
UUM-133005FixedPackage Manager: Resolved a bug causing valid package signatures to be flagged as invalid if validated after the signing certificate expired.6000.3.5f2Jan 26, 202621
UUM-100839FixedScene/Game View: Fixed scene view flickering when both scene and game view are active in DX11.6000.5.0a5Jan 22, 202617
UUM-126318FixedBuild Pipeline: Fixed broken build time calculation in build report. (UUM-126318) First seen in 6000.5.0a1.6000.5.0a5Jan 22, 20263
UUM-129521FixedDocumentation: Updated Serialization rules documentation.6000.5.0a5Jan 22, 202616
UUM-129883Fixed2D: Fixed issue with the Tile Palette window where the Split view line is not aligned with bottom view when the Tile Palette window is first shown.6000.5.0a5Jan 22, 202622
Where the numbers come from
  • Editor releases ingested 4h ago · package versions ingested 4h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.