Fixed · Asset Pipeline issues

126139 of 139

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-16728FixedPrefabs: Fixed Rect tool is enabled for root Prefab in Context mode. Now it behaves similar to the other Transform tools.2021.3.14f1Nov 17, 20222
UUM-5961FixedPrefabs: Handle ManagedReferences that cannot be applied or reverted in Prefab instances. Also make sure the root of the Managed Reference can be applied to apply sub fields that are overriden.2021.3.13f1Nov 4, 20221
UUM-3640FixedAsset Importers: Textures are not generated when Naming option in Import Settings of an FBX file is changed to "From Model's Material"2021.3.12f1Oct 25, 20222021.3.15f1Dec 1, 2022372
UUM-7867FixedAsset Import: Fixed import of some meshes with Blend Shape Normals set to Calculate.2021.3.12f1Oct 25, 20221
UUM-9463FixedAsset Import: Fixed editor crash when importing a folder with an FBX file where its optimizeBones is set to 0.2021.3.12f1Oct 25, 20221
UUM-2226FixedAsset Pipeline: Prefab preview is getting updated when change in material color.2020.3.41f1Oct 21, 20221
UUM-12248FixedAsset Pipeline: Fixed 'learn more' online documentation links for asset import workers and Unity Accelerator in the editor UI, so they target the currently loaded version of Unity.2021.3.10f1Sep 16, 20221
UUM-1820FixedAsset Pipeline: Asset preview thumbnails in the Editor's project window would sometimes be missing reflection probe lighting, this has been fixed and re-baking reflection probes (after making some change, such as to the material) will update thumbnails.2021.3.10f1Sep 16, 20221
UUM-867FixedAsset Pipeline: Fixed an issue where the asset database might fail to detect that custom postprocessing of assets had produced an infinite loop during project import.2021.3.10f1Sep 16, 20221
UUM-12721FixedAsset Bundles: AssetBundle indeterminism caused by mesh streaming info2020.3.39f1Sep 14, 20222020.3.42f1Nov 17, 2022635
UUM-493FixedAsset Bundles: Fixed memarchive0 error when entering play mode.2021.3.9f1Sep 1, 20221
UUM-818FixedAsset Pipeline: The option to 'Recompile after finished playing\` did not work and has been removed. To support the intended functionallity a new option to only auto refresh outside playmode has been added.2021.3.9f1Sep 1, 20221
UUM-2908FixedAsset Pipeline: Fixed an issue where generating previews of some prefabs could raise an 'unknown importer' error in the console.2021.3.7f1Jul 28, 20221
UUM-5459FixedTexture: \[Backport\] \[MacOS\] Crash on \_\_pthread\_kill when Render Texture has no Depth buffer and Dimension is 3D2020.3.36f1Jun 16, 20222021.3.14f1Nov 17, 20221546
Where the numbers come from
  • Editor releases ingested 9h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.