Fixed · Asset Pipeline issues

126132 of 132

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-1820FixedAsset Pipeline: Asset preview thumbnails in the Editor's project window would sometimes be missing reflection probe lighting, this has been fixed and re-baking reflection probes (after making some change, such as to the material) will update thumbnails.2021.3.10f1Sep 16, 20221
UUM-867FixedAsset Pipeline: Fixed an issue where the asset database might fail to detect that custom postprocessing of assets had produced an infinite loop during project import.2021.3.10f1Sep 16, 20221
UUM-12721FixedAsset Bundles: AssetBundle indeterminism caused by mesh streaming info2020.3.39f1Sep 14, 20222020.3.42f1Nov 17, 2022635
UUM-493FixedAsset Bundles: Fixed memarchive0 error when entering play mode.2021.3.9f1Sep 1, 20221
UUM-818FixedAsset Pipeline: The option to 'Recompile after finished playing\` did not work and has been removed. To support the intended functionallity a new option to only auto refresh outside playmode has been added.2021.3.9f1Sep 1, 20221
UUM-2908FixedAsset Pipeline: Fixed an issue where generating previews of some prefabs could raise an 'unknown importer' error in the console.2021.3.7f1Jul 28, 20221
UUM-5459FixedTexture: \[Backport\] \[MacOS\] Crash on \_\_pthread\_kill when Render Texture has no Depth buffer and Dimension is 3D2020.3.36f1Jun 16, 20222021.3.14f1Nov 17, 20221546
Where the numbers come from
  • Editor releases ingested 4h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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