VersionSectionRiskImpactNote
6000.1.0f1Fixes
Graphics
FixOn Metal, the blend state and color mask specified in Shader Passes are now applied to the correct render targets.
6000.1.0b15Fixes
Graphics
FixOn Metal, the blend state and color mask specified in Shader Passes are now applied to the correct render targets.
6000.1.0b14Fixes
Graphics
FixOn Metal, the blend state and color mask specified in Shader Passes are now applied to the correct render targets.
6000.1.0b13Fixes
Graphics
FixOn Metal, the blend state and color mask specified in Shader Passes are now applied to the correct render targets.
6000.1.0b12Fixes
Graphics
FixOn Metal, the blend state and color mask specified in Shader Passes are now applied to the correct render targets.
6000.1.0b11Fixes
Graphics
FixOn Metal, the blend state and color mask specified in Shader Passes are now applied to the correct render targets.
6000.1.0b10Fixes
Graphics
FixOn Metal, the blend state and color mask specified in Shader Passes are now applied to the correct render targets.
6000.1.0b9Fixes
Graphics
FixOn Metal, the blend state and color mask specified in Shader Passes are now applied to the correct render targets.
6000.1.0b8Fixes
Graphics
FixOn Metal, the blend state and color mask specified in Shader Passes are now applied to the correct render targets.
6000.1.0b7Fixes
Graphics
FixOn Metal, the blend state and color mask specified in Shader Passes are now applied to the correct render targets.
6000.1.0b6Fixes
Graphics
FixOn Metal, the blend state and color mask specified in Shader Passes are now applied to the correct render targets.
6000.1.0b5Fixes
Graphics
FixOn Metal, the blend state and color mask specified in Shader Passes are now applied to the correct render targets.
6000.1.0b4Fixes
Graphics
FixOn Metal, the blend state and color mask specified in Shader Passes are now applied to the correct render targets.
6000.1.0b3Fixes
Graphics
FixOn Metal, the blend state and color mask specified in Shader Passes are now applied to the correct render targets.
6000.1.0b2Fixes
Graphics
FixOn Metal, the blend state and color mask specified in Shader Passes are now applied to the correct render targets.
6000.1.0b1Fixes
Graphics
FixOn Metal, the blend state and color mask specified in Shader Passes are now applied to the correct render targets.
6000.1.0a9Fixes
Graphics
FixOn Metal, the blend state and color mask specified in Shader Passes are now applied to the correct render targets.
6000.1.0a8Fixes
Graphics
FixOn Metal, the blend state and color mask specified in Shader Passes are now applied to the correct render targets.
6000.1.0a7Fixes
Graphics
FixOn Metal, the blend state and color mask specified in Shader Passes are now applied to the correct render targets.
6000.1.0a6Fixes
Graphics
FixOn Metal, the blend state and color mask specified in Shader Passes are now applied to the correct render targets.
6000.1.0a5Fixes
Graphics
FixOn Metal, the blend state and color mask specified in Shader Passes are now applied to the correct render targets.
6000.0.27f1Fixes
Graphics
Fix[Metal] Fixed an issue where the blend state and color mask specified in Shader Passes were not applied to the correct render targets.
6000.1.0a4Fixes
Graphics
FixOn Metal, the blend state and color mask specified in Shader Passes are now applied to the correct render targets.
6000.1.0a3Fixes
Graphics
FixOn Metal, the blend state and color mask specified in Shader Passes are now applied to the correct render targets.
6000.1.0a3Fixes
Graphics
FixOn Metal, the blend state and color mask specified in Shader Passes are now applied to the correct render targets.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.