VersionSectionRiskImpactNote
6000.4.0f1Improvements
GI
ImprovementChanged the behavior of light probe loading. When you unload the last scene that contains light probes, you no longer need to call LightProbes.Tetrahedralize() to apply the changes.
6000.4.0b11Improvements
GI
ImprovementChanged the behavior of light probe loading. When you unload the last scene that contains light probes, you no longer need to call LightProbes.Tetrahedralize() to apply the changes.
6000.4.0b10Improvements
GI
ImprovementChanged the behavior of light probe loading. When you unload the last scene that contains light probes, you no longer need to call LightProbes.Tetrahedralize() to apply the changes.
6000.4.0b8Improvements
GI
ImprovementChanged the behavior of light probe loading. When you unload the last scene that contains light probes, you no longer need to call LightProbes.Tetrahedralize() to apply the changes.
6000.4.0b9Improvements
GI
ImprovementChanged the behavior of light probe loading. When you unload the last scene that contains light probes, you no longer need to call LightProbes.Tetrahedralize() to apply the changes.
6000.4.0b7Improvements
GI
ImprovementChanged the behavior of light probe loading. When you unload the last scene that contains light probes, you no longer need to call LightProbes.Tetrahedralize() to apply the changes.
6000.4.0b6Improvements
GI
ImprovementChanged the behavior of light probe loading. When you unload the last scene that contains light probes, you no longer need to call LightProbes.Tetrahedralize() to apply the changes.
6000.4.0b5Improvements
GI
ImprovementChanged the behavior of light probe loading. When you unload the last scene that contains light probes, you no longer need to call LightProbes.Tetrahedralize() to apply the changes.
6000.4.0b4Improvements
GI
ImprovementChanged the behavior of light probe loading. When you unload the last scene that contains light probes, you no longer need to call LightProbes.Tetrahedralize() to apply the changes.
6000.4.0b3Improvements
GI
ImprovementChanged the behavior of light probe loading. When you unload the last scene that contains light probes, you no longer need to call LightProbes.Tetrahedralize() to apply the changes.
6000.4.0b2Improvements
GI
ImprovementChanged the behavior of light probe loading. When you unload the last scene that contains light probes, you no longer need to call LightProbes.Tetrahedralize() to apply the changes.
6000.4.0b1Improvements
GI
ImprovementChanged the behavior of light probe loading. When you unload the last scene that contains light probes, you no longer need to call LightProbes.Tetrahedralize() to apply the changes.
6000.3.0f1Improvements
GI
ImprovementChanged the behavior of light probe loading. When you unload the last scene that contains light probes, you no longer need to call LightProbes.Tetrahedralize() to apply the changes.
6000.4.0a5Improvements
GI
ImprovementChanged the behavior of light probe loading. When you unload the last scene that contains light probes, you no longer need to call LightProbes.Tetrahedralize() to apply the changes.
6000.3.0b10Improvements
GI
ImprovementChanged the behavior of light probe loading. When you unload the last scene that contains light probes, you no longer need to call LightProbes.Tetrahedralize() to apply the changes.
6000.3.0b9Improvements
GI
ImprovementChanged the behavior of light probe loading. When you unload the last scene that contains light probes, you no longer need to call LightProbes.Tetrahedralize() to apply the changes.
6000.4.0a4Improvements
GI
ImprovementChanged the behavior of light probe loading. When you unload the last scene that contains light probes, you no longer need to call LightProbes.Tetrahedralize() to apply the changes.
6000.3.0b8Improvements
GI
ImprovementChanged the behavior of light probe loading. When you unload the last scene that contains light probes, you no longer need to call LightProbes.Tetrahedralize() to apply the changes.
6000.3.0b7Improvements
GI
ImprovementChanged the behavior of light probe loading. When you unload the last scene that contains light probes, you no longer need to call LightProbes.Tetrahedralize() to apply the changes.
6000.3.0b6Improvements
GI
ImprovementChanged the behavior of light probe loading. When you unload the last scene that contains light probes, you no longer need to call LightProbes.Tetrahedralize() to apply the changes.
6000.4.0a2Improvements
GI
ImprovementChanged the behavior of light probe loading. When you unload the last scene that contains light probes, you no longer need to call LightProbes.Tetrahedralize() to apply the changes.
6000.3.0b5Improvements
GI
ImprovementChanged the behavior of light probe loading. When you unload the last scene that contains light probes, you no longer need to call LightProbes.Tetrahedralize() to apply the changes.
6000.0.59f2Improvements
GI
ImprovementChanged behavior of light probe loading such that, when unloading the last scene that contains light probes, you don't need to call LightProbes.Tetrahedralize() to apply the changes anymore.
6000.3.0b3Improvements
GI
ImprovementChanged the behavior of light probe loading. When you unload the last scene that contains light probes, you no longer need to call LightProbes.Tetrahedralize() to apply the changes.
6000.3.0b3Improvements
GI
ImprovementChanged the behavior of light probe loading. When you unload the last scene that contains light probes, you no longer need to call LightProbes.Tetrahedralize() to apply the changes.
6000.2.6f1Improvements
GI
ImprovementChanged the behavior of light probe loading. When you unload the last scene that contains light probes, you no longer need to call LightProbes.Tetrahedralize() to apply the changes.
2022.3.67f1Improvements
GI
ImprovementChanged behavior of light probe loading such that, when unloading the last scene that contains light probes, you don't need to call LightProbes.Tetrahedralize() to apply the changes anymore.

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