VersionSectionRiskImpactNote
6000.4.0f1Fixes
AI
FixA Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve.
6000.4.0b11Fixes
AI
FixA Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve.
6000.4.0b10Fixes
AI
FixA Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve.
6000.4.0b8Fixes
AI
FixA Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve.
6000.4.0b9Fixes
AI
FixA Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve.
6000.4.0b7Fixes
AI
FixA Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve.
6000.4.0b6Fixes
AI
FixA Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve.
6000.4.0b5Fixes
AI
FixA Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve.
6000.4.0b4Fixes
AI
FixA Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve.
6000.4.0b3Fixes
AI
FixA Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve.
6000.4.0b2Fixes
AI
FixA Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve.
6000.4.0b1Fixes
AI
FixA Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve.
6000.3.0f1Fixes
AI
FixFixed A Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve.
6000.4.0a5Fixes
AI
FixA Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve.
6000.3.0b10Fixes
AI
FixFixed A Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve.
6000.3.0b9Fixes
AI
FixFixed A Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve.
6000.4.0a4Fixes
AI
FixA Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve.
6000.3.0b8Fixes
AI
FixFixed A Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve.
2022.3.68f1Fixes
AI
FixA Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve.
6000.3.0b7Fixes
AI
FixFixed A Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve.
6000.3.0b6Fixes
AI
FixFixed A Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve.
6000.3.0b6Fixes
AI
FixFixed A Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve.
6000.4.0a2Fixes
AI
FixA Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve.
6000.2.8f1Fixes
AI
FixA Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve.
6000.0.59f2Fixes
AI
FixA Navigation Raycast() was freezing the game when passing through very small NavMesh polygons created by NavMesh Obstacles that carve.

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