Fixed issues

2,4012,425 of 6,885

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-97556FixedUI Toolkit: Fixed UIBuilder inspector flickers when a selector is created using a Style Class List Section.6000.2.0b5Jun 10, 202525
UUM-98559FixedGraphics: Fixed an issue where BatchRendererGroup's OnPerformCulling function incorrectly checked for job safety between the provided buffers and the JobHandle returned by the user.6000.2.0b5Jun 10, 202525
UUM-107650FixedMecanim Animation: Animator does not continue animation indefinitely when toggling Animator.enabled through code6000.1.6f1Jun 5, 20256000.1.8f1Jun 18, 20251227
UUM-103970FixedGraphics: Fixed PowerVR GPUs crashing on GLES depth clear.2022.3.63f1Jun 5, 20251
UUM-105560FixediOS: Fixed a crash when loading achievements from GameCenter multiple times.2022.3.63f1Jun 5, 20252
UUM-99176FixedIL2CPP: Fixed finalizers being called in a reentrant manner on the Web platform. Finalizers are now invoked explicitly at the end of each frame if needed.2022.3.63f1Jun 5, 20251
UUM-103059FixedEditor: Fixed OverlayMenu width when preset name is very long.6000.2.0b4Jun 4, 202526
UUM-103066FixedEditor: Fixed OverlayMenu behaviour when deleting or reverting presets.6000.2.0b4Jun 4, 202527
UUM-105141FixedInput System: Fixed an issue where the back and forward buttons on Windows were switched when their state was read in the Input System. (UUM-105141) First seen in 6000.2.0b1.6000.2.0b4Jun 4, 202514
UUM-86524FixedEditor: Object reflection missing on a Planar Reflection Probe when rotating the camera to certain angles with the Realtime Raytracing quality setting enabled.6000.2.0b4Jun 4, 202524
UUM-92254FixedVFX Graph: Fixed sticky note title had always a small font size while being edited.6000.2.0b4Jun 4, 202524
UUM-96217FixedGraphics: Fixed shadow culling not working correctly for intermediate renderers like Graphics.RenderMesh or Terrain.6000.2.0b4Jun 4, 202526
UUM-99493FixedEditor: Fixed an issue whereby when evaluating an interrupted transition, the Animator writes the last evaluated values for all values instead of correctly defaulting to the state's current configuration.6000.2.0b4Jun 4, 202526
UUM-104830Fixed2D: Fixed FullScreenRendererFeature exception when use with Rendergraph 2D.6000.2.0b3May 29, 202527
UUM-104996FixedEditor: Fixed regression that caused the wrong info / help icons to show in the editor UI for the SRPs. (UUM-104996) First seen in 6000.2.0b2.6000.2.0b3May 29, 202514
UUM-105490FixedSRP Core: Fixed NullReferenceException due to missing DebugState annotation when trying to use DebugUI.ObjectField.6000.2.0b3May 29, 202525
UUM-86164FixedGraphics: Fixed memcpy crash with "load texture data on demand" related to UnityDefaultRuntimeTheme.tss.6000.0.50f1May 28, 20251
UUM-100552FixedText: Fixed IME issue.6000.1.5f1May 28, 202526
UUM-102022FixedURP: Fixed IndexOutOfRangeException by allocating size with respect to visible light's length.6000.1.5f1May 28, 202526
UUM-102670FixedPlayer: Fixed an issue where the startup logs would be missing from the normal log file (or standard output) when the "Capture Startup Logs" player setting was enabled.6000.1.5f1May 28, 202526
UUM-102690FixedEditor: Fixed a bug where the 'RectTransform' component values were set to NaN when scaling UI elements using the Scene Rect Tool.6000.1.5f1May 28, 202528
UUM-102817FixedUI Toolkit: Fixed the position of the Editor Only label in the tree view mode of the UI Builder Library.6000.1.5f1May 28, 202527
UUM-102896FixedGraphics: Fixed a potential deadlock that could freeze players when loading or unloading AssetBundles with threaded texture uploads enabled.6000.1.5f1May 28, 202526
UUM-103402FixedAndroid: Fixed Integer input field allowing multiple "-" symbols under certain conditions.6000.1.5f1May 28, 202528
UUM-103808FixedAccessibility: Fixed multiple accessibility node focus issues on Android.6000.1.5f1May 28, 202516
Where the numbers come from
  • Editor releases ingested 6h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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