Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
2,401–2,425 of 6,885
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-97556 | Fixed | UI Toolkit: Fixed UIBuilder inspector flickers when a selector is created using a Style Class List Section. | — | 6000.2.0b5Jun 10, 2025 | — | 25 |
| UUM-98559 | Fixed | Graphics: Fixed an issue where BatchRendererGroup's OnPerformCulling function incorrectly checked for job safety between the provided buffers and the JobHandle returned by the user. | — | 6000.2.0b5Jun 10, 2025 | — | 25 |
| UUM-107650 | Fixed | Mecanim Animation: Animator does not continue animation indefinitely when toggling Animator.enabled through code | 6000.1.6f1Jun 5, 2025 | 6000.1.8f1Jun 18, 2025 | 12 | 27 |
| UUM-103970 | Fixed | Graphics: Fixed PowerVR GPUs crashing on GLES depth clear. | — | 2022.3.63f1Jun 5, 2025 | — | 1 |
| UUM-105560 | Fixed | iOS: Fixed a crash when loading achievements from GameCenter multiple times. | — | 2022.3.63f1Jun 5, 2025 | — | 2 |
| UUM-99176 | Fixed | IL2CPP: Fixed finalizers being called in a reentrant manner on the Web platform. Finalizers are now invoked explicitly at the end of each frame if needed. | — | 2022.3.63f1Jun 5, 2025 | — | 1 |
| UUM-103059 | Fixed | Editor: Fixed OverlayMenu width when preset name is very long. | — | 6000.2.0b4Jun 4, 2025 | — | 26 |
| UUM-103066 | Fixed | Editor: Fixed OverlayMenu behaviour when deleting or reverting presets. | — | 6000.2.0b4Jun 4, 2025 | — | 27 |
| UUM-105141 | Fixed | Input System: Fixed an issue where the back and forward buttons on Windows were switched when their state was read in the Input System. (UUM-105141) First seen in 6000.2.0b1. | — | 6000.2.0b4Jun 4, 2025 | — | 14 |
| UUM-86524 | Fixed | Editor: Object reflection missing on a Planar Reflection Probe when rotating the camera to certain angles with the Realtime Raytracing quality setting enabled. | — | 6000.2.0b4Jun 4, 2025 | — | 24 |
| UUM-92254 | Fixed | VFX Graph: Fixed sticky note title had always a small font size while being edited. | — | 6000.2.0b4Jun 4, 2025 | — | 24 |
| UUM-96217 | Fixed | Graphics: Fixed shadow culling not working correctly for intermediate renderers like Graphics.RenderMesh or Terrain. | — | 6000.2.0b4Jun 4, 2025 | — | 26 |
| UUM-99493 | Fixed | Editor: Fixed an issue whereby when evaluating an interrupted transition, the Animator writes the last evaluated values for all values instead of correctly defaulting to the state's current configuration. | — | 6000.2.0b4Jun 4, 2025 | — | 26 |
| UUM-104830 | Fixed | 2D: Fixed FullScreenRendererFeature exception when use with Rendergraph 2D. | — | 6000.2.0b3May 29, 2025 | — | 27 |
| UUM-104996 | Fixed | Editor: Fixed regression that caused the wrong info / help icons to show in the editor UI for the SRPs. (UUM-104996) First seen in 6000.2.0b2. | — | 6000.2.0b3May 29, 2025 | — | 14 |
| UUM-105490 | Fixed | SRP Core: Fixed NullReferenceException due to missing DebugState annotation when trying to use DebugUI.ObjectField. | — | 6000.2.0b3May 29, 2025 | — | 25 |
| UUM-86164 | Fixed | Graphics: Fixed memcpy crash with "load texture data on demand" related to UnityDefaultRuntimeTheme.tss. | — | 6000.0.50f1May 28, 2025 | — | 1 |
| UUM-100552 | Fixed | Text: Fixed IME issue. | — | 6000.1.5f1May 28, 2025 | — | 26 |
| UUM-102022 | Fixed | URP: Fixed IndexOutOfRangeException by allocating size with respect to visible light's length. | — | 6000.1.5f1May 28, 2025 | — | 26 |
| UUM-102670 | Fixed | Player: Fixed an issue where the startup logs would be missing from the normal log file (or standard output) when the "Capture Startup Logs" player setting was enabled. | — | 6000.1.5f1May 28, 2025 | — | 26 |
| UUM-102690 | Fixed | Editor: Fixed a bug where the 'RectTransform' component values were set to NaN when scaling UI elements using the Scene Rect Tool. | — | 6000.1.5f1May 28, 2025 | — | 28 |
| UUM-102817 | Fixed | UI Toolkit: Fixed the position of the Editor Only label in the tree view mode of the UI Builder Library. | — | 6000.1.5f1May 28, 2025 | — | 27 |
| UUM-102896 | Fixed | Graphics: Fixed a potential deadlock that could freeze players when loading or unloading AssetBundles with threaded texture uploads enabled. | — | 6000.1.5f1May 28, 2025 | — | 26 |
| UUM-103402 | Fixed | Android: Fixed Integer input field allowing multiple "-" symbols under certain conditions. | — | 6000.1.5f1May 28, 2025 | — | 28 |
| UUM-103808 | Fixed | Accessibility: Fixed multiple accessibility node focus issues on Android. | — | 6000.1.5f1May 28, 2025 | — | 16 |