Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
2,251–2,275 of 6,885
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-73078 | Fixed | Universal RP: Fixed and issue where SSAO was rendered inverted when the AfterOpaque setting is used without intermediate attachments allocated by the camera. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-73759 | Fixed | Scripting: Fixed UnityEvent not executing runtime callbacks in some circumstances. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-77668 | Fixed | Video: \[Android\] Fixed videoPlayer leaks memory when repeating Play and Stop on a Video. | — | 6000.3.0a2Jul 17, 2025 | — | 20 |
| UUM-87464 | Fixed | Editor: Improved Docs on IHV texture formats .dds, .pvr, .astc and .ktx. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-90714 | Fixed | Editor: Fixed an issue where camera rotation could cause ShadowCaster2Ds to be incorrectly clipped. | — | 6000.3.0a2Jul 17, 2025 | — | 15 |
| UUM-91335 | Fixed | Universal RP: Fixed Render Graph failing to handle Gizmos rendering with a DepthCopy pass when using SubmitRenderRequest in URP. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-91516 | Fixed | UI Toolkit: Added UsageHints.LargePixelCoverage, which can be used on a large VisualElement (e.g. panel background) to force the use of a specialized shader that is more GPU friendly. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-97502 | Fixed | Editor: Added missing on-hover style for the Gradient preset and Scene Hierarchy kebab menu buttons. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-97688 | Fixed | Graphics: Compressed texture atlases no longer produce invalid mipmaps for smaller atlas items by limiting the number of miplevels. This is based on the miplevel where the smallest atlas item is exactly one compression block large. | — | 6000.3.0a2Jul 17, 2025 | — | 15 |
| UUM-99451 | Fixed | VFX Graph: Fixed inconsistency with a wrap mode "hold". | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-99608 | Fixed | IL2CPP: Fixed issue where some references type values only stored in a struct field would not be reported in the memory profiler. | — | 6000.3.0a2Jul 17, 2025 | — | 13 |
| UUM-99917 | Fixed | Editor: Fixed VFX not repainted when changing some asset properties. | — | 6000.3.0a2Jul 17, 2025 | — | 17 |
| UUM-104383 | Fixed | SRP Foundation: Gizmos are not rendering in Game view | 6000.2.0b10Jul 16, 2025 | 6000.2.4f1Sep 12, 2025 | 57 | 41 |
| UUM-105769 | Fixed | Editor: Fixed a preview drag handler not being correctly hidden when preview is shown as floating window. | — | 6000.2.0b10Jul 16, 2025 | — | 18 |
| UUM-107397 | Fixed | Editor: Fixed an issue when a user opened a color picker popup window from the inspector during domain reload, they no longer get errors on console when the domain reload completes. (UUM-107397) First seen in 6000.2.0a2. | — | 6000.2.0b10Jul 16, 2025 | — | 14 |
| UUM-109718 | Fixed | Player: The DeveloperConsole now correctly opens after being re-enabled, fixing an issue where it would remain stuck in a closed state. | — | 6000.2.0b10Jul 16, 2025 | — | 21 |
| UUM-110106 | Fixed | Editor: Fixed ColorPicker incorrectly assigning the alpha to the blue channel. (UUM-110106) First seen in 6000.2.0b7. | — | 6000.2.0b10Jul 16, 2025 | — | 14 |
| UUM-111154 | Fixed | GI: Fixed a crash that occurred when no valid lightmap parameters were assigned. (UUM-111154) First seen in 6000.2.0b8. Fixed in 6000.2.0b11. | 6000.2.0b10Jul 16, 2025 | 6000.3.0a3Jul 23, 2025 | 7 | 18 |
| UUM-100526 | Fixed | Universal RP: Added missing apv keywords to TerrainLitAdd.shader. | — | 6000.1.12f1Jul 15, 2025 | — | 19 |
| UUM-101514 | Fixed | Editor: Black boxes no longer show when a modal window is open. | — | 6000.1.12f1Jul 15, 2025 | — | 19 |
| UUM-102307 | Fixed | Scripting: Optimized the Main Thread times of InstantiateAsync and added a new OriginalImmutable flag to reduce the times even more. | — | 6000.1.12f1Jul 15, 2025 | — | 20 |
| UUM-104910 | Fixed | IL2CPP: Prevent possible shutdown deadlock when using waits with zero time out. | — | 6000.1.12f1Jul 15, 2025 | — | 20 |
| UUM-105019 | Fixed | Video: Fixed an issue where the VideoPlayer component failed to play MP4 files from StreamingAssets on some Android devices using Vulkan. The required NV12 decode shaders are now correctly included, restoring video playback on affected hardware. | — | 6000.1.12f1Jul 15, 2025 | — | 20 |
| UUM-107328 | Fixed | UI Toolkit: Fixed QuickSearch warning from removing an element during its AttachToPanel event. | — | 6000.1.12f1Jul 15, 2025 | — | 19 |
| UUM-107423 | Fixed | Animation: Fixed an issue where a state machine state's name would be extending beyond the bounds of the node if the name was too long. | — | 6000.1.12f1Jul 15, 2025 | — | 20 |