Fixed issues

2,2512,275 of 6,885

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-73078FixedUniversal RP: Fixed and issue where SSAO was rendered inverted when the AfterOpaque setting is used without intermediate attachments allocated by the camera.6000.3.0a2Jul 17, 202513
UUM-73759FixedScripting: Fixed UnityEvent not executing runtime callbacks in some circumstances.6000.3.0a2Jul 17, 202513
UUM-77668FixedVideo: \[Android\] Fixed videoPlayer leaks memory when repeating Play and Stop on a Video.6000.3.0a2Jul 17, 202520
UUM-87464FixedEditor: Improved Docs on IHV texture formats .dds, .pvr, .astc and .ktx.6000.3.0a2Jul 17, 202513
UUM-90714FixedEditor: Fixed an issue where camera rotation could cause ShadowCaster2Ds to be incorrectly clipped.6000.3.0a2Jul 17, 202515
UUM-91335FixedUniversal RP: Fixed Render Graph failing to handle Gizmos rendering with a DepthCopy pass when using SubmitRenderRequest in URP.6000.3.0a2Jul 17, 202513
UUM-91516FixedUI Toolkit: Added UsageHints.LargePixelCoverage, which can be used on a large VisualElement (e.g. panel background) to force the use of a specialized shader that is more GPU friendly.6000.3.0a2Jul 17, 202513
UUM-97502FixedEditor: Added missing on-hover style for the Gradient preset and Scene Hierarchy kebab menu buttons.6000.3.0a2Jul 17, 202513
UUM-97688FixedGraphics: Compressed texture atlases no longer produce invalid mipmaps for smaller atlas items by limiting the number of miplevels. This is based on the miplevel where the smallest atlas item is exactly one compression block large.6000.3.0a2Jul 17, 202515
UUM-99451FixedVFX Graph: Fixed inconsistency with a wrap mode "hold".6000.3.0a2Jul 17, 202513
UUM-99608FixedIL2CPP: Fixed issue where some references type values only stored in a struct field would not be reported in the memory profiler.6000.3.0a2Jul 17, 202513
UUM-99917FixedEditor: Fixed VFX not repainted when changing some asset properties.6000.3.0a2Jul 17, 202517
UUM-104383FixedSRP Foundation: Gizmos are not rendering in Game view6000.2.0b10Jul 16, 20256000.2.4f1Sep 12, 20255741
UUM-105769FixedEditor: Fixed a preview drag handler not being correctly hidden when preview is shown as floating window.6000.2.0b10Jul 16, 202518
UUM-107397FixedEditor: Fixed an issue when a user opened a color picker popup window from the inspector during domain reload, they no longer get errors on console when the domain reload completes. (UUM-107397) First seen in 6000.2.0a2.6000.2.0b10Jul 16, 202514
UUM-109718FixedPlayer: The DeveloperConsole now correctly opens after being re-enabled, fixing an issue where it would remain stuck in a closed state.6000.2.0b10Jul 16, 202521
UUM-110106FixedEditor: Fixed ColorPicker incorrectly assigning the alpha to the blue channel. (UUM-110106) First seen in 6000.2.0b7.6000.2.0b10Jul 16, 202514
UUM-111154FixedGI: Fixed a crash that occurred when no valid lightmap parameters were assigned. (UUM-111154) First seen in 6000.2.0b8. Fixed in 6000.2.0b11.6000.2.0b10Jul 16, 20256000.3.0a3Jul 23, 2025718
UUM-100526FixedUniversal RP: Added missing apv keywords to TerrainLitAdd.shader.6000.1.12f1Jul 15, 202519
UUM-101514FixedEditor: Black boxes no longer show when a modal window is open.6000.1.12f1Jul 15, 202519
UUM-102307FixedScripting: Optimized the Main Thread times of InstantiateAsync and added a new OriginalImmutable flag to reduce the times even more.6000.1.12f1Jul 15, 202520
UUM-104910FixedIL2CPP: Prevent possible shutdown deadlock when using waits with zero time out.6000.1.12f1Jul 15, 202520
UUM-105019FixedVideo: Fixed an issue where the VideoPlayer component failed to play MP4 files from StreamingAssets on some Android devices using Vulkan. The required NV12 decode shaders are now correctly included, restoring video playback on affected hardware.6000.1.12f1Jul 15, 202520
UUM-107328FixedUI Toolkit: Fixed QuickSearch warning from removing an element during its AttachToPanel event.6000.1.12f1Jul 15, 202519
UUM-107423FixedAnimation: Fixed an issue where a state machine state's name would be extending beyond the bounds of the node if the name was too long.6000.1.12f1Jul 15, 202520
Where the numbers come from
  • Editor releases ingested 9h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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