Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
2,151–2,175 of 6,885
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-111417 | Fixed | Editor: Ensured that updating the Search window title when receving async results triggers repaint. | — | 6000.2.0b12Jul 29, 2025 | — | 15 |
| UUM-111486 | Fixed | Graphics: Fixed for potential race conditions in CalculateSkinningMatrices by ensuring direct job completion for improved safety. | — | 6000.2.0b12Jul 29, 2025 | — | 28 |
| UUM-86364 | Fixed | Editor: Search disable find reference in menu if indexing options are not enabled. | — | 6000.2.0b12Jul 29, 2025 | — | 15 |
| UUM-111403 | Fixed | Editor: Fixed query panel icon. | — | 6000.2.0b11Jul 24, 2025 | — | 5 |
| UUM-74631 | Fixed | UI Toolkit: Fixed an issue where the UI Builder did not allows for wider selection of elements in the canvas. | — | 6000.2.0b11Jul 24, 2025 | — | 17 |
| UUM-100542 | Fixed | Editor: Removed artefact when clicking color preset. | — | 6000.3.0a3Jul 23, 2025 | — | 12 |
| UUM-100915 | Fixed | Graphics: Fixed flickering of gpu instanced particle system in linux when using OpenGL. | — | 6000.3.0a3Jul 23, 2025 | — | 17 |
| UUM-101885 | Fixed | QNX: Fixed Vulkan Multidisplay Crash. | — | 6000.3.0a3Jul 23, 2025 | — | 18 |
| UUM-103185 | Fixed | Editor: Fixed crash on RenderTarget::SetActive when opening the project. | — | 6000.3.0a3Jul 23, 2025 | — | 17 |
| UUM-103201 | Fixed | Audio: Fixed an issue where the native memory size of the first loaded AudioClip was reported incorrectly in the Profiler. | — | 6000.3.0a3Jul 23, 2025 | — | 17 |
| UUM-103688 | Fixed | GI: Fixed a bug where "Don't recalculate" probe placement mode sometimes doesn't work when GPU streaming is enabled. | — | 6000.3.0a3Jul 23, 2025 | — | 14 |
| UUM-104492 | Fixed | Editor: Improved the contrast of the green highlight for selected panels in the UI Toolkit Debugger when the Editor theme is set to Light. | — | 6000.3.0a3Jul 23, 2025 | — | 15 |
| UUM-104598 | Fixed | Editor: Fixed disappearing caret for TMP InputField. | — | 6000.3.0a3Jul 23, 2025 | — | 16 |
| UUM-105026 | Fixed | UI Toolkit: Fixed UIBuilder Selector and Hierarchy view items being selectable using Touch and Pen devices. | — | 6000.3.0a3Jul 23, 2025 | — | 16 |
| UUM-105805 | Fixed | Editor: Fixed issue with CheckerboardBackground so can now zoom maximum percentage in UIBuilder and will not exceed vertex budget. | — | 6000.3.0a3Jul 23, 2025 | — | 16 |
| UUM-107408 | Fixed | Prefabs: Fixed issue where m_Modifications block serializes incorrectly when replacing source prefabs. | — | 6000.3.0a3Jul 23, 2025 | — | 18 |
| UUM-107996 | Fixed | Editor: Fixed project browser to now show correct icons when item is selected. | — | 6000.3.0a3Jul 23, 2025 | — | 13 |
| UUM-108336 | Fixed | iOS: Fixed Frameworks directory appearing red when there are no custom frameworks. | — | 6000.3.0a3Jul 23, 2025 | — | 12 |
| UUM-108679 | Fixed | VFX Graph: Fixed issue to now show "radiusScale" property when "Frustum culling" option is enabled on Shader Graph mesh outputs. | — | 6000.3.0a3Jul 23, 2025 | — | 14 |
| UUM-109143 | Fixed | Editor: Fixed a crash in the Model Importer when a FBX file has corrupted Blendshape data. | — | 6000.3.0a3Jul 23, 2025 | — | 17 |
| UUM-109242 | Fixed | Asset Bundles: Fixed issue to ensure that the activeBuildTarget is correctly set before build callbacks are initialized. | — | 6000.3.0a3Jul 23, 2025 | — | 16 |
| UUM-109513 | Fixed | Serialization: Fixed an issue where mixed values might not appear correctly in the inspector after using Undo. | — | 6000.3.0a3Jul 23, 2025 | — | 14 |
| UUM-109709 | Fixed | Graphics: Fixed GBuffer index mismatch in URP. | — | 6000.3.0a3Jul 23, 2025 | — | 16 |
| UUM-110840 | Fixed | Editor: Fixed issue that when loading a multi-monitor window layout on Mac then all Unity windows would be clamped to the same screen where the mouse is, instead of keeping their positions on the various monitors. | — | 6000.3.0a3Jul 23, 2025 | — | 18 |
| UUM-111239 | Fixed | Editor: Fixed an issue where background motion vectors were generated incorrectly for Spacewarp. (UUM-111239) First seen in 6000.3.0a1. | — | 6000.3.0a3Jul 23, 2025 | — | 1 |