Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
2,101–2,125 of 6,885
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-110290 | Fixed | Animation: Fixed issue where no icon would be shown when importing an AnimatorOverrideController asset from a UnityPackage. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-110368 | Fixed | Animation: Fixed issue where the selection in the layer list of the Animator Window would not match the selected layer after a drag and drop reorder of the layers. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-111091 | Fixed | Editor: Fixed problem with inspector UI throwing exceptions when both script and UI document assets are moved. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-111197 | Fixed | Editor: Hide ellipsis menu for floating material preview window. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-112023 | Fixed | Editor: No longer assert in the Editor when calling InstantiateAsync on a prefab that contains a sub emitter. | — | 6000.0.56f1Aug 20, 2025 | — | 14 |
| UUM-112357 | Fixed | Editor: Fixed artifacts in console window when using Log Entry = 1 with an empty string. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-112637 | Fixed | Build Pipeline: Fixed an issue where calling AssetBundle.Unload(false) on a bundle containing a texture that was already loaded would make it unreadable. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-112903 | Fixed | Physics 2D: Fixed an issue where an uninitialized normal impulse for a contact is returned. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-113046 | Fixed | Animation: Fixed issue where creating a state from a new clip could fail with an exception if a BlendTree was selected in the inspector. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-113328 | Fixed | Animation: Fixed an issue where the Animator transition preview graph would create visual artifacts when zooming in and out. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-113352 | Fixed | Animation: Fixed issue where Object Reference fields in UI Toolkit inspectors would not get the red tint applied to them. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-113827 | Fixed | Editor: Fixed cursor offset for IMGUI. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-114268 | Fixed | Audio Authoring: Audio Low Pass Filter isn't working when enabled after entering Play Mode or in Player via Script | 6000.0.56f1Aug 20, 2025 | 6000.0.59f2Oct 8, 2025 | 49 | 38 |
| UUM-88933 | Fixed | UI Toolkit: Fixed MultiColumnViews delegates focus to column resize handle, causing navigation to fail. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-100044 | Fixed | DX12: Fixed a crash when FSR2 from AMDUnityPlugin is toggled on/off. | — | 6000.1.16f1Aug 13, 2025 | — | 14 |
| UUM-111267 | Fixed | Editor: Fixed Water Decals Foam UV. | — | 6000.1.16f1Aug 13, 2025 | — | 13 |
| UUM-111415 | Fixed | Graphics: Fixed GameView not always resetting when VolumeProfile is Reset. | — | 6000.1.16f1Aug 13, 2025 | — | 14 |
| UUM-111418 | Fixed | Graphics: Fixed missing Light theme for Volume inspector icon. | — | 6000.1.16f1Aug 13, 2025 | — | 13 |
| UUM-111510 | Fixed | Graphics: The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window. | — | 6000.1.16f1Aug 13, 2025 | — | 3 |
| UUM-112202 | Fixed | UI Toolkit: Fixed the performance issues when adding a lot of items through AddItem and TryRemoveItem with rebuildTree set to false. | — | 6000.1.16f1Aug 13, 2025 | — | 15 |
| UUM-112560 | Fixed | Editor: Fixed InspectorTitlebar always showing enabled state when no enabled SerializedProperty was provided. | — | 6000.1.16f1Aug 13, 2025 | — | 14 |
| UUM-112721 | Fixed | UI Toolkit: Fixed the UI Builder "Fit Viewport" button so it also includes the selected element. | — | 6000.1.16f1Aug 13, 2025 | — | 14 |
| UUM-113314 | Fixed | uGUI: Fixed Images being ignored by raycast when they were outside of a Masks bounds but had maskable set to false. | — | 6000.1.16f1Aug 13, 2025 | — | 14 |
| UUM-109468 | Fixed | Editor: Fixed an issue where terrain with GPU instancing enabled would not render in the Scene view when using a debug visualization modes. | — | 6000.2.0f1Aug 12, 2025 | — | 14 |
| UUM-111952 | Fixed | GI: Updated the APV Enlighten warning message to be more descriptive. | — | 6000.2.0f1Aug 12, 2025 | — | 13 |