Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
1,676–1,700 of 6,885
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-105771 | Fixed | Graphics: When UpdateExternalTexture is called it will Unregister the previous texture to free the memory. | — | 6000.2.8f1Oct 15, 2025 | — | 24 |
| UUM-108144 | Fixed | Editor: Fixed artifacts when using a Google Pixel device under Android 14-15, the Video Player, and when changing the resolution dynamically. | — | 6000.2.8f1Oct 15, 2025 | — | 22 |
| UUM-108902 | Fixed | Shadergraph: Fixed shadergraph compilation issues related to the Spacewarp support. | — | 6000.2.8f1Oct 15, 2025 | — | 22 |
| UUM-109230 | Fixed | Editor: Fixed an Editor crash happening when .shader files contain raygeneration, miss or callable shaders. These shader types are supported in .raytrace files only. | — | 6000.2.8f1Oct 15, 2025 | — | 9 |
| UUM-109482 | Fixed | Editor: Fixed Unwrapping.GenerateSecondaryUVSet when used with Mesh have baseVertex tweaked. | — | 6000.2.8f1Oct 15, 2025 | — | 23 |
| UUM-109545 | Fixed | Audio: Fixed crash due to missing handling of null 'name' argument in AudioMixer.GetFloat. | — | 6000.2.8f1Oct 15, 2025 | — | 23 |
| UUM-110959 | Fixed | HDRP: Fixed the bug where HDRP water rendered always on top of high-quality-line-hair. Now you can use the LineRendering.CompositionMode = BeforeColorPyramidAfterClouds in the volume profile to fix this. | — | 6000.2.8f1Oct 15, 2025 | — | 23 |
| UUM-111750 | Fixed | TextMeshPro: Fixed incorrect handling of ligatures that contains variant selectors in their input sequences. | — | 6000.2.8f1Oct 15, 2025 | — | 23 |
| UUM-111929 | Fixed | GI: Re-import cubemaps with specular convolution instead of re-baking reflection probes when switching platforms. | — | 6000.2.8f1Oct 15, 2025 | — | 23 |
| UUM-113453 | Fixed | Shadergraph: Fixed duplicate material creation in canvas samples. | — | 6000.2.8f1Oct 15, 2025 | — | 2 |
| UUM-114024 | Fixed | VFX Graph: Fixed an error message when closing the editor with the VFX Graph node search popup opened on macOS. | — | 6000.2.8f1Oct 15, 2025 | — | 21 |
| UUM-114257 | Fixed | Animation: Fixed right-click menu item "Make Transition" not doing anything if focus is not on the Animator Window. | — | 6000.2.8f1Oct 15, 2025 | — | 22 |
| UUM-114563 | Fixed | GI: Fixed APV Virtual Offset baking on AMD. | — | 6000.2.8f1Oct 15, 2025 | — | 23 |
| UUM-115004 | Fixed | VFX Graph: Handling correctly ShaderGraph where only one SRP support VFX but not the current one. | — | 6000.2.8f1Oct 15, 2025 | — | 23 |
| UUM-115377 | Fixed | VFX Graph: Fixed copy paste custom hlsl block was losing input values. | — | 6000.2.8f1Oct 15, 2025 | — | 17 |
| UUM-115964 | Fixed | Audio: \[Android\] Fixed an issue when audio ducking would occur after re-focusing the Unity application while recording with audio. | — | 6000.2.8f1Oct 15, 2025 | — | 21 |
| UUM-115965 | Fixed | SRP Core: Display Volume Profile context menu actions as disabled if the profile is empty. | — | 6000.2.8f1Oct 15, 2025 | — | 23 |
| UUM-116022 | Fixed | Editor: Fixed inability to drag Tabs to a display right of primary in Windows Editor when using different DPI scales. | — | 6000.2.8f1Oct 15, 2025 | — | 17 |
| UUM-116355 | Fixed | Editor: Replace Forums with Discussions. | — | 6000.2.8f1Oct 15, 2025 | — | 23 |
| UUM-116585 | Fixed | Editor: Fixed Acceleration Structure Build Flags checkbox not working in Renderer inspector when lightmap preview foldout is open. | — | 6000.2.8f1Oct 15, 2025 | — | 23 |
| UUM-116671 | Fixed | Editor: Fixed unselectable None option of the camera dropdowns in Rendering Debugger. | — | 6000.2.8f1Oct 15, 2025 | — | 22 |
| UUM-116688 | Fixed | VFX Graph: Fixed an issue with custom hlsl when line comments are put on top of the code for an operator. | — | 6000.2.8f1Oct 15, 2025 | — | 22 |
| UUM-116738 | Fixed | GI: Ensured that the APV "Unload These Scenes" button does not attempt to unload an unsaved scene. | — | 6000.2.8f1Oct 15, 2025 | — | 22 |
| UUM-116792 | Fixed | UI Toolkit: Skipping fragment shading when opacity is 0. | — | 6000.2.8f1Oct 15, 2025 | — | 23 |
| UUM-117239 | Fixed | Editor: Open Popups and Tooltips on the display the mouse is currently on for Windows Editor when monitor look-up fails. | — | 6000.2.8f1Oct 15, 2025 | — | 23 |