UUM-134218
Fixed in 6000.7.0a3Mentioned in 8 release notes.
First fixed in 6000.7.0a3 (Jul 23, 2026); relisted in 7 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.6.0b9 | Fixes Editor | Fix | Fixed a bug where a GameObject's cut styling persisted in the Hierarchy after entering Play Mode while paste command was no longer available. | |
| 6000.6.0b8 | Fixes Editor | Fix | Fixed a bug where a GameObject's cut styling persisted in the Hierarchy after entering Play Mode while paste command was no longer available. | |
| 6000.7.0a4 | Fixes Editor | Fix | Fixed a bug where a GameObject's cut styling persisted in the Hierarchy after entering Play Mode while paste command was no longer available. | |
| 6000.6.0b7 | Fixes Editor | Fix | Fixed a bug where a GameObject's cut styling persisted in the Hierarchy after entering Play Mode while paste command was no longer available. | |
| 6000.6.0b6 | Fixes Editor | Fix | Fixed a bug where a GameObject's cut styling persisted in the Hierarchy after entering Play Mode while paste command was no longer available. | |
| 6000.6.0b6 | Fixes Editor | Fix | Fixed a bug where a GameObject's cut styling persisted in the Hierarchy after entering Play Mode while paste command was no longer available. | |
| 6000.7.0a3 | Fixes Editor | Fix | Fixed a bug where a GameObject's cut styling persisted in the Hierarchy after entering Play Mode while paste command was no longer available. | |
| 6000.7.0a3 | Fixes Editor | Fix | Fixed a bug where a GameObject's cut styling persisted in the Hierarchy after entering Play Mode while paste command was no longer available. |