Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
1,426–1,450 of 6,885
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-121151 | Fixed | GI: Fixed issue with spurious warning message shown in the console when double clicking the Adaptive Probe Volumes shortcut to the URP asset Light Probe System control. | — | 6000.4.0a4Nov 5, 2025 | — | 14 |
| UUM-121174 | Fixed | Editor: Fixed an overflow in the annotation window hiding some options out of scope. (UUM-121174) First seen in 6000.4.0a1. | — | 6000.4.0a4Nov 5, 2025 | — | 1 |
| UUM-121201 | Fixed | Graphics: Avoid heap allocations when drawing APV gizmos. | — | 6000.4.0a4Nov 5, 2025 | — | 17 |
| UUM-121354 | Fixed | VFX Graph: Fixed output ports order in CustomHLSL operators. | — | 6000.4.0a4Nov 5, 2025 | — | 18 |
| UUM-121669 | Fixed | UI Toolkit: Fixed an issue in the UI Builder where the info text for creating a new Style Sheet did not wrap. (UUM-121669) First seen in 6000.4.0a2. | — | 6000.4.0a4Nov 5, 2025 | — | 1 |
| UUM-121700 | Fixed | Editor: Fixed an issue on Windows where the content of an Editor window scaled incorrectly when the window was dragged between displays with different DPI settings. (UUM-121700) First seen in 6000.4.0a2. | — | 6000.4.0a4Nov 5, 2025 | — | 1 |
| UUM-121821 | Fixed | VFX Graph: Do not close editor when save as under the same asset name. | — | 6000.4.0a4Nov 5, 2025 | — | 16 |
| UUM-121897 | Fixed | SRP Core: Prevent Missing Additional Camera warning when the project build. | — | 6000.4.0a4Nov 5, 2025 | — | 17 |
| UUM-122118 | Fixed | UI Toolkit: Fixed an issue where an internal binding type was listed in the UI Builder. (UUM-122118) First seen in 6000.4.0a2. | — | 6000.4.0a4Nov 5, 2025 | — | 1 |
| UUM-122129 | Fixed | VFX Graph: Make the samples names human readable. | — | 6000.4.0a4Nov 5, 2025 | — | 20 |
| UUM-122248 | Fixed | UI Toolkit: Fixed a NullReferenceException that occurred when dragging objects into the UI Builder window. (UUM-122248) First seen in 6000.4.0a3. | — | 6000.4.0a4Nov 5, 2025 | — | 1 |
| UUM-122303 | Fixed | Editor: Fixed links with multiple paragraphs in ATG. | — | 6000.4.0a4Nov 5, 2025 | — | 15 |
| UUM-122307 | Fixed | Editor: hide flags are now correctly driving gameobjects visibility in the new hierarchy. | — | 6000.4.0a4Nov 5, 2025 | — | 31 |
| UUM-122368 | Fixed | Editor: Fixed the link that opens when clicking on the ? icon in the RayTracingShader (.raytrace) inspector in the Editor. | — | 6000.4.0a4Nov 5, 2025 | — | 19 |
| UUM-122498 | Fixed | Editor: Fixed Custom UI Scaling functionality broken during refactor of DPI handling. (UUM-122498) First seen in 6000.4.0a3. | — | 6000.4.0a4Nov 5, 2025 | — | 17 |
| UUM-122528 | Fixed | Editor: Ensure all valuable hidden properties are indexed. (UUM-122528) First seen in 6000.4.0a2. | — | 6000.4.0a4Nov 5, 2025 | — | 1 |
| UUM-122610 | Fixed | UI Toolkit: Fixed an issue that caused the Editor to freeze when selecting the Default.tss theme from the UI Toolkit Theme options. (UUM-122610) First seen in 6000.4.0a3. | — | 6000.4.0a4Nov 5, 2025 | — | 1 |
| UUM-122652 | Fixed | VFX Graph: Fixed Deprecated UxmlTraits warning. (UUM-122652) First seen in 6000.4.0a2. | — | 6000.4.0a4Nov 5, 2025 | — | 1 |
| UUM-122654 | Fixed | UI Toolkit: Fixed an issue where the UI Toolkit Theme options dropdown displayed duplicate Default.tss options. (UUM-122654) First seen in 6000.4.0a3. | — | 6000.4.0a4Nov 5, 2025 | — | 1 |
| UUM-122934 | Fixed | Graphics: Fixed editor freeze if Lens SRP asset references form a cyclic dependency. (UUM-122934) Fixed in 6000.4.0a5. | 6000.4.0a4Nov 5, 2025 | 6000.2.12f1Nov 12, 2025 | 6 | 33 |
| UUM-57941 | Fixed | Scripting: Time slice limit in GarbageCollector.incrementalTimeSliceNanoseconds docs clarified. | — | 6000.4.0a4Nov 5, 2025 | — | 12 |
| UUM-83569 | Fixed | GI: Fixed HDRP Ray Tracing when used with Instancing. | — | 6000.4.0a4Nov 5, 2025 | — | 15 |
| UUM-91823 | Fixed | Editor: Improved Add-Component dialog for consistent component type names to match those seen in the Inspector e.g. "TilemapRenderer" is now "Tilemap Renderer". | — | 6000.4.0a4Nov 5, 2025 | — | 14 |
| UUM-91824 | Fixed | Editor: Improved Add-Component dialog for consistent component type names to match those seen in the Inspector e.g. "TilemapCollider2D" is now "Tilemap Collider 2D". | — | 6000.4.0a4Nov 5, 2025 | — | 14 |
| UUM-99991 | Fixed | HDRP: Fixed a bug where changing the intensity of a realtime area light via script or animation wouldn't affect the color of the light. | — | 6000.4.0a4Nov 5, 2025 | — | 17 |