VersionSectionRiskImpactNote
6000.7.0b2Fixes
Physics
FixFixed an issue inside the PhysX 4 sdk, where CharacterController wouldn't be able to collide with more than 100 shapes at a time.
6000.7.0b1Fixes
Physics
FixFixed an issue inside the PhysX 4 sdk, where CharacterController wouldn't be able to collide with more than 100 shapes at a time.
6000.3.24f1Fixes
Physics
FixFixed an issue inside the PhysX 4 sdk, where CharacterController wouldn't be able to collide with more than 100 shapes at a time.
6000.7.0a6Fixes
Physics
FixFixed Fixed an issue inside the PhysX 4 sdk, where CharacterController wouldn't be able to collide with more than 100 shapes at a time.
6000.5.11f1Fixes
Physics
FixFixed an issue inside the PhysX 4 sdk, where CharacterController wouldn't be able to collide with more than 100 shapes at a time.
6000.6.0f1Fixes
Physics
FixFixed an issue inside the PhysX 4 sdk, where CharacterController wouldn't be able to collide with more than 100 shapes at a time.
6000.6.0b10Fixes
Physics
FixFixed an issue inside the PhysX 4 sdk, where CharacterController wouldn't be able to collide with more than 100 shapes at a time.
6000.6.0b10Fixes
Physics
FixFixed an issue inside the PhysX 4 sdk, where CharacterController wouldn't be able to collide with more than 100 shapes at a time.
6000.7.0a5Fixes
Physics
FixFixed Fixed an issue inside the PhysX 4 sdk, where CharacterController wouldn't be able to collide with more than 100 shapes at a time.
6000.7.0a5Fixes
Physics
FixFixed Fixed an issue inside the PhysX 4 sdk, where CharacterController wouldn't be able to collide with more than 100 shapes at a time.

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