UUM-131597
Fixed in 6000.7.0a5Mentioned in 5 release notes.
First fixed in 6000.7.0a5 (Aug 20, 2026); relisted in 4 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b2 | Fixes Netcode for Entities | Fix | Issue where predicted ghosts - that changed archetypes multiple times (often moving back to their original archetype) - would mispredict, particularly on partial ticks. Also fixed this issue with enable bits and child components. | |
| 6000.7.0b1 | Fixes Netcode for Entities | Fix | Issue where predicted ghosts - that changed archetypes multiple times (often moving back to their original archetype) - would mispredict, particularly on partial ticks. Also fixed this issue with enable bits and child components. | |
| 6000.7.0a6 | Fixes Netcode for Entities | Fix | Issue where predicted ghosts - that changed archetypes multiple times (often moving back to their original archetype) - would mispredict, particularly on partial ticks. Also fixed this issue with enable bits and child components. | |
| 6000.7.0a5 | Fixes Netcode for Entities | Fix | Issue where predicted ghosts - that changed archetypes multiple times (often moving back to their original archetype) - would mispredict, particularly on partial ticks. Also fixed this issue with enable bits and child components. | |
| 6000.7.0a5 | Fixes Netcode for Entities | Fix | Issue where predicted ghosts - that changed archetypes multiple times (often moving back to their original archetype) - would mispredict, particularly on partial ticks. Also fixed this issue with enable bits and child components. |