Fixed issues

776800 of 6,885

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-133391FixedUndo System: Fixed that root GameObjects change Hierarchy order when undoing/redoing replacing Transform type on a multi selection of root GameObjects.6000.5.0a7Feb 19, 202617
UUM-133431FixedProfiler: Fixed Profiler Counter Labels Overflow over Counter Toggles when Label String is too long. (UUM-133431) First seen in 6000.5.0a6.6000.5.0a7Feb 19, 20261
UUM-133434FixedAsset Pipeline: Fixed the warning icon for Asset Import Overrides so the icon now loads correctly in light mode.6000.5.0a7Feb 19, 20262
UUM-133467FixedEditor: Fixed a bug where using the Inspector in debug mode would throw errors in the console.6000.5.0a7Feb 19, 202616
UUM-133493FixedPhysics 2D: Fixed a Physics 2D crash on exiting Play mode that was caused by an invalid read/write lock.6000.5.0a7Feb 19, 202613
UUM-133494FixedUI Toolkit: Fixed 9-slices with "Antialiased Arc Encoding" SVGs.6000.5.0a7Feb 19, 202614
UUM-133557FixedHDRP: Custom pass does not read both nonMSAAColorBuffer and colorBuffer if they point to the same texture (UUM-133557) Fixed in 6000.5.0a8.6000.5.0a7Feb 19, 20266000.5.0a8Mar 5, 20261315
UUM-133590FixedCrash on ReadWriteLock::WriteLock when performing various Unity operations6000.5.0a7Feb 19, 20266000.4.0b11Mar 4, 20261220
UUM-133606FixedEditor: Fixed "Client And Server" to display with proper spacing in Active Scenario window.6000.5.0a7Feb 19, 202612
UUM-133628FixeduGUI: Fixed an issue where Raycaster ray length did not account for camera orientation.6000.5.0a7Feb 19, 202612
UUM-133635FixedEditor: Fixed an issue where the Disable Depth and Stencil Player setting affected the Editor UI.6000.5.0a7Feb 19, 20267
UUM-133642FixedGraph Toolkit: Block nodes were calling OnDefinePorts and OnDefineOptions before their ContextNode was assigned, leading to invalid initialization. They are now called after the ContextNode is set, ensuring correct setup.6000.5.0a7Feb 19, 202613
UUM-133754FixedGraphView: Fixed sticky notes content could not be edited anymore.6000.5.0a7Feb 19, 202612
UUM-134373Fixed6000.5.0a4: Crash on RefreshProfiler::AssetDatabaseProfilerEventCallback during the first import on a new project6000.5.0a7Feb 19, 20266000.4.0b11Mar 4, 20261219
UUM-56526FixedServices: Fixed issue where native crash reports could be sent even after CrashReportHandler.enableCaptureExceptions = false at runtime on iOS, MacOS and Windows.6000.5.0a7Feb 19, 202612
UUM-72886FixedURP: Fixed an issue where Screen Space Ambient Occlusion incorrectly appeared rotated or offset on mobile devices that used Vulkan with pre-transform enabled.6000.5.0a7Feb 19, 20268
UUM-91734FixedWebGL: Fixed a rendering error that occurred when using Terrain detail meshes with WebGPU and WebGL.6000.5.0a7Feb 19, 202615
UUM-92181FixedShadergraph: Fixed an issue where deleting a block from the vertex stage resulted in a shader whose vertex outputs didn't respect the graph's precision.6000.5.0a7Feb 19, 20267
UUM-130843FixedEditor: Fixed a NullRefException that could be thrown by the inspector when the GameObject inspector would be disabled.6000.0.68f1Feb 18, 20261
UUM-120289FixedProfiler: Fixed issue where the "frames over target" percentage shown in captures list tooltips - and the mini-highlights bar - can become out of sync with the main window's Highlights view.6000.3.9f1Feb 18, 202617
UUM-121159FixedProject Browser: Fixed an issue where trying to delete an immutable asset would throw a duplicate warning in the console.6000.3.9f1Feb 18, 202617
UUM-122745FixedUI Toolkit: Fixed filters not taking DPI into account.6000.3.9f1Feb 18, 202617
UUM-124825FixedEditor: Fixed WinEditor SplashScreen image being corrupted when dragging across displays with different DPI scales.6000.3.9f1Feb 18, 202617
UUM-129605FixedEditor: Fixed an issue with EditorUtility.CompressTexture / EditorUtility.CompressCubemapTexture where it was possible to attempt to compress NPOT mipmapped textures to unsupported target formats. Additional details regarding this have been adde…6000.3.9f1Feb 18, 202613
UUM-130251Fixed2D: Updated the text used in the UI by Tilemap from SceneView to Scene View.6000.3.9f1Feb 18, 202615
Where the numbers come from
  • Editor releases ingested 8h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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