Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
2,676–2,700 of 6,885
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-98921 | Fixed | Bug Reporter: Fixed an issue causing the bug reporter to crash when internet connection is unavailable. (UUM-98921) First seen in 6000.1.0b8. | — | 6000.1.0b15Apr 16, 2025 | — | 17 |
| UUM-98964 | Fixed | Editor: Fixed an issue to ensure the Platform Discovery window save the platform selection upon domain reload. (UUM-98964) First seen in 6000.1.0b9. | — | 6000.1.0b15Apr 16, 2025 | — | 17 |
| UUM-99090 | Fixed | Editor: Fixed an issue by bring the Helpbox to the same design pattern. (UUM-99090) First seen in 6000.1.0b9. | — | 6000.1.0b15Apr 16, 2025 | — | 17 |
| UUM-99172 | Fixed | Shaders: Fixed an editor crash in shader fallback resolving when importing a specific bundle of assets. | — | 6000.1.0b15Apr 16, 2025 | — | 20 |
| UUM-100009 | Fixed | Graphics: Fixed crash in Vulkan Editor when texture uploads happen during an active render pass. | — | 6000.1.0b14Apr 10, 2025 | — | 20 |
| UUM-100456 | Fixed | Universal RP: Fixed asset counter number getting out of sync with selection in Render Pipeline Converter. | — | 6000.1.0b14Apr 10, 2025 | — | 19 |
| UUM-45999 | Fixed | iOS: Improve responsiveness of motion devices (Accelerometer, Gyroscope, Attitude sensor) after device orientation changes when using Input System | — | 6000.1.0b14Apr 10, 2025 | — | 20 |
| UUM-88981 | Fixed | Graphics: Updating info in error message to give users more context when exceeding the max allowed render texture size when inspecting an asset in the editor | — | 6000.1.0b14Apr 10, 2025 | — | 19 |
| UUM-97041 | Fixed | UI Toolkit: Fixed focus style not applied after element with focus is removed and readded to its panel. (UUM-97041) First seen in 6000.1.0b5. | — | 6000.1.0b14Apr 10, 2025 | — | 17 |
| UUM-99317 | Fixed | VFX Graph: Fixed the cone's direction to be multiplied by the regular transform. | — | 6000.1.0b14Apr 10, 2025 | — | 19 |
| UUM-99450 | Fixed | Editor: Fixed an isseu in split view clean up process. | — | 6000.1.0b14Apr 10, 2025 | — | 19 |
| UUM-99660 | Fixed | UI Toolkit: Reduce initial memory usage of UI Toolkit in the Player. | — | 6000.1.0b14Apr 10, 2025 | — | 20 |
| UUM-100898 | Fixed | Graphics: Fixed a crash that can happen when using procedural geometries (intersection shaders) in ray tracing effects in the Editor. | — | 2022.3.61f1Apr 10, 2025 | — | 1 |
| UUM-66400 | Fixed | UI Toolkit: TwoPaneSplitView can now collapse its child immediately after initialization. | — | 2022.3.61f1Apr 10, 2025 | — | 1 |
| UUM-77185 | Fixed | Web: Fixed issue preventing AudioClip from playing in Timeline in WebGL builds. | — | 2022.3.61f1Apr 10, 2025 | — | 1 |
| UUM-97145 | Fixed | Terrain: Fixed the issue in which Terrain splatmaps do not ignore mipmap limit when it should be. | — | 2022.3.61f1Apr 10, 2025 | — | 1 |
| UUM-100158 | Fixed | GI: Fixed an issue where terrain trees would cast realtime shadows even after baking lighting in mixed mode. | — | 6000.0.46f1Apr 10, 2025 | — | 19 |
| UUM-100217 | Fixed | UI Toolkit: Fixed corner case of inset tessellation. | — | 6000.0.46f1Apr 10, 2025 | — | 21 |
| UUM-100390 | Fixed | UI Toolkit: Fixed EndLayoutGroup error sometimes showing in console when using the UI Toolkit Live Reload option. | — | 6000.0.46f1Apr 10, 2025 | — | 20 |
| UUM-100479 | Fixed | Editor: Fixed an issue where anti-aliased handles were distorted when drawn far from origin. | — | 6000.0.46f1Apr 10, 2025 | — | 20 |
| UUM-100555 | Fixed | UI Toolkit: Correctly update Dynamic Atlas Viewer when UI Toolkit Debugger window is closed and reopened again. | — | 6000.0.46f1Apr 10, 2025 | — | 19 |
| UUM-100964 | Fixed | 2D: Disable saving of default Tile Palette tools when not are set. | — | 6000.0.46f1Apr 10, 2025 | — | 20 |
| UUM-101143 | Fixed | Editor: Fixed an issue with Late binding of SpriteAtlas objects ot working when loading from content archives. | — | 6000.0.46f1Apr 10, 2025 | — | 21 |
| UUM-101323 | Fixed | Graphics: Fixed NullReferenceException when baking a scene with multiple APVs, terrain and trees. | — | 6000.0.46f1Apr 10, 2025 | — | 20 |
| UUM-101480 | Fixed | Graphics: Fixed warning when baking APV with zero occlusion data. | — | 6000.0.46f1Apr 10, 2025 | — | 19 |