UUM-137197
Fixed in 6000.6.0a2Mentioned in 26 release notes.
First fixed in 6000.6.0a2 (Apr 2, 2026); relisted in 25 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.6.0b9 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. | |
| 6000.6.0b8 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. | |
| 6000.6.0b7 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. | |
| 6000.6.0b6 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. | |
| 6000.6.0b5 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. | |
| 6000.6.0b4 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. | |
| 6000.6.0b3 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. | |
| 6000.6.0b2 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. | |
| 6000.6.0b1 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. | |
| 6000.5.0f1 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. | |
| 6000.6.0a7 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. | |
| 6000.3.17f1 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. | |
| 6000.5.0b11 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. | |
| 6000.6.0a6 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. | |
| 6000.5.0b10 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. | |
| 6000.5.0b9 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. | |
| 6000.5.0b8 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. | |
| 6000.6.0a5 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. | |
| 6000.5.0b7 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. | |
| 6000.4.6f1 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. | |
| 6000.5.0b6 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. | |
| 6000.5.0b5 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. | |
| 6000.5.0b4 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. | |
| 6000.5.0b4 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. | |
| 6000.6.0a3 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. | |
| 6000.6.0a2 | Fixes Graphics | Fix | Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case. |